Player Matchup

Ra
Ra
JESUCRISTO_SUPER
Ra
Level 13
God Stats
1W - 4L
1,292 SR
Queue Stats
9W - 5L
1,663 Elo+
Party 2
Chernobog
Chernobog
iker1882002
Chernobog
Level 4
God Stats
1W - 2L
1,292 SR
Queue Stats
3W - 3L
1,402 Elo+
Party 2
Scylla
Scylla
jackViate
Scylla
Level 15
God Stats
10W - 10L
1,207 SR
Queue Stats
112W - 137L
1,285 Elo+
Solo
Anubis
Anubis
lucky_fireball1
Anubis
Level 16
God Stats
1W - 1L
1,460 SR
Queue Stats
17W - 12L
1,419 Elo+
Solo
Cerberus
Cerberus
paz19775832
Cerberus
Level 8
God Stats
8W - 7L
1,500 SR
Queue Stats
14W - 13L
1,440 Elo+
Solo
Team Averages
Level 11
1,350 SR
1,442 Elo+

VS

Team Averages
Level 13
1,493 SR
1,294 Elo+
Jormungandr
Jormungandr
AlmondGalaxy328
Jormungandr
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,132 Elo+
Party 1
Jing Wei
Jing Wei
GamerBrown77
Jing Wei
Level 8
God Stats
1W - 2L
1,438 SR
Queue Stats
2W - 2L
1,434 Elo+
Party 1
Kumbhakarna
Kumbhakarna
StinkyGramps110
Kumbhakarna
Level 25
God Stats
8W - 6L
1,513 SR
Queue Stats
35W - 52L
1,348 Elo+
Solo
Bakasura
Bakasura
infinity8gamer
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,217 Elo+
Solo
Merlin
Merlin
mikerage
Merlin
Level 24
God Stats
14W - 16L
1,515 SR
Queue Stats
105W - 128L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 22
13,608
1,047
16,194
9,683
3,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
iker1882002
Chernobog
20
11 / 0 / 26
13,650
1,050
25,106
11,818
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
jackViate
Scylla
20
14 / 1 / 23
13,872
1,067
26,358
10,124
3,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 1 / 28
13,310
1,024
16,445
9,105
15,572
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cerberus
paz19775832
Cerberus
20
9 / 1 / 31
15,042
1,157
26,467
21,446
24,196
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlmondGalaxy328
Jormungandr
16
1 / 20 / 3
11,004
846
7,514
31,937
10,224
Jing Wei
GamerBrown77
Jing Wei
17
1 / 11 / 5
11,230
864
15,303
24,160
8,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
StinkyGramps110
Kumbhakarna
17
0 / 6 / 6
11,755
904
7,564
26,647
26,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
18
2 / 12 / 4
12,038
926
7,128
24,981
7,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
mikerage
Merlin
18
4 / 2 / 3
12,724
979
21,465
16,148
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
29
51
Kills
8
8
Deaths
51
130
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AlmondGalaxy328
Jormungandr
1
20
3
0.13
L
Jing Wei
GamerBrown77
Jing Wei
1
11
5
0.32
W
10
5
22
4.2
L
Kumbhakarna
StinkyGramps110
Kumbhakarna
0
6
6
0.5
W
Chernobog
iker1882002
Chernobog
11
0
26
24
L
Bakasura
2
12
4
0.33
W
Scylla
jackViate
Scylla
14
1
23
25.5
W
7
1
28
21
L
Merlin
mikerage
Merlin
4
2
3
2.75
W
Cerberus
paz19775832
Cerberus
9
1
31
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,570
Damage
58,974
62,176
Taken
123,873
52,084
Mitigated
56,497
11,509
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AlmondGalaxy328
Jormungandr
7,514
1,720
0
0
31,937
10,224
0
21,395
10,542
26,967
0
L
Jing Wei
GamerBrown77
Jing Wei
15,303
11,859
0
3,511
24,160
8,011
0
15,231
8,929
0
30,437
W
16,194
2,515
809
118
9,683
3,543
0
6,453
3,230
23,647
0
L
Kumbhakarna
StinkyGramps110
Kumbhakarna
7,564
1,840
0
862
26,647
26,297
0
18,902
7,745
15,250
0
W
Chernobog
iker1882002
Chernobog
25,106
15,535
0
4,588
11,818
5,141
0
6,525
5,293
0
42,623
L
Bakasura
7,128
4,823
0
2,751
24,981
7,487
0
17,650
7,331
0
33,789
W
Scylla
jackViate
Scylla
26,358
3,184
0
822
10,124
3,632
0
6,341
3,783
49,379
0
W
16,445
1,316
0
0
9,105
15,572
0
6,470
2,635
35,299
0
L
Merlin
mikerage
Merlin
21,465
1,868
212
1,842
16,148
4,478
0
12,286
3,862
47,462
0
W
Cerberus
paz19775832
Cerberus
26,467
4,062
0
5,172
21,446
24,196
0
10,754
10,472
37,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,482
Gold Earned
58,751
203
Minions Killed
190
0
Camps Cleared
2
1,092,193
Distance Traveled
1,160,660
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,004
846
25
2
2
177,717
2
L
Jing Wei
11,230
864
15
1
0
261,961
0
W
Ra
13,608
1,047
16
1
0
179,048
0
L
Kumbhakarna
11,755
904
23
2
0
231,539
0
W
Chernobog
13,650
1,050
40
3
0
247,045
0
L
Bakasura
12,038
926
68
5
0
262,432
0
W
Scylla
13,872
1,067
71
5
0
249,948
0
W
Anubis
13,310
1,024
45
3
0
170,721
0
L
Merlin
12,724
979
59
5
0
227,011
0
W
Cerberus
15,042
1,157
31
2
0
245,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role