Player Matchup

Cernunnos
Cernunnos
Mistyrious
Cernunnos
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 52L
1,258 Elo+
Party 1
Ra
Ra
SMiguelArcanjo
Ra
Level 5
God Stats
1W - 1L
1,294 SR
Queue Stats
2W - 9L
1,062 Elo+
Solo
Chronos
Chronos
USSSanDiegoMETA
Chronos
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 16L
1,411 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tswishn
Tsukuyomi
Level 8
God Stats
23W - 16L
1,381 SR
Queue Stats
24W - 27L
1,127 Elo+
Solo
Ymir
Ymir
zelocj
Ymir
Level 7
God Stats
26W - 25L
1,269 SR
Queue Stats
81W - 83L
1,301 Elo+
Party 1
Team Averages
Level 16
1,389 SR
1,232 Elo+

VS

Team Averages
Level 20
1,559 SR
1,396 Elo+
Aphrodite
Aphrodite
DarkCypherPunk
Aphrodite
Level 18
God Stats
4W - 2L
1,706 SR
Queue Stats
21W - 23L
1,287 Elo+
Solo
Medusa
Medusa
Kathedrael
Medusa
Level 36
God Stats
13W - 13L
1,561 SR
Queue Stats
14W - 14L
1,516 Elo+
Party 2
Neith
Neith
Ozooyork
Neith
Level 6
God Stats
10W - 10L
1,581 SR
Queue Stats
10W - 10L
1,532 Elo+
Party 2
Cthulhu
Cthulhu
erterteterg
Cthulhu
Level 21
God Stats
9W - 14L
1,449 SR
Queue Stats
22W - 30L
1,354 Elo+
Solo
Fafnir
Fafnir
teswino
Fafnir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 66L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Mistyrious
Cernunnos
20
4 / 7 / 20
13,488
963
20,608
24,561
8,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
3 / 4 / 28
14,144
1,010
19,765
17,876
6,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
16 / 7 / 15
17,006
1,215
39,699
23,311
9,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
tswishn
Tsukuyomi
20
8 / 6 / 15
14,063
1,005
26,454
18,174
6,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
zelocj
Ymir
20
6 / 0 / 25
16,359
1,169
18,792
18,682
25,128
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

65

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkCypherPunk
Aphrodite
19
2 / 9 / 12
13,261
947
10,899
23,089
12,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
Kathedrael
Medusa
19
2 / 8 / 12
12,760
911
14,716
19,110
8,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Ozooyork
Neith
20
10 / 5 / 10
15,241
1,089
28,449
24,488
12,449
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
erterteterg
Cthulhu
20
6 / 9 / 12
14,763
1,055
27,132
37,594
20,913
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
teswino
Fafnir
19
4 / 6 / 10
15,092
1,078
15,379
30,525
43,415
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
80
37
Kills
24
24
Deaths
37
103
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DarkCypherPunk
Aphrodite
2
9
12
0.89
L
Medusa
Kathedrael
Medusa
2
8
12
1
W
Cernunnos
Mistyrious
Cernunnos
4
7
20
2
L
Neith
Ozooyork
Neith
10
5
10
3
W
3
4
28
4.25
W
16
7
15
3.36
L
Cthulhu
erterteterg
Cthulhu
6
9
12
1.33
L
Fafnir
teswino
Fafnir
4
6
10
1.5
W
Tsukuyomi
tswishn
Tsukuyomi
8
6
15
2.58
W
Ymir
zelocj
Ymir
6
0
25
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,318
Damage
96,575
102,604
Taken
134,806
56,550
Mitigated
97,249
25,229
Healing
37,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DarkCypherPunk
Aphrodite
10,899
3,832
6,380
6,602
23,089
12,406
0
12,127
10,962
30,203
0
L
Medusa
Kathedrael
Medusa
14,716
10,204
0
0
19,110
8,066
0
12,828
6,282
0
35,463
W
Cernunnos
Mistyrious
Cernunnos
20,608
11,976
0
6,247
24,561
8,861
0
12,035
12,526
0
46,604
L
Neith
Ozooyork
Neith
28,449
16,448
0
7,697
24,488
12,449
0
12,794
11,694
0
60,776
W
19,765
2,897
7,373
3,506
17,876
6,921
0
9,032
8,844
49,545
0
W
39,699
14,944
0
2,466
23,311
9,024
0
13,556
9,755
67,559
0
L
Cthulhu
erterteterg
Cthulhu
27,132
943
3,747
7,251
37,594
20,913
0
21,802
15,792
69,841
0
L
Fafnir
teswino
Fafnir
15,379
6,548
0
5,826
30,525
43,415
0
18,705
11,820
25,586
0
W
Tsukuyomi
tswishn
Tsukuyomi
26,454
8,235
0
1,666
18,174
6,616
0
9,276
8,898
0
46,130
W
Ymir
zelocj
Ymir
18,792
1,892
0
3,971
18,682
25,128
0
9,511
9,171
28,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,060
Gold Earned
71,117
274
Minions Killed
280
3
Camps Cleared
8
1,154,364
Distance Traveled
1,100,177
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,261
947
54
4
4
199,588
2
L
Medusa
12,760
911
52
4
0
214,700
0
W
Cernunnos
13,488
963
60
4
1
179,454
0
L
Neith
15,241
1,089
65
5
1
209,684
0
W
Ra
14,144
1,010
94
7
1
240,817
0
W
Chronos
17,006
1,215
51
4
1
210,003
0
L
Cthulhu
14,763
1,055
91
7
3
251,811
4
L
Fafnir
15,092
1,078
18
1
0
224,394
0
W
Tsukuyomi
14,063
1,005
35
3
0
272,291
1
W
Ymir
16,359
1,169
34
2
0
251,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role