Player Matchup

Tiamat
Tiamat
FegeFeshie
Tiamat
Level 127
God Stats
5W - 0L
2,011 SR
Queue Stats
68W - 23L
1,874 Elo+
Party 2
King Arthur
King Arthur
Skullkid
King Arthur
Level 158
God Stats
23W - 7L
2,038 SR
Queue Stats
203W - 85L
1,893 Elo+
Party 2
Mulan
Mulan
TheKknowley
Mulan
Level 158
God Stats
5W - 4L
1,751 SR
Queue Stats
190W - 78L
1,893 Elo+
Party 2
Team Averages
Level 148
1,933 SR
1,887 Elo+

VS

Team Averages
Level 64
1,543 SR
1,777 Elo+
Kali
Kali
Elthyrion
Kali
Level 160
God Stats
7W - 4L
1,500 SR
Queue Stats
1,961W - 1,109L
1,769 Elo+
Solo
Artemis
Artemis
GranaPadanoDOP
Artemis
Level 8
God Stats
0W - 1L
1,333 SR
Queue Stats
14W - 4L
1,734 Elo+
Party 1
Erlang Shen
Erlang Shen
NevS5
Erlang Shen
Level 23
God Stats
1W - 1L
1,795 SR
Queue Stats
22W - 3L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FegeFeshie
Tiamat
14
4 / 7 / 13
11,534
721
10,703
10,793
7,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Skullkid
King Arthur
15
10 / 5 / 9
12,180
761
19,523
23,762
24,833
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
9 / 4 / 12
13,351
834
17,106
21,923
22,948
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
8 / 3 / 6
12,562
785
16,058
17,695
8,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 11 / 12
10,838
677
9,742
17,100
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
NevS5
Erlang Shen
15
7 / 9 / 7
12,725
795
20,486
21,555
19,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
23
Kills
16
16
Deaths
23
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kali
8
3
6
3.67
W
Tiamat
FegeFeshie
Tiamat
4
7
13
1.5
L
1
11
12
0.64
L
Erlang Shen
NevS5
Erlang Shen
7
9
7
1.17
W
King Arthur
Skullkid
King Arthur
10
5
9
2.9
W
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,332
Damage
46,286
56,478
Taken
56,350
55,645
Mitigated
34,377
9,559
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
16,058
9,022
0
6,536
17,695
8,264
2,728
5,391
12,304
0
58,803
W
Tiamat
FegeFeshie
Tiamat
10,703
1,508
0
864
10,793
7,864
988
9
10,784
40,152
0
L
9,742
5,540
0
2,142
17,100
6,175
0
3,042
14,058
0
28,558
L
Erlang Shen
NevS5
Erlang Shen
20,486
13,006
0
3,795
21,555
19,938
747
5,360
16,195
0
49,226
W
King Arthur
Skullkid
King Arthur
19,523
2,751
0
5,386
23,762
24,833
500
24
23,738
8,149
40,352
W
17,106
5,297
463
2,846
21,923
22,948
1,132
68
21,855
0
61,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,065
Gold Earned
36,125
189
Minions Killed
176
0
Camps Cleared
0
859,549
Distance Traveled
807,294
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,562
785
78
5
0
291,453
0
W
Tiamat
11,534
721
70
4
0
274,790
0
L
Artemis
10,838
677
46
3
0
232,053
0
L
Erlang Shen
12,725
795
52
3
0
283,788
2
W
King Arthur
12,180
761
49
3
0
297,230
1
W
Mulan
13,351
834
70
4
0
287,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role