Player Matchup

Ymir
Ymir
EdworV
Ymir
Level 43
God Stats
21W - 20L
1,412 SR
Queue Stats
108W - 115L
1,311 Elo+
Party 2
Anubis
Anubis
FutNanToast
Anubis
Level 49
God Stats
30W - 33L
1,471 SR
Queue Stats
76W - 106L
1,381 Elo+
Party 2
Neith
Neith
Jinxxxsyns
Neith
Level 34
God Stats
1W - 2L
1,328 SR
Queue Stats
57W - 68L
1,513 Elo+
Party 2
Serqet
Serqet
LastCloudRhino
Serqet
Level 109
God Stats
6W - 2L
1,716 SR
Queue Stats
487W - 434L
1,470 Elo+
Party 2
King Arthur
King Arthur
koafri
King Arthur
Level 69
God Stats
24W - 24L
1,574 SR
Queue Stats
237W - 222L
1,264 Elo+
Party 2
Team Averages
Level 61
1,500 SR
1,388 Elo+

VS

Team Averages
Level 65
1,357 SR
1,396 Elo+
Anubis
Anubis
BlackPanther1492
Anubis
Level 4
God Stats
10W - 23L
1,390 SR
Queue Stats
28W - 47L
1,377 Elo+
Party 1
Danzaburou
Danzaburou
Brave_Tv
Danzaburou
Level 69
God Stats
15W - 26L
1,383 SR
Queue Stats
295W - 328L
1,383 Elo+
Party 1
Janus
Janus
costaxl11
Janus
Level 74
God Stats
12W - 19L
1,211 SR
Queue Stats
521W - 569L
1,430 Elo+
Party 1
Tyr
Tyr
ibrakadabra97261
Tyr
Level 99
God Stats
20W - 31L
1,207 SR
Queue Stats
470W - 514L
1,408 Elo+
Party 1
Ymir
Ymir
in_Sane10
Ymir
Level 77
God Stats
4W - 2L
1,593 SR
Queue Stats
365W - 403L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EdworV
Ymir
14
2 / 5 / 6
9,211
439
5,034
16,128
15,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
19
5 / 7 / 5
11,942
569
14,620
19,163
9,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
17
1 / 1 / 5
10,191
485
13,023
11,452
4,709
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 1 / 7
11,865
565
10,976
13,877
6,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
koafri
King Arthur
16
8 / 2 / 6
10,675
508
10,125
16,006
11,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 2
8,985
428
6,075
12,546
4,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Brave_Tv
Danzaburou
16
4 / 3 / 3
10,742
512
13,863
12,933
4,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
costaxl11
Janus
17
7 / 5 / 3
11,245
535
13,876
10,847
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 2
9,963
474
7,839
18,094
7,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
14
2 / 4 / 4
9,610
458
6,423
20,385
13,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
25
Kills
16
16
Deaths
25
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Danzaburou
Brave_Tv
Danzaburou
4
3
3
1.83
W
Ymir
EdworV
Ymir
2
5
6
1
W
Anubis
5
7
5
1.07
W
Neith
1
1
5
3.5
W
9
1
7
12.5
L
Janus
costaxl11
Janus
7
5
3
1.7
L
3
4
2
1
L
Ymir
2
4
4
1
W
King Arthur
koafri
King Arthur
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,778
Damage
48,076
76,626
Taken
74,805
47,952
Mitigated
34,525
29,385
Healing
19,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,075
600
0
2,473
12,546
4,947
954
4,013
8,233
45,339
0
L
Danzaburou
Brave_Tv
Danzaburou
13,863
5,495
0
3,692
12,933
4,575
236
2,877
9,606
0
51,870
W
Ymir
EdworV
Ymir
5,034
598
0
1,313
16,128
15,829
124
6,198
9,746
19,894
0
W
Anubis
14,620
318
0
9,133
19,163
9,856
120
9,501
9,066
83,970
0
W
Neith
13,023
6,908
0
7,748
11,452
4,709
558
1,911
9,533
0
95,103
W
10,976
3,052
0
5,210
13,877
6,217
554
1,822
12,015
0
66,715
L
Janus
costaxl11
Janus
13,876
796
0
2,597
10,847
3,134
0
3,652
7,055
65,133
0
L
7,839
1,218
0
8,024
18,094
7,894
0
5,007
13,012
0
71,207
L
Ymir
6,423
961
552
2,322
20,385
13,975
0
4,105
15,210
47,597
0
W
King Arthur
koafri
King Arthur
10,125
1,666
0
5,981
16,006
11,341
168
6,034
9,892
0
46,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,884
Gold Earned
50,545
523
Minions Killed
472
0
Camps Cleared
0
1,872,021
Distance Traveled
1,878,168
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,985
428
86
4
0
317,798
0
L
Danzaburou
10,742
512
82
4
0
400,254
4
W
Ymir
9,211
439
33
2
0
350,296
3
W
Anubis
11,942
569
153
7
0
317,828
1
W
Neith
10,191
485
162
8
0
368,858
2
W
Serqet
11,865
565
104
5
0
463,480
1
L
Janus
11,245
535
106
5
0
362,344
2
L
Tyr
9,963
474
122
6
0
432,371
3
L
Ymir
9,610
458
76
4
0
365,401
8
W
King Arthur
10,675
508
71
3
0
371,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role