Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
l Bis l
Geb
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
426W - 212L
1,689 Elo+
Party 1
Hachiman
Hachiman
zZCrAzYxJoKeRZz
Hachiman
Level 147
God Stats
7W - 1L
1,314 SR
Queue Stats
502W - 239L
1,754 Elo+
Party 1
Team Averages
Level 132
1,438 SR
1,648 Elo+

VS

Team Averages
Level 62
1,698 SR
1,619 Elo+
Zhong Kui
Zhong Kui
Thazcara
Zhong Kui
Level 74
God Stats
2W - 1L
1,678 SR
Queue Stats
5W - 2L
1,744 Elo+
Solo
Agni
Agni
elkratos_10
Agni
Level 69
God Stats
7W - 2L
1,842 SR
Queue Stats
13W - 10L
1,576 Elo+
Party 2
Medusa
Medusa
tobiias_15
Medusa
Level 43
God Stats
2W - 4L
1,573 SR
Queue Stats
5W - 11L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 2 / 7
7,738
703
7,037
6,191
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
10
1 / 1 / 9
7,973
725
3,103
10,703
8,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
13
7 / 1 / 3
8,888
808
9,998
8,553
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Thazcara
Zhong Kui
9
1 / 4 / 2
6,873
625
3,536
9,554
7,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 2
7,318
665
5,198
7,209
2,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
tobiias_15
Medusa
10
1 / 1 / 2
6,858
623
6,266
7,795
2,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
3
4
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
2
7
2.75
L
Zhong Kui
Thazcara
Zhong Kui
1
4
2
0.5
L
1
5
2
0.4
W
Geb
1
1
9
5.5
L
Medusa
tobiias_15
Medusa
1
1
2
2
W
Hachiman
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,138
Damage
15,000
25,447
Taken
24,558
15,995
Mitigated
11,477
6,560
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,037
397
0
588
6,191
3,834
0
1,888
4,278
29,149
0
L
Zhong Kui
Thazcara
Zhong Kui
3,536
440
0
1,847
9,554
7,065
92
4,669
4,885
24,283
0
L
5,198
210
318
712
7,209
2,014
37
2,241
4,968
26,036
0
W
Geb
3,103
748
0
1,454
10,703
8,840
60
3,991
6,512
9,193
0
L
Medusa
tobiias_15
Medusa
6,266
2,362
270
2,898
7,795
2,398
195
3,272
4,523
0
17,288
W
Hachiman
9,998
4,222
0
4,518
8,553
3,321
1,133
2,626
5,852
0
41,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,599
Gold Earned
21,049
111
Minions Killed
114
0
Camps Cleared
0
578,418
Distance Traveled
604,507
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,738
703
50
5
0
192,908
1
L
Zhong Kui
6,873
625
36
3
0
178,127
3
L
Agni
7,318
665
50
5
0
197,939
0
W
Geb
7,973
725
7
1
0
194,087
2
L
Medusa
6,858
623
28
3
0
228,441
3
W
Hachiman
8,888
808
54
5
0
191,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role