Player Matchup

Nemesis
Nemesis
BatmanDeCamazotz
Nemesis
Level 23
God Stats
11W - 1L
1,500 SR
Queue Stats
278W - 266L
1,500 Elo+
Solo
Ymir
Ymir
C0ND0TTIERE
Ymir
Level 28
God Stats
3W - 0L
1,762 SR
Queue Stats
32W - 35L
1,452 Elo+
Party 2
Ao Kuang
Ao Kuang
Vituka1995
Ao Kuang
Level 18
God Stats
16W - 15L
1,576 SR
Queue Stats
422W - 436L
1,605 Elo+
Solo
Medusa
Medusa
Vromano
Medusa
Level 24
God Stats
2W - 0L
1,719 SR
Queue Stats
8W - 9L
1,459 Elo+
Party 2
Tiamat
Tiamat
xvision157
Tiamat
Level 22
God Stats
6W - 3L
1,499 SR
Queue Stats
54W - 36L
1,629 Elo+
Solo
Team Averages
Level 23
1,611 SR
1,529 Elo+

VS

Team Averages
Level 20
1,581 SR
1,490 Elo+
Anubis
Anubis
CheT0Glam
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Presságio
Neith
Level 6
God Stats
5W - 2L
1,883 SR
Queue Stats
8W - 7L
1,417 Elo+
Party 1
Mercury
Mercury
Soloqueue8443
Mercury
Level 27
God Stats
1W - 1L
1,732 SR
Queue Stats
4W - 5L
1,426 Elo+
Party 1
Raijin
Raijin
Velhotuba
Raijin
Level 47
God Stats
0W - 3L
1,293 SR
Queue Stats
68W - 84L
1,429 Elo+
Party 1
Ares
Ares
Yago Vidar
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 5
7,184
653
5,104
5,484
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 1 / 1
4,828
439
1,150
5,786
1,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
Vituka1995
Ao Kuang
9
0 / 5 / 0
5,110
465
1,606
7,310
1,736
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Vromano
Medusa
9
0 / 1 / 0
5,126
466
1,058
4,395
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
xvision157
Tiamat
13
10 / 0 / 5
8,390
763
8,346
5,442
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CheT0Glam
Anubis
13
6 / 1 / 1
7,462
678
8,416
7,026
3,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
9
0 / 3 / 3
5,298
482
3,736
4,978
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
9
0 / 2 / 1
5,515
501
2,133
6,846
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
Velhotuba
Raijin
11
1 / 3 / 0
6,043
549
1,988
4,323
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 8 / 0
4,298
391
720
6,727
2,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
16
Kills
7
8
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
W
0
1
1
0.5
L
Anubis
CheT0Glam
Anubis
6
1
1
6.5
L
Neith
0
3
3
0.5
L
Mercury
0
2
1
0.25
L
Raijin
Velhotuba
Raijin
1
3
0
0.33
W
Ao Kuang
Vituka1995
Ao Kuang
0
5
0
0
W
Medusa
Vromano
Medusa
0
1
0
0
L
0
8
0
0
W
Tiamat
xvision157
Tiamat
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,264
Damage
16,993
28,417
Taken
29,900
10,633
Mitigated
10,196
8,936
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,104
2,300
0
2,757
5,484
1,548
0
795
4,671
0
34,708
W
1,150
172
0
1,236
5,786
1,779
644
1,551
4,235
11,807
0
L
Anubis
CheT0Glam
Anubis
8,416
1,249
0
3,522
7,026
3,442
477
2,564
4,414
50,692
0
L
Neith
3,736
1,364
0
1,569
4,978
1,169
504
2,048
2,878
0
16,379
L
Mercury
2,133
503
0
3,080
6,846
1,784
518
1,169
5,637
0
29,676
L
Raijin
Velhotuba
Raijin
1,988
121
0
595
4,323
1,089
0
1,903
2,280
31,742
0
W
Ao Kuang
Vituka1995
Ao Kuang
1,606
316
0
1,133
7,310
1,736
720
5,077
2,233
18,024
0
W
Medusa
Vromano
Medusa
1,058
174
0
1,340
4,395
1,104
1,158
771
3,544
0
23,372
L
720
304
0
156
6,727
2,712
225
2,884
3,589
4,342
0
W
Tiamat
xvision157
Tiamat
8,346
1,760
123
2,347
5,442
4,466
468
2,690
2,610
42,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,638
Gold Earned
28,616
267
Minions Killed
291
0
Camps Cleared
0
1,000,269
Distance Traveled
891,285
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,184
653
60
5
0
245,431
1
W
Ymir
4,828
439
25
2
0
177,500
0
L
Anubis
7,462
678
113
10
0
174,828
3
L
Neith
5,298
482
26
2
0
161,521
0
L
Mercury
5,515
501
56
5
0
219,964
6
L
Raijin
6,043
549
86
8
0
206,833
3
W
Ao Kuang
5,110
465
38
3
0
179,813
2
W
Medusa
5,126
466
51
5
0
200,191
0
L
Ares
4,298
391
10
1
0
128,139
0
W
Tiamat
8,390
763
93
8
0
197,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role