Player Matchup

Hel
Hel
BPRPhantom
Hel
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 58L
1,500 Elo+
Party 1
Neith
Neith
KekGraph
Neith
Level 25
God Stats
16W - 17L
1,545 SR
Queue Stats
54W - 60L
1,385 Elo+
Party 1
Mulan
Mulan
Ronin-l--
Mulan
Level 43
God Stats
3W - 3L
1,543 SR
Queue Stats
75W - 93L
1,540 Elo+
Party 1
Team Averages
Level 24
1,529 SR
1,475 Elo+

VS

Team Averages
Level 32
1,386 SR
1,510 Elo+
He Bo
He Bo
CAVALIERE_BLAZER
He Bo
Level 22
God Stats
5W - 7L
1,323 SR
Queue Stats
67W - 68L
1,565 Elo+
Party 2
Fenrir
Fenrir
DLTfly
Fenrir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Pele
Pele
VOMITHO_BLAZER
Pele
Level 62
God Stats
4W - 8L
1,335 SR
Queue Stats
108W - 135L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
5,799
580
1,383
7,494
2,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
KekGraph
Neith
10
3 / 4 / 0
6,712
671
5,660
7,137
2,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Ronin-l--
Mulan
7
0 / 4 / 3
5,880
588
2,125
6,059
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
8,058
806
3,612
5,035
2,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
DLTfly
Fenrir
5
0 / 1 / 2
5,584
558
351
2,174
603
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
12 / 1 / 3
9,178
918
11,342
8,499
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
15
16
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
3
1
8
7
W
Fenrir
DLTfly
Fenrir
0
1
2
1
L
Neith
KekGraph
Neith
3
4
0
0.75
L
Mulan
Ronin-l--
Mulan
0
4
3
0.38
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,168
Damage
15,305
20,690
Taken
15,708
6,737
Mitigated
6,861
2,187
Healing
3,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,383
635
254
269
7,494
2,179
34
1,267
6,227
5,968
0
W
3,612
205
0
1,116
5,035
2,159
792
261
4,774
22,449
0
W
Fenrir
DLTfly
Fenrir
351
92
0
348
2,174
603
0
423
1,751
0
4,604
L
Neith
KekGraph
Neith
5,660
2,633
0
695
7,137
2,486
1,010
1,513
5,624
0
24,610
L
Mulan
Ronin-l--
Mulan
2,125
653
0
969
6,059
2,072
0
868
5,191
0
11,185
W
11,342
3,584
0
1,689
8,499
4,099
479
787
7,712
0
34,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,391
Gold Earned
22,820
68
Minions Killed
87
0
Camps Cleared
0
395,051
Distance Traveled
440,985
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,799
580
11
1
0
131,762
0
W
He Bo
8,058
806
43
4
0
168,374
1
W
Fenrir
5,584
558
7
1
0
71,858
0
L
Neith
6,712
671
39
4
0
162,314
0
L
Mulan
5,880
588
18
2
0
100,975
1
W
Pele
9,178
918
37
4
0
200,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role