Player Matchup

Scylla
Scylla
Metauge
Scylla
Level 18
God Stats
1W - 2L
1,323 SR
Queue Stats
8W - 6L
1,320 Elo+
Party 4
Bakasura
Bakasura
SaberCanzeria
Bakasura
Level 16
God Stats
1W - 1L
1,310 SR
Queue Stats
51W - 28L
1,638 Elo+
Solo
Agni
Agni
ShiroFurukou
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,433 Elo+
Party 2
Nemesis
Nemesis
WhiteTwinkl
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,320 Elo+
Party 4
Ao Kuang
Ao Kuang
nono90
Ao Kuang
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,430 Elo+
Party 2
Team Averages
Level 19
1,427 SR
1,428 Elo+

VS

Team Averages
Level 16
1,558 SR
1,473 Elo+
Bacchus
Bacchus
DonCervantes
Bacchus
Level 20
God Stats
36W - 35L
1,595 SR
Queue Stats
207W - 216L
1,495 Elo+
Party 3
Rama
Rama
KABACZENKoCnK
Rama
Level 27
God Stats
47W - 29L
1,752 SR
Queue Stats
168W - 185L
1,530 Elo+
Party 1
Anubis
Anubis
MariaSixma
Anubis
Level 8
God Stats
23W - 19L
1,333 SR
Queue Stats
28W - 26L
1,366 Elo+
Solo
Neith
Neith
PEJKERSZEJKER
Neith
Level 10
God Stats
19W - 23L
1,568 SR
Queue Stats
82W - 96L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
Rilave
Kukulkan
Level 16
God Stats
5W - 7L
1,541 SR
Queue Stats
194W - 193L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Metauge
Scylla
19
6 / 4 / 13
12,391
1,126
20,433
10,675
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
SaberCanzeria
Bakasura
20
26 / 2 / 11
19,254
1,750
38,614
21,315
13,068
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 9 / 19
12,153
1,105
12,589
12,652
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
WhiteTwinkl
Nemesis
19
8 / 10 / 10
12,942
1,177
12,455
19,970
8,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
nono90
Ao Kuang
20
5 / 12 / 23
13,374
1,216
16,352
27,116
11,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DonCervantes
Bacchus
19
3 / 6 / 24
12,829
1,166
11,929
21,123
24,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 13 / 20
14,040
1,276
31,324
28,210
10,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
MariaSixma
Anubis
18
7 / 9 / 16
12,925
1,175
13,463
19,492
8,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
12 / 11 / 13
13,661
1,242
20,236
20,695
7,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Rilave
Kukulkan
18
4 / 8 / 16
11,766
1,070
7,191
15,305
5,977
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
126
47
Kills
37
37
Deaths
47
76
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DonCervantes
Bacchus
3
6
24
2.5
L
11
13
20
1.62
L
Anubis
MariaSixma
Anubis
7
9
16
1.67
W
Scylla
Metauge
Scylla
6
4
13
3.13
L
12
11
13
1.68
L
Kukulkan
Rilave
Kukulkan
4
8
16
1.5
W
Bakasura
SaberCanzeria
Bakasura
26
2
11
15.75
W
2
9
19
1.28
W
Nemesis
WhiteTwinkl
Nemesis
8
10
10
1.3
W
Ao Kuang
nono90
Ao Kuang
5
12
23
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,443
Damage
84,143
91,728
Taken
104,825
42,086
Mitigated
56,800
18,828
Healing
10,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DonCervantes
Bacchus
11,929
2,715
0
704
21,123
24,636
0
11,000
8,492
16,380
0
L
31,324
20,614
0
2,861
28,210
10,322
0
17,256
9,964
0
57,004
L
Anubis
MariaSixma
Anubis
13,463
1,215
171
5,800
19,492
8,014
0
10,831
7,865
43,348
0
W
Scylla
Metauge
Scylla
20,433
409
0
1,418
10,675
4,369
0
2,121
8,554
45,449
0
L
20,236
12,199
0
916
20,695
7,851
0
5,735
13,659
0
39,007
L
Kukulkan
Rilave
Kukulkan
7,191
1,856
0
0
15,305
5,977
0
4,552
10,263
15,780
0
W
Bakasura
SaberCanzeria
Bakasura
38,614
29,514
0
8,684
21,315
13,068
0
8,633
12,682
0
54,347
W
12,589
420
0
0
12,652
5,321
0
3,691
8,961
35,369
0
W
Nemesis
WhiteTwinkl
Nemesis
12,455
6,351
0
2,634
19,970
8,219
0
6,243
13,235
0
23,919
W
Ao Kuang
nono90
Ao Kuang
16,352
4,472
0
6,092
27,116
11,109
0
11,895
15,221
22,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,114
Gold Earned
65,221
196
Minions Killed
186
14
Camps Cleared
4
1,096,877
Distance Traveled
983,810
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,829
1,166
8
1
1
206,435
0
L
Rama
14,040
1,276
48
4
1
200,759
0
L
Anubis
12,925
1,175
79
7
1
199,266
0
W
Scylla
12,391
1,126
61
6
0
222,693
0
L
Neith
13,661
1,242
32
3
1
210,002
0
L
Kukulkan
11,766
1,070
19
2
0
167,348
0
W
Bakasura
19,254
1,750
69
6
11
284,725
0
W
Agni
12,153
1,105
40
4
0
178,819
1
W
Nemesis
12,942
1,177
15
1
2
222,424
1
W
Ao Kuang
13,374
1,216
11
1
1
188,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role