Player Matchup

Tyr
Tyr
Celween-XX
Tyr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,383 Elo+
Party 2
Hades
Hades
EZ_AsE_31
Hades
Level 87
God Stats
1W - 1L
1,783 SR
Queue Stats
149W - 133L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
EmotionalOrange3
Cthulhu
Level 88
God Stats
21W - 12L
1,500 SR
Queue Stats
314W - 304L
1,494 Elo+
Party 1
Jing Wei
Jing Wei
VortexOldWolf
Jing Wei
Level 108
God Stats
9W - 10L
1,280 SR
Queue Stats
733W - 652L
1,485 Elo+
Party 1
Fenrir
Fenrir
faillix31
Fenrir
Level 120
God Stats
4W - 7L
1,174 SR
Queue Stats
264W - 283L
1,370 Elo+
Party 2
Team Averages
Level 93
1,447 SR
1,429 Elo+

VS

Team Averages
Level 63
1,534 SR
1,459 Elo+
Xbalanque
Xbalanque
Henkiespanktank
Xbalanque
Level 69
God Stats
4W - 2L
1,576 SR
Queue Stats
27W - 26L
1,501 Elo+
Party 3
Cthulhu
Cthulhu
MartKerkhoffs
Cthulhu
Level 79
God Stats
12W - 9L
1,470 SR
Queue Stats
62W - 65L
1,429 Elo+
Party 3
Da Ji
Da Ji
PeLsieeeNL
Da Ji
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 74L
1,470 Elo+
Party 3
Vamana
Vamana
sbpcboer
Vamana
Level 44
God Stats
15W - 10L
1,567 SR
Queue Stats
54W - 54L
1,483 Elo+
Party 3
Scylla
Scylla
wytwyt01
Scylla
Level 83
God Stats
14W - 10L
1,559 SR
Queue Stats
202W - 201L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,453
445
2,700
12,412
10,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
EZ_AsE_31
Hades
14
2 / 3 / 3
8,338
439
5,821
11,682
6,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 3 / 2
8,325
438
8,092
14,281
11,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
VortexOldWolf
Jing Wei
12
0 / 6 / 2
7,508
395
4,751
10,943
3,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
faillix31
Fenrir
13
5 / 5 / 2
8,926
470
10,174
15,236
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Henkiespanktank
Xbalanque
17
4 / 3 / 9
10,341
544
14,408
15,590
5,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
14
7 / 1 / 6
9,824
517
8,793
11,059
8,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
14
1 / 5 / 5
8,698
458
3,979
13,604
5,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
sbpcboer
Vamana
17
5 / 2 / 3
10,380
546
7,732
11,736
6,936
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
wytwyt01
Scylla
17
3 / 1 / 2
10,271
541
10,463
5,938
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
11
Kills
20
20
Deaths
12
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Hades
EZ_AsE_31
Hades
2
3
3
1.17
L
3
3
2
1.33
W
Xbalanque
Henkiespanktank
Xbalanque
4
3
9
2.83
W
Cthulhu
7
1
6
10
W
Da Ji
1
5
5
0.7
L
Jing Wei
VortexOldWolf
Jing Wei
0
6
2
0.17
L
Fenrir
faillix31
Fenrir
5
5
2
1.2
W
Vamana
sbpcboer
Vamana
5
2
3
3.25
W
Scylla
wytwyt01
Scylla
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,538
Damage
45,375
64,554
Taken
57,927
37,470
Mitigated
28,326
15,905
Healing
21,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,700
650
0
3,788
12,412
10,382
672
2,615
9,797
0
35,892
L
Hades
EZ_AsE_31
Hades
5,821
208
228
3,772
11,682
6,783
0
3,567
8,115
34,030
0
L
8,092
779
270
2,134
14,281
11,387
0
4,481
9,800
38,671
0
W
Xbalanque
Henkiespanktank
Xbalanque
14,408
8,941
0
5,834
15,590
5,904
1,256
4,233
11,357
0
85,664
W
Cthulhu
8,793
294
600
3,359
11,059
8,423
0
3,509
7,525
37,554
0
W
Da Ji
3,979
326
0
4,332
13,604
5,098
459
2,697
10,832
0
52,455
L
Jing Wei
VortexOldWolf
Jing Wei
4,751
3,672
0
1,265
10,943
3,354
0
2,262
8,681
0
36,342
L
Fenrir
faillix31
Fenrir
10,174
1,379
0
4,448
15,236
5,564
0
6,331
8,905
0
45,337
W
Vamana
sbpcboer
Vamana
7,732
3,572
0
5,288
11,736
6,936
897
1,988
9,648
0
57,135
W
Scylla
wytwyt01
Scylla
10,463
316
0
1,657
5,938
1,965
1,613
1,486
4,452
78,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,550
Gold Earned
49,514
358
Minions Killed
525
0
Camps Cleared
0
1,774,549
Distance Traveled
1,865,852
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,453
445
79
4
0
309,618
3
L
Hades
8,338
439
62
3
0
343,690
7
L
Cthulhu
8,325
438
66
3
0
388,175
2
W
Xbalanque
10,341
544
145
8
0
340,834
4
W
Cthulhu
9,824
517
45
2
0
392,674
1
W
Da Ji
8,698
458
92
5
0
359,227
2
L
Jing Wei
7,508
395
69
4
0
379,950
4
L
Fenrir
8,926
470
82
4
0
353,116
0
W
Vamana
10,380
546
105
6
0
415,455
0
W
Scylla
10,271
541
138
7
0
357,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role