Player Matchup

Hercules
Hercules
 
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
AmC-Vysion
Danzaburou
Level 123
God Stats
7W - 3L
1,500 SR
Queue Stats
34W - 35L
1,572 Elo+
Solo
Achilles
Achilles
Dragon Noot
Achilles
Level 130
God Stats
4W - 3L
1,253 SR
Queue Stats
639W - 576L
1,624 Elo+
Party 2
Tiamat
Tiamat
TheRareJoker
Tiamat
Level 94
God Stats
15W - 6L
1,712 SR
Queue Stats
391W - 313L
1,643 Elo+
Party 2
Pele
Pele
iNxMon
Pele
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,593 Elo+
Solo
Team Averages
Level 121
1,493 SR
1,586 Elo+

VS

Team Averages
Level 124
1,618 SR
1,589 Elo+
Nu Wa
Nu Wa
Aaronadore
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
AbyssWatch0r
Set
Level 129
God Stats
75W - 56L
1,729 SR
Queue Stats
369W - 330L
1,645 Elo+
Party 1
Kumbhakarna
Kumbhakarna
AvonBlackheart
Kumbhakarna
Level 157
God Stats
0W - 1L
1,781 SR
Queue Stats
27W - 27L
1,731 Elo+
Party 1
Guan Yu
Guan Yu
TRAPPY TREX
Guan Yu
Level 107
God Stats
3W - 4L
1,416 SR
Queue Stats
96W - 114L
1,504 Elo+
Party 1
Tiamat
Tiamat
Valentines
Tiamat
Level 69
God Stats
42W - 35L
1,664 SR
Queue Stats
117W - 90L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 1 / 7
9,609
506
5,244
14,408
10,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
AmC-Vysion
Danzaburou
18
10 / 2 / 2
12,032
633
12,635
11,376
5,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
Dragon Noot
Achilles
17
4 / 1 / 3
10,581
557
13,438
15,478
15,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
17
1 / 2 / 2
10,281
541
8,870
9,413
6,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
iNxMon
Pele
18
7 / 1 / 4
10,867
572
8,101
16,015
5,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
2 / 0 / 2
10,448
550
8,047
7,211
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 7 / 1
9,619
506
10,754
15,635
6,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
AvonBlackheart
Kumbhakarna
11
0 / 8 / 3
7,314
385
3,492
16,680
10,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
TRAPPY TREX
Guan Yu
15
2 / 4 / 1
9,103
479
6,692
16,079
11,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Valentines
Tiamat
14
0 / 4 / 1
8,479
446
5,443
10,477
6,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
23
Kills
7
7
Deaths
23
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
7
4.5
L
Nu Wa
2
0
2
3
L
3
7
1
0.5
W
Danzaburou
AmC-Vysion
Danzaburou
10
2
2
5.5
L
Kumbhakarna
AvonBlackheart
Kumbhakarna
0
8
3
0.19
W
Achilles
Dragon Noot
Achilles
4
1
3
5.5
L
Guan Yu
TRAPPY TREX
Guan Yu
2
4
1
0.63
W
Tiamat
1
2
2
1
L
Tiamat
Valentines
Tiamat
0
4
1
0.13
W
Pele
iNxMon
Pele
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,288
Damage
34,428
66,690
Taken
66,082
44,292
Mitigated
37,332
29,575
Healing
17,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,244
1,943
0
5,084
14,408
10,821
181
4,206
9,886
0
31,465
L
Nu Wa
8,047
1,176
0
701
7,211
2,615
0
617
6,555
85,098
0
L
10,754
4,421
0
3,601
15,635
6,278
0
949
14,598
0
71,273
W
Danzaburou
AmC-Vysion
Danzaburou
12,635
6,843
0
5,249
11,376
5,450
2,556
2,080
9,194
0
95,319
L
Kumbhakarna
AvonBlackheart
Kumbhakarna
3,492
373
258
2,646
16,680
10,318
0
2,713
13,792
10,073
0
W
Achilles
Dragon Noot
Achilles
13,438
4,171
0
4,870
15,478
15,881
39
2,390
12,772
0
66,400
L
Guan Yu
TRAPPY TREX
Guan Yu
6,692
1,586
1,077
5,765
16,079
11,922
461
761
14,724
0
45,473
W
Tiamat
8,870
527
0
3,907
9,413
6,557
839
3,781
5,307
80,737
0
L
Tiamat
Valentines
Tiamat
5,443
1,106
0
3,362
10,477
6,199
264
3,479
6,833
56,615
0
W
Pele
iNxMon
Pele
8,101
1,175
0
10,465
16,015
5,583
0
3,168
12,549
0
90,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,370
Gold Earned
44,963
664
Minions Killed
554
0
Camps Cleared
0
1,803,967
Distance Traveled
1,775,686
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,609
506
47
2
0
338,141
4
L
Nu Wa
10,448
550
168
9
0
385,614
4
L
Set
9,619
506
125
7
0
352,959
8
W
Danzaburou
12,032
633
160
8
0
338,122
2
L
Kumbhakarna
7,314
385
14
1
0
307,335
3
W
Achilles
10,581
557
129
7
0
402,139
3
L
Guan Yu
9,103
479
100
5
0
380,778
4
W
Tiamat
10,281
541
195
10
0
341,470
5
L
Tiamat
8,479
446
147
8
0
349,000
10
W
Pele
10,867
572
133
7
0
384,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role