Player Matchup

Bellona
Bellona
JJlips
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
MrGreenLight602
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
SolidnDida
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,113 Elo+
Party 1
Anubis
Anubis
VrgniDida
Anubis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 75L
1,038 Elo+
Party 1
Erlang Shen
Erlang Shen
XCornDawgX
Erlang Shen
Level 15
God Stats
1W - 2L
1,684 SR
Queue Stats
9W - 19L
1,228 Elo+
Party 2
Team Averages
Level 7
1,537 SR
1,276 Elo+

VS

Team Averages
Level 15
1,508 SR
1,375 Elo+
Nemesis
Nemesis
CAYJD
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
TheExArsonist
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
desperate4names
Jormungandr
Level 18
God Stats
4W - 2L
1,365 SR
Queue Stats
13W - 11L
1,122 Elo+
Solo
Skadi
Skadi
vineetshourya
Skadi
Level 24
God Stats
6W - 1L
1,511 SR
Queue Stats
112W - 89L
1,394 Elo+
Solo
Nu Wa
Nu Wa
virelix_11
Nu Wa
Level 29
God Stats
14W - 19L
1,664 SR
Queue Stats
128W - 198L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JJlips
Bellona
20
10 / 6 / 3
13,824
553
14,714
19,655
18,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 9 / 2
8,062
322
1,518
10,064
2,602
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
SolidnDida
Yemoja
15
1 / 15 / 9
10,795
432
6,877
28,460
20,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
VrgniDida
Anubis
17
10 / 13 / 6
12,355
494
30,297
26,495
11,049
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Erlang Shen
XCornDawgX
Erlang Shen
16
9 / 4 / 0
11,422
457
8,947
16,431
6,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CAYJD
Nemesis
13
1 / 18 / 12
9,778
391
3,387
20,825
6,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
19
10 / 2 / 16
13,490
540
14,407
17,314
10,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
desperate4names
Jormungandr
18
9 / 0 / 21
14,312
572
17,478
14,259
17,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
16 / 5 / 7
14,635
585
17,900
19,490
7,375
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
20
10 / 5 / 14
13,981
559
30,168
17,612
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
116
30
Kills
46
47
Deaths
30
20
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CAYJD
Nemesis
1
18
12
0.39
L
Bellona
JJlips
Bellona
10
6
3
1.92
L
0
9
2
0.11
L
Yemoja
SolidnDida
Yemoja
1
15
9
0.37
W
Bellona
10
2
16
9
L
Anubis
VrgniDida
Anubis
10
13
6
1
L
Erlang Shen
XCornDawgX
Erlang Shen
9
4
0
2.25
W
Jormungandr
desperate4names
Jormungandr
9
0
21
19.5
W
16
5
7
3.9
W
Nu Wa
10
5
14
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,353
Damage
83,340
101,105
Taken
89,500
59,579
Mitigated
48,524
16,028
Healing
23,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CAYJD
Nemesis
3,387
2,361
0
507
20,825
6,849
1,553
9,926
10,725
0
11,720
L
Bellona
JJlips
Bellona
14,714
3,075
0
1,381
19,655
18,937
80
6,741
12,914
7,438
60,245
L
1,518
644
0
577
10,064
2,602
0
5,776
4,288
0
7,469
L
Yemoja
SolidnDida
Yemoja
6,877
1,951
1,049
3,875
28,460
20,315
112
12,885
15,575
38,008
0
W
Bellona
14,407
4,804
0
5,708
17,314
10,352
2,556
9,124
7,965
0
54,685
L
Anubis
VrgniDida
Anubis
30,297
2,536
96
7,990
26,495
11,049
164
14,815
11,680
81,498
0
L
Erlang Shen
XCornDawgX
Erlang Shen
8,947
4,370
0
1,060
16,431
6,676
0
7,429
9,002
0
86,698
W
Jormungandr
desperate4names
Jormungandr
17,478
4,447
0
1,953
14,259
17,951
1,822
5,002
9,182
68,856
0
W
17,900
11,600
567
7,390
19,490
7,375
6,294
7,133
12,257
0
93,422
W
Nu Wa
30,168
6,792
483
7,246
17,612
5,997
4,832
7,682
9,880
106,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,458
Gold Earned
66,196
417
Minions Killed
474
0
Camps Cleared
0
1,732,817
Distance Traveled
2,208,281
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,778
391
14
1
0
384,163
7
L
Bellona
13,824
553
112
4
0
384,750
1
L
Anhur
8,062
322
24
1
0
207,766
0
L
Yemoja
10,795
432
54
2
0
376,791
9
W
Bellona
13,490
540
104
4
0
516,540
0
L
Anubis
12,355
494
116
5
0
370,933
3
L
Erlang Shen
11,422
457
111
4
0
392,577
2
W
Jormungandr
14,312
572
97
4
0
484,613
8
W
Skadi
14,635
585
132
5
0
430,045
1
W
Nu Wa
13,981
559
127
5
0
392,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role