Player Matchup

Anubis
Anubis
Elburro1025
Anubis
Level 27
God Stats
11W - 10L
1,475 SR
Queue Stats
72W - 69L
1,594 Elo+
Solo
Danzaburou
Danzaburou
ItsWitcha
Danzaburou
Level 13
God Stats
2W - 0L
1,564 SR
Queue Stats
23W - 24L
1,637 Elo+
Solo
Vamana
Vamana
LIlPeewiBoi
Vamana
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,483 Elo+
Party 1
Artemis
Artemis
StevieTemper
Artemis
Level 26
God Stats
11W - 9L
1,448 SR
Queue Stats
41W - 33L
1,477 Elo+
Party 1
Merlin
Merlin
fabrisio314
Merlin
Level 28
God Stats
29W - 24L
1,570 SR
Queue Stats
104W - 105L
1,430 Elo+
Solo
Team Averages
Level 21
1,511 SR
1,524 Elo+

VS

Team Averages
Level 14
1,539 SR
1,516 Elo+
Sun Wukong
Sun Wukong
El_Chango153
Sun Wukong
Level 6
God Stats
1W - 3L
1,595 SR
Queue Stats
2W - 5L
1,443 Elo+
Party 3
Chaac
Chaac
TTVinfiniteblaze
Chaac
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 20L
1,547 Elo+
Party 3
Zeus
Zeus
mypinkietoe
Zeus
Level 28
God Stats
7W - 13L
1,429 SR
Queue Stats
81W - 95L
1,505 Elo+
Party 2
Nemesis
Nemesis
nnumbs
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
trojenteam1
Hachiman
Level 16
God Stats
2W - 4L
1,673 SR
Queue Stats
38W - 35L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
9 / 3 / 13
11,623
1,162
15,273
10,190
4,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ItsWitcha
Danzaburou
17
11 / 0 / 13
11,920
1,192
22,284
8,618
3,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
16
0 / 1 / 20
9,463
946
8,824
10,850
8,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
StevieTemper
Artemis
17
7 / 1 / 15
10,290
1,029
20,309
9,912
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
17
2 / 4 / 21
9,857
986
11,245
9,796
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

267

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
El_Chango153
Sun Wukong
13
0 / 7 / 2
8,059
806
5,413
15,801
10,641
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 6 / 5
9,088
909
9,764
24,948
17,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 3 / 4
10,035
1,004
10,908
8,970
2,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
nnumbs
Nemesis
15
0 / 9 / 6
8,762
876
7,817
22,144
7,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
trojenteam1
Hachiman
15
5 / 4 / 1
9,904
990
12,208
14,356
4,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
27
29
Kills
9
9
Deaths
29
82
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
El_Chango153
Sun Wukong
0
7
2
0.14
W
Anubis
9
3
13
5.17
W
Danzaburou
ItsWitcha
Danzaburou
11
0
13
17.5
W
Vamana
0
1
20
10
W
Artemis
StevieTemper
Artemis
7
1
15
14.5
L
0
6
5
0.42
W
Merlin
2
4
21
3.13
L
4
3
4
2
L
Nemesis
nnumbs
Nemesis
0
9
6
0.33
L
Hachiman
trojenteam1
Hachiman
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,935
Damage
46,110
49,366
Taken
86,219
24,501
Mitigated
43,152
15,946
Healing
15,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
El_Chango153
Sun Wukong
5,413
759
207
915
15,801
10,641
0
4,810
10,768
0
9,226
W
Anubis
15,273
1,479
330
3,660
10,190
4,493
0
2,898
7,142
28,713
0
W
Danzaburou
ItsWitcha
Danzaburou
22,284
13,795
0
3,746
8,618
3,562
0
1,543
6,925
0
47,710
W
Vamana
8,824
3,148
0
3,608
10,850
8,898
0
1,904
8,746
0
15,804
W
Artemis
StevieTemper
Artemis
20,309
12,498
0
3,209
9,912
3,701
0
2,360
7,427
0
30,327
L
9,764
1,251
318
8,387
24,948
17,171
0
5,838
18,908
0
44,676
W
Merlin
11,245
900
316
1,077
9,796
3,847
0
2,203
7,468
34,134
0
L
10,908
1,595
0
584
8,970
2,985
0
3,096
5,781
30,944
0
L
Nemesis
nnumbs
Nemesis
7,817
3,508
0
4,680
22,144
7,510
0
8,026
13,761
0
10,631
L
Hachiman
trojenteam1
Hachiman
12,208
7,844
0
0
14,356
4,845
0
4,748
9,458
0
28,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,153
Gold Earned
45,848
198
Minions Killed
175
5
Camps Cleared
3
923,473
Distance Traveled
857,525
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,059
806
11
1
0
141,006
0
W
Anubis
11,623
1,162
45
5
0
168,223
0
W
Danzaburou
11,920
1,192
69
7
5
174,370
0
W
Vamana
9,463
946
14
1
0
196,222
1
W
Artemis
10,290
1,029
22
2
0
200,830
2
L
Chaac
9,088
909
73
7
1
188,897
0
W
Merlin
9,857
986
48
5
0
183,828
2
L
Zeus
10,035
1,004
53
5
0
166,009
0
L
Nemesis
8,762
876
5
1
0
180,292
2
L
Hachiman
9,904
990
33
3
2
181,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role