Player Matchup

Jormungandr
Jormungandr
BigLoo2020
Jormungandr
Level 26
God Stats
1W - 2L
1,310 SR
Queue Stats
55W - 58L
1,450 Elo+
Solo
Chang'e
Chang'e
Chaseybear
Chang'e
Level 75
God Stats
74W - 58L
1,579 SR
Queue Stats
75W - 61L
1,510 Elo+
Party 2
Arachne
Arachne
CosbysPillz
Arachne
Level 22
God Stats
1W - 2L
1,998 SR
Queue Stats
11W - 15L
1,473 Elo+
Party 3
Neith
Neith
SmexyWalrus
Neith
Level 18
God Stats
1W - 3L
1,380 SR
Queue Stats
1W - 3L
1,354 Elo+
Party 2
Thoth
Thoth
oDx Lando
Thoth
Level 121
God Stats
1W - 1L
1,826 SR
Queue Stats
11W - 23L
1,503 Elo+
Party 3
Team Averages
Level 52
1,619 SR
1,458 Elo+

VS

Team Averages
Level 91
1,553 SR
1,584 Elo+
Baron Samedi
Baron Samedi
AsmodeoFer
Baron Samedi
Level 126
God Stats
0W - 3L
1,747 SR
Queue Stats
39W - 38L
1,510 Elo+
Party 1
Nox
Nox
Cloudex300
Nox
Level 107
God Stats
3W - 1L
1,590 SR
Queue Stats
28W - 35L
1,609 Elo+
Party 1
Heimdallr
Heimdallr
Smacksalot
Heimdallr
Level 48
God Stats
1W - 6L
1,097 SR
Queue Stats
69W - 66L
1,489 Elo+
Solo
Nike
Nike
UrbanMicrobe555
Nike
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 28L
1,704 Elo+
Party 1
Thor
Thor
XxItsmePekoraxX
Thor
Level 29
God Stats
0W - 1L
1,831 SR
Queue Stats
3W - 4L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigLoo2020
Jormungandr
16
1 / 6 / 10
10,237
731
11,866
21,197
20,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Chaseybear
Chang'e
17
1 / 2 / 11
10,428
745
8,896
14,458
5,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
CosbysPillz
Arachne
19
12 / 5 / 5
14,291
1,021
13,135
18,045
9,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 6 / 11
11,315
808
8,852
12,080
5,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
oDx Lando
Thoth
16
1 / 7 / 7
9,961
712
9,309
11,146
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AsmodeoFer
Baron Samedi
17
4 / 3 / 8
10,525
752
9,373
12,197
7,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 5 / 14
9,853
704
10,152
9,636
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Smacksalot
Heimdallr
17
4 / 3 / 15
11,105
793
10,703
10,370
4,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 5 / 10
11,129
795
17,053
17,859
16,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

18
10 / 2 / 11
12,471
891
18,155
15,052
11,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
84
18
Kills
26
26
Deaths
18
44
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AsmodeoFer
Baron Samedi
4
3
8
2.67
W
Jormungandr
BigLoo2020
Jormungandr
1
6
10
1
W
Chang'e
Chaseybear
Chang'e
1
2
11
3.25
L
1
5
14
1.6
W
Arachne
CosbysPillz
Arachne
12
5
5
2.9
L
Heimdallr
Smacksalot
Heimdallr
4
3
15
3.83
W
3
6
11
1.42
L
7
5
10
2.4
L
10
2
11
7.75
W
Thoth
oDx Lando
Thoth
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,058
Damage
65,436
76,926
Taken
65,114
45,987
Mitigated
45,271
25,935
Healing
11,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AsmodeoFer
Baron Samedi
9,373
986
1,026
4,458
12,197
7,894
1,142
7,651
4,370
41,771
0
W
Jormungandr
BigLoo2020
Jormungandr
11,866
1,924
2,560
2,331
21,197
20,716
392
6,541
14,201
35,418
0
W
Chang'e
Chaseybear
Chang'e
8,896
112
7,216
5,739
14,458
5,884
655
3,084
11,031
33,424
0
L
10,152
967
0
1,055
9,636
4,437
523
3,905
5,609
26,952
0
W
Arachne
CosbysPillz
Arachne
13,135
7,747
0
5,377
18,045
9,809
2,692
3,746
14,005
0
37,019
L
Heimdallr
Smacksalot
Heimdallr
10,703
2,852
0
420
10,370
4,540
0
5,159
5,011
0
34,069
W
8,852
3,613
0
1,400
12,080
5,881
786
3,568
8,300
0
29,497
L
17,053
1,577
0
1,754
17,859
16,653
55
6,393
11,342
0
35,218
L
18,155
4,607
0
2,618
15,052
11,747
346
6,374
8,448
0
35,697
W
Thoth
oDx Lando
Thoth
9,309
362
0
1,312
11,146
3,697
896
2,714
8,332
30,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,232
Gold Earned
55,083
269
Minions Killed
296
6
Camps Cleared
11
1,281,889
Distance Traveled
1,143,037
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,525
752
83
6
3
197,153
0
W
Jormungandr
10,237
731
62
4
0
225,890
3
W
Chang'e
10,428
745
57
4
0
294,372
0
L
Nox
9,853
704
63
5
3
219,356
2
W
Arachne
14,291
1,021
52
4
2
259,219
0
L
Heimdallr
11,105
793
65
5
1
251,573
0
W
Neith
11,315
808
51
4
0
242,604
0
L
Nike
11,129
795
36
3
1
236,692
0
L
Thor
12,471
891
49
4
3
238,263
3
W
Thoth
9,961
712
47
3
4
259,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role