Player Matchup

Cupid
Cupid
BOVEMDERABIDUS
Cupid
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 78L
1,500 Elo+
Solo
Sylvanus
Sylvanus
EUWFahrenHate
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,613 Elo+
Solo
Bellona
Bellona
Eugeo98
Bellona
Level 17
God Stats
1W - 3L
1,455 SR
Queue Stats
21W - 20L
1,589 Elo+
Solo
Kali
Kali
Synateez
Kali
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 74L
1,512 Elo+
Solo
Sol
Sol
TheUns33n
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo
Team Averages
Level 13
1,491 SR
1,579 Elo+

VS

Team Averages
Level 48
1,614 SR
1,661 Elo+
Sylvanus
Sylvanus
EDDIEisLIFE
Sylvanus
Level 14
God Stats
21W - 9L
1,821 SR
Queue Stats
71W - 32L
1,847 Elo+
Party 1
Ao Kuang
Ao Kuang
IBiGUwU
Ao Kuang
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 81L
1,491 Elo+
Solo
Mercury
Mercury
Renzo-exe
Mercury
Level 113
God Stats
7W - 3L
1,561 SR
Queue Stats
125W - 109L
1,578 Elo+
Party 1
Set
Set
ThalesEXE
Set
Level 7
God Stats
5W - 4L
1,498 SR
Queue Stats
79W - 39L
1,809 Elo+
Party 1
Artemis
Artemis
xXMaTHyXxD
Artemis
Level 76
God Stats
8W - 6L
1,689 SR
Queue Stats
59W - 40L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,478
421
3,223
5,738
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
EUWFahrenHate
Sylvanus
8
0 / 4 / 0
5,527
425
3,518
9,315
5,488
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
Eugeo98
Bellona
13
4 / 6 / 0
7,686
591
8,751
10,602
10,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
12
2 / 6 / 2
7,240
557
2,884
10,639
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 9 / 0
4,824
371
2,957
7,431
1,229
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EDDIEisLIFE
Sylvanus
12
2 / 0 / 12
7,581
583
3,500
6,894
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
IBiGUwU
Ao Kuang
12
3 / 2 / 6
7,261
559
3,703
6,927
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Renzo-exe
Mercury
16
9 / 2 / 6
9,126
702
5,245
7,676
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
6 / 3 / 3
8,713
670
8,170
9,901
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
xXMaTHyXxD
Artemis
13
9 / 0 / 8
8,086
622
12,175
9,186
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
7
Kills
29
29
Deaths
7
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Sylvanus
EDDIEisLIFE
Sylvanus
2
0
12
8
L
Sylvanus
EUWFahrenHate
Sylvanus
0
4
0
0
L
Bellona
Eugeo98
Bellona
4
6
0
0.67
W
Ao Kuang
IBiGUwU
Ao Kuang
3
2
6
3
W
Mercury
Renzo-exe
Mercury
9
2
6
6
L
Kali
2
6
2
0.5
W
6
3
3
2.5
L
0
9
0
0
W
Artemis
xXMaTHyXxD
Artemis
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,333
Damage
32,793
43,725
Taken
40,584
22,722
Mitigated
20,420
7,132
Healing
18,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,223
1,062
52
1,403
5,738
1,204
0
1,197
4,501
0
14,197
W
Sylvanus
EDDIEisLIFE
Sylvanus
3,500
1,367
1,342
4,263
6,894
6,173
340
1,656
5,238
21,102
0
L
Sylvanus
EUWFahrenHate
Sylvanus
3,518
917
0
1,486
9,315
5,488
48
2,706
6,443
17,095
0
L
Bellona
Eugeo98
Bellona
8,751
4,374
0
2,050
10,602
10,313
680
1,205
9,348
0
43,759
W
Ao Kuang
IBiGUwU
Ao Kuang
3,703
678
0
1,609
6,927
2,128
1,205
1,642
5,285
25,857
0
W
Mercury
Renzo-exe
Mercury
5,245
3,746
0
750
7,676
2,823
0
296
7,380
0
62,066
L
Kali
2,884
1,475
0
1,615
10,639
4,488
408
730
9,805
0
39,708
W
8,170
4,348
0
3,924
9,901
5,668
1,322
0
9,901
0
46,725
L
2,957
1,004
0
526
7,431
1,229
0
1,006
6,425
12,031
0
W
Artemis
xXMaTHyXxD
Artemis
12,175
7,733
0
6,546
9,186
3,628
1,572
2,881
6,305
0
45,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,755
Gold Earned
40,767
237
Minions Killed
386
0
Camps Cleared
0
1,101,266
Distance Traveled
1,207,046
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,478
421
24
2
0
212,602
6
W
Sylvanus
7,581
583
34
3
0
213,334
4
L
Sylvanus
5,527
425
21
2
0
217,894
2
L
Bellona
7,686
591
90
7
0
192,310
3
W
Ao Kuang
7,261
559
61
5
0
250,412
3
W
Mercury
9,126
702
112
9
0
290,497
1
L
Kali
7,240
557
77
6
0
258,451
4
W
Set
8,713
670
103
8
0
255,923
0
L
Sol
4,824
371
25
2
0
220,009
0
W
Artemis
8,086
622
76
6
0
196,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role