Player Matchup

Anhur
Anhur
Bonkkerrs
Anhur
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
102W - 79L
1,724 Elo+
Party 2
The Morrigan
The Morrigan
Oregano_Tasta
The Morrigan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,852 Elo+
Party 2
Ymir
Ymir
Remtaar
Ymir
Level 3
God Stats
20W - 11L
1,930 SR
Queue Stats
83W - 73L
1,868 Elo+
Party 1
Serqet
Serqet
ZeSpaceman
Serqet
Level 20
God Stats
4W - 5L
1,561 SR
Queue Stats
373W - 297L
1,628 Elo+
Party 1
Cthulhu
Cthulhu
reezybeek
Cthulhu
Level 26
God Stats
26W - 23L
1,568 SR
Queue Stats
255W - 221L
1,627 Elo+
Party 1
Team Averages
Level 15
1,612 SR
1,740 Elo+

VS

Team Averages
Level 19
1,513 SR
1,610 Elo+
Nike
Nike
DefiantlAngel
Nike
Level 13
God Stats
10W - 7L
1,739 SR
Queue Stats
36W - 39L
1,661 Elo+
Solo
Persephone
Persephone
Karmakinss
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 168L
1,636 Elo+
Solo
Athena
Athena
PabloGSC
Athena
Level 8
God Stats
1W - 6L
1,500 SR
Queue Stats
433W - 441L
1,490 Elo+
Solo
Jing Wei
Jing Wei
PinheadedCoffee
Jing Wei
Level 27
God Stats
10W - 10L
1,558 SR
Queue Stats
194W - 169L
1,626 Elo+
Solo
Bakasura
Bakasura
Skyriom
Bakasura
Level 18
God Stats
0W - 3L
1,268 SR
Queue Stats
16W - 13L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bonkkerrs
Anhur
18
8 / 2 / 1
11,208
560
11,962
16,543
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Oregano_Tasta
The Morrigan
19
15 / 2 / 2
12,568
628
17,396
9,472
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Remtaar
Ymir
16
0 / 6 / 8
10,463
523
5,293
15,540
14,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
ZeSpaceman
Serqet
19
10 / 1 / 12
12,517
626
14,922
16,636
6,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
reezybeek
Cthulhu
17
5 / 3 / 2
10,236
512
8,297
14,393
11,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
9,315
466
8,531
15,939
8,361
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Karmakinss
Persephone
11
1 / 10 / 0
7,864
393
1,882
11,200
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
PabloGSC
Athena
10
1 / 11 / 3
7,901
395
3,557
17,032
10,644
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
15
5 / 8 / 2
9,170
459
12,181
17,645
5,117
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Skyriom
Bakasura
16
5 / 8 / 3
11,019
551
10,234
20,318
6,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
38
Kills
13
14
Deaths
38
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bonkkerrs
Anhur
8
2
1
4.25
L
1
1
1
1.5
L
Persephone
Karmakinss
Persephone
1
10
0
0.1
W
The Morrigan
Oregano_Tasta
The Morrigan
15
2
2
8
L
Athena
PabloGSC
Athena
1
11
3
0.23
L
Jing Wei
5
8
2
0.75
W
Ymir
Remtaar
Ymir
0
6
8
0.67
L
Bakasura
Skyriom
Bakasura
5
8
3
0.81
W
Serqet
ZeSpaceman
Serqet
10
1
12
16
W
Cthulhu
reezybeek
Cthulhu
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,870
Damage
36,385
72,584
Taken
82,134
43,042
Mitigated
35,034
24,201
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bonkkerrs
Anhur
11,962
8,006
0
10,266
16,543
6,154
1,894
469
15,927
0
91,089
L
8,531
963
0
3,390
15,939
8,361
0
5,659
9,923
0
63,307
L
Persephone
Karmakinss
Persephone
1,882
291
0
603
11,200
3,948
51
5,920
4,800
20,976
0
W
The Morrigan
Oregano_Tasta
The Morrigan
17,396
3,509
0
3,254
9,472
3,986
1,740
1,307
7,543
85,132
2,045
L
Athena
PabloGSC
Athena
3,557
2,562
0
384
17,032
10,644
0
7,505
9,269
16,106
0
L
Jing Wei
12,181
10,246
0
3,236
17,645
5,117
0
5,922
11,266
0
49,304
W
Ymir
Remtaar
Ymir
5,293
1,364
0
606
15,540
14,627
498
1,587
13,600
48,411
0
L
Bakasura
Skyriom
Bakasura
10,234
6,816
0
5,419
20,318
6,964
1,144
5,018
14,771
0
50,181
W
Serqet
ZeSpaceman
Serqet
14,922
4,410
0
5,542
16,636
6,842
356
784
15,342
0
80,474
W
Cthulhu
reezybeek
Cthulhu
8,297
820
0
4,533
14,393
11,433
618
991
13,301
45,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,992
Gold Earned
45,269
557
Minions Killed
374
0
Camps Cleared
0
1,889,912
Distance Traveled
1,633,965
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,208
560
121
6
0
330,419
6
L
Nike
9,315
466
110
6
0
309,923
1
L
Persephone
7,864
393
43
2
0
332,833
1
W
The Morrigan
12,568
628
147
7
0
369,005
7
L
Athena
7,901
395
19
1
0
291,274
0
L
Jing Wei
9,170
459
83
4
0
318,390
0
W
Ymir
10,463
523
92
5
0
357,238
0
L
Bakasura
11,019
551
119
6
0
381,545
5
W
Serqet
12,517
626
118
6
0
428,061
1
W
Cthulhu
10,236
512
79
4
0
405,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role