Player Matchup

Horus
Horus
KrAzyyy MoDzzz
Horus
Level 108
God Stats
2W - 2L
1,465 SR
Queue Stats
163W - 184L
1,535 Elo+
Party 2
Discordia
Discordia
McHaIe
Discordia
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Anhur
Anhur
Papi Krabs
Anhur
Level 154
God Stats
2W - 2L
1,735 SR
Queue Stats
28W - 30L
1,731 Elo+
Party 2
Khepri
Khepri
Shisou Uchiha
Khepri
Level 148
God Stats
2W - 0L
1,752 SR
Queue Stats
28W - 26L
1,622 Elo+
Party 2
Athena
Athena
Swole Muffin
Athena
Level 103
God Stats
1W - 0L
1,274 SR
Queue Stats
7W - 11L
1,731 Elo+
Party 2
Team Averages
Level 131
1,545 SR
1,624 Elo+

VS

Team Averages
Level 133
1,673 SR
1,601 Elo+
Horus
Horus
DragonWarrior500
Horus
Level 145
God Stats
0W - 2L
1,888 SR
Queue Stats
23W - 27L
1,669 Elo+
Party 1
Nox
Nox
Sena_Hime21
Nox
Level 102
God Stats
0W - 1L
1,801 SR
Queue Stats
6W - 9L
1,648 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TomokariSenpai69
Ah Muzen Cab
Level 140
God Stats
4W - 3L
1,734 SR
Queue Stats
58W - 62L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
Vamanaa
Baron Samedi
Level 139
God Stats
1W - 3L
1,434 SR
Queue Stats
22W - 36L
1,498 Elo+
Party 1
Pele
Pele
james77
Pele
Level 141
God Stats
15W - 22L
1,507 SR
Queue Stats
81W - 83L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
9,838
820
9,242
7,621
5,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
McHaIe
Discordia
17
3 / 2 / 8
9,671
806
14,169
6,078
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
18
8 / 1 / 3
10,965
914
16,315
13,706
7,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 10
9,967
831
4,942
7,268
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
15
1 / 3 / 10
8,781
732
4,998
15,876
14,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,947
579
5,299
12,637
9,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 4 / 4
7,973
664
8,479
10,050
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
TomokariSenpai69
Ah Muzen Cab
16
2 / 3 / 4
8,842
737
12,451
14,187
4,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Vamanaa
Baron Samedi
15
2 / 5 / 2
8,275
690
6,924
9,648
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
james77
Pele
16
4 / 4 / 1
9,539
795
6,119
12,343
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
19
Kills
8
8
Deaths
19
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
5
1
5
7.5
W
Discordia
McHaIe
Discordia
3
2
8
3.5
W
Anhur
8
1
3
9.5
L
0
4
4
0.5
W
2
1
10
7
W
Athena
1
3
10
2
L
Ah Muzen Cab
TomokariSenpai69
Ah Muzen Cab
2
3
4
1.33
L
Baron Samedi
Vamanaa
Baron Samedi
2
5
2
0.6
L
Pele
james77
Pele
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,666
Damage
39,272
50,549
Taken
58,865
36,839
Mitigated
25,593
9,487
Healing
16,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,299
2,363
1,951
3,049
12,637
9,745
0
4,586
7,837
0
9,062
W
9,242
4,411
2,109
2,057
7,621
5,658
0
1,900
5,512
0
19,859
W
Discordia
McHaIe
Discordia
14,169
930
0
1,323
6,078
2,511
1,113
1,237
4,636
39,695
0
W
Anhur
16,315
9,407
0
3,202
13,706
7,853
702
3,275
10,080
0
53,251
L
8,479
491
0
1,156
10,050
3,690
25
5,073
4,803
28,836
0
W
4,942
212
0
796
7,268
6,706
0
1,963
5,168
23,762
0
W
Athena
4,998
673
0
0
15,876
14,111
638
6,111
9,068
18,144
0
L
Ah Muzen Cab
TomokariSenpai69
Ah Muzen Cab
12,451
6,302
0
2,909
14,187
4,667
1
4,766
9,131
0
46,659
L
Baron Samedi
Vamanaa
Baron Samedi
6,924
384
2,114
1,922
9,648
3,447
0
4,439
4,947
21,830
0
L
Pele
james77
Pele
6,119
1,897
0
3,147
12,343
4,044
0
4,760
7,429
0
31,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,222
Gold Earned
41,576
313
Minions Killed
260
8
Camps Cleared
6
1,186,301
Distance Traveled
1,102,067
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,947
579
9
1
0
244,156
2
W
Horus
9,838
820
34
3
1
240,897
4
W
Discordia
9,671
806
85
7
1
217,941
2
W
Anhur
10,965
914
130
11
5
232,225
2
L
Nox
7,973
664
59
5
1
195,551
1
W
Khepri
9,967
831
40
3
0
250,360
1
W
Athena
8,781
732
24
2
1
244,878
3
L
Ah Muzen Cab
8,842
737
85
7
0
232,731
0
L
Baron Samedi
8,275
690
51
4
0
196,995
1
L
Pele
9,539
795
56
5
5
232,634
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role