Player Matchup

King Arthur
King Arthur
DAVUŦ
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
MiamiliSerseri
Bakasura
Level 18
God Stats
1W - 1L
1,376 SR
Queue Stats
51W - 54L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
MrBoreas
Baron Samedi
Level 19
God Stats
17W - 8L
1,723 SR
Queue Stats
30W - 27L
1,507 Elo+
Party 2
Team Averages
Level 47
1,533 SR
1,476 Elo+

VS

Team Averages
Level 51
1,356 SR
1,426 Elo+
Tiamat
Tiamat
Para5aur
Tiamat
Level 8
God Stats
6W - 24L
1,220 SR
Queue Stats
15W - 34L
1,320 Elo+
Solo
Sun Wukong
Sun Wukong
TrickyEndowment
Sun Wukong
Level 27
God Stats
4W - 4L
1,612 SR
Queue Stats
95W - 94L
1,479 Elo+
Party 1
Ravana
Ravana
superratchet19
Ravana
Level 118
God Stats
1W - 1L
1,234 SR
Queue Stats
119W - 114L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DAVUŦ
King Arthur
17
1 / 8 / 15
15,551
676
8,858
30,839
35,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
18
8 / 5 / 7
15,927
692
14,754
21,852
10,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
MrBoreas
Baron Samedi
20
8 / 1 / 9
16,094
700
30,007
18,647
9,058
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Para5aur
Tiamat
17
3 / 3 / 9
13,441
584
14,627
11,715
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TrickyEndowment
Sun Wukong
16
2 / 9 / 10
13,168
573
13,385
29,274
23,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
8 / 5 / 5
14,511
631
24,916
22,620
15,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
17
Kills
13
14
Deaths
17
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DAVUŦ
King Arthur
1
8
15
1.06
W
Bakasura
8
5
7
2.3
W
Baron Samedi
MrBoreas
Baron Samedi
8
1
9
12.5
L
Tiamat
Para5aur
Tiamat
3
3
9
2.5
L
Sun Wukong
TrickyEndowment
Sun Wukong
2
9
10
0.78
L
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,619
Damage
52,928
71,338
Taken
63,609
54,804
Mitigated
42,863
27,246
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DAVUŦ
King Arthur
8,858
744
0
4,897
30,839
35,122
514
6,717
23,549
1,053
48,998
W
Bakasura
14,754
11,152
0
5,266
21,852
10,624
1,689
3,170
18,447
0
65,240
W
Baron Samedi
MrBoreas
Baron Samedi
30,007
1,145
6,978
10,105
18,647
9,058
1,306
4,398
13,895
118,878
0
L
Tiamat
Para5aur
Tiamat
14,627
1,321
0
2,248
11,715
4,333
0
7,398
4,131
56,722
0
L
Sun Wukong
TrickyEndowment
Sun Wukong
13,385
2,670
0
4,413
29,274
23,280
0
11,644
15,727
0
67,306
L
24,916
7,861
0
2,714
22,620
15,250
0
10,382
10,997
0
85,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,572
Gold Earned
41,120
292
Minions Killed
247
0
Camps Cleared
0
1,237,293
Distance Traveled
1,164,958
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,551
676
54
2
0
393,171
0
W
Bakasura
15,927
692
89
4
0
427,027
2
W
Baron Samedi
16,094
700
149
6
0
417,095
1
L
Tiamat
13,441
584
91
4
0
362,092
0
L
Sun Wukong
13,168
573
71
3
0
369,956
1
L
Ravana
14,511
631
85
4
0
432,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role