Player Matchup

Sun Wukong
Sun Wukong
MaseDaHydraKing
Sun Wukong
Level 138
God Stats
12W - 19L
1,792 SR
Queue Stats
325W - 387L
1,418 Elo+
Solo
Tiamat
Tiamat
PrinceVangg
Tiamat
Level 108
God Stats
4W - 6L
1,411 SR
Queue Stats
19W - 25L
1,424 Elo+
Solo
Hachiman
Hachiman
chakaneo7869
Hachiman
Level 84
God Stats
3W - 3L
1,323 SR
Queue Stats
324W - 385L
1,457 Elo+
Solo
Team Averages
Level 110
1,508 SR
1,433 Elo+

VS

Team Averages
Level 78
1,397 SR
1,488 Elo+
Tiamat
Tiamat
AreaCC
Tiamat
Level 109
God Stats
22W - 18L
1,504 SR
Queue Stats
184W - 234L
1,372 Elo+
Solo
Chaac
Chaac
LEOisb3ast
Chaac
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Skadi
Skadi
stupidgutz
Skadi
Level 68
God Stats
4W - 4L
1,188 SR
Queue Stats
19W - 19L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MaseDaHydraKing
Sun Wukong
12
3 / 4 / 3
8,941
639
7,987
13,758
9,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tiamat
11
1 / 4 / 4
8,117
580
8,224
9,423
7,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
chakaneo7869
Hachiman
11
2 / 3 / 4
8,628
616
8,609
13,210
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AreaCC
Tiamat
12
0 / 1 / 8
8,431
602
11,926
9,811
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
14
5 / 4 / 6
9,862
704
7,388
9,955
7,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
14
6 / 1 / 5
10,437
746
10,509
9,916
3,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
11
11
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AreaCC
Tiamat
0
1
8
4
W
Chaac
5
4
6
2
L
Sun Wukong
MaseDaHydraKing
Sun Wukong
3
4
3
1.13
L
Tiamat
1
4
4
0.75
L
Hachiman
chakaneo7869
Hachiman
2
3
4
1.33
W
Skadi
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,820
Damage
29,823
36,391
Taken
29,682
21,106
Mitigated
15,621
8,237
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AreaCC
Tiamat
11,926
506
746
2,791
9,811
4,372
111
2,014
7,652
22,475
0
W
Chaac
7,388
565
698
2,862
9,955
7,946
121
3,328
6,427
0
36,542
L
Sun Wukong
MaseDaHydraKing
Sun Wukong
7,987
904
795
3,055
13,758
9,542
0
4,049
9,127
0
25,358
L
Tiamat
8,224
987
0
1,638
9,423
7,606
186
3,323
5,727
32,759
0
L
Hachiman
chakaneo7869
Hachiman
8,609
3,540
0
2,749
13,210
3,958
261
3,189
9,563
0
25,098
W
Skadi
10,509
3,955
486
891
9,916
3,303
463
2,922
6,869
0
50,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,686
Gold Earned
28,730
131
Minions Killed
169
0
Camps Cleared
0
739,248
Distance Traveled
838,335
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,431
602
35
3
0
269,678
1
W
Chaac
9,862
704
53
4
0
295,812
0
L
Sun Wukong
8,941
639
44
3
0
267,927
1
L
Tiamat
8,117
580
47
3
0
236,536
2
L
Hachiman
8,628
616
40
3
0
234,785
6
W
Skadi
10,437
746
81
6
0
272,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role