Player Matchup

Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Kroy-Void
Baron Samedi
Level 160
God Stats
25W - 13L
1,700 SR
Queue Stats
152W - 125L
1,703 Elo+
Party 1
Danzaburou
Danzaburou
Rox_VII
Danzaburou
Level 155
God Stats
20W - 12L
1,786 SR
Queue Stats
111W - 86L
1,612 Elo+
Party 1
Team Averages
Level 158
1,662 SR
1,605 Elo+

VS

Team Averages
Level 79
1,444 SR
1,526 Elo+
Chang'e
Chang'e
II SSTCRM II
Chang'e
Level 102
God Stats
1W - 4L
1,150 SR
Queue Stats
103W - 142L
1,539 Elo+
Solo
Heimdallr
Heimdallr
NR_DaTweekaz_TTV
Heimdallr
Level 69
God Stats
0W - 1L
1,691 SR
Queue Stats
5W - 3L
1,568 Elo+
Solo
Kuzenbo
Kuzenbo
Xocas61
Kuzenbo
Level 66
God Stats
4W - 3L
1,492 SR
Queue Stats
23W - 26L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 1 / 12
7,502
750
3,565
9,833
6,926
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Kroy-Void
Baron Samedi
12
6 / 0 / 8
8,618
862
11,706
7,654
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Rox_VII
Danzaburou
13
7 / 0 / 7
9,034
903
9,968
7,785
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
II SSTCRM II
Chang'e
9
0 / 6 / 0
6,183
618
3,190
8,649
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
9
0 / 5 / 1
6,262
626
4,030
10,229
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Xocas61
Kuzenbo
10
0 / 3 / 1
6,320
632
4,760
11,070
7,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
14
Kills
0
1
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
12
7
L
Chang'e
II SSTCRM II
Chang'e
0
6
0
0
W
Baron Samedi
Kroy-Void
Baron Samedi
6
0
8
10
L
Heimdallr
0
5
1
0.1
W
Danzaburou
Rox_VII
Danzaburou
7
0
7
10.5
L
Kuzenbo
Xocas61
Kuzenbo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,239
Damage
11,980
25,272
Taken
29,948
12,831
Mitigated
12,265
14,020
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,565
679
1,070
2,886
9,833
6,926
119
1,909
7,662
0
17,361
L
Chang'e
II SSTCRM II
Chang'e
3,190
212
2,631
2,458
8,649
2,227
0
2,845
5,562
15,622
0
W
Baron Samedi
Kroy-Void
Baron Samedi
11,706
326
1,779
3,588
7,654
3,210
499
2,239
5,173
31,379
0
L
Heimdallr
4,030
2,654
482
1,783
10,229
2,988
0
3,702
6,246
0
16,371
W
Danzaburou
Rox_VII
Danzaburou
9,968
2,949
823
3,874
7,785
2,695
1,972
2,978
4,423
0
41,656
L
Kuzenbo
Xocas61
Kuzenbo
4,760
1,636
0
2,416
11,070
7,050
0
4,362
6,398
20,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,154
Gold Earned
18,765
135
Minions Killed
99
0
Camps Cleared
0
639,685
Distance Traveled
536,507
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,502
750
19
2
0
252,591
3
L
Chang'e
6,183
618
36
4
0
172,835
4
W
Baron Samedi
8,618
862
48
5
0
195,648
4
L
Heimdallr
6,262
626
32
3
0
157,905
0
W
Danzaburou
9,034
903
68
7
0
191,446
4
L
Kuzenbo
6,320
632
31
3
0
205,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role