Player Matchup

Olorun
Olorun
PaskyAltPc
Olorun
Level 22
God Stats
1W - 1L
1,215 SR
Queue Stats
48W - 36L
1,495 Elo+
Party 2
Medusa
Medusa
Zorsi
Medusa
Level 27
God Stats
2W - 1L
1,283 SR
Queue Stats
4W - 4L
1,265 Elo+
Solo
Sobek
Sobek
mischamouse
Sobek
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 30
1,333 SR
1,420 Elo+

VS

Team Averages
Level 16
1,425 SR
1,466 Elo+
Neith
Neith
FanetoBen
Neith
Level 8
God Stats
1W - 2L
1,399 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hel
Hel
Golynn
Hel
Level 18
God Stats
2W - 2L
1,405 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
Kamelnutz
Hercules
Level 22
God Stats
2W - 5L
1,472 SR
Queue Stats
144W - 186L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
PaskyAltPc
Olorun
12
2 / 0 / 6
8,101
736
6,948
6,162
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Zorsi
Medusa
12
5 / 0 / 2
8,343
758
5,504
4,058
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 2 / 3
7,426
675
2,808
10,545
6,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FanetoBen
Neith
10
2 / 6 / 0
6,622
602
6,858
7,782
2,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
Golynn
Hel
5
0 / 1 / 0
5,637
512
304
978
249
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
Kamelnutz
Hercules
10
0 / 1 / 2
6,409
583
4,452
10,953
5,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
8
Kills
2
2
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
FanetoBen
Neith
2
6
0
0.33
L
Hel
Golynn
Hel
0
1
0
0
L
Hercules
Kamelnutz
Hercules
0
1
2
1
W
Olorun
PaskyAltPc
Olorun
2
0
6
5
W
Medusa
Zorsi
Medusa
5
0
2
6
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,260
Damage
11,614
20,765
Taken
19,713
11,235
Mitigated
8,713
9,737
Healing
1,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
FanetoBen
Neith
6,858
3,286
0
329
7,782
2,756
0
4,698
3,084
0
22,226
L
Hel
Golynn
Hel
304
0
0
96
978
249
0
269
709
1,035
0
L
Hercules
Kamelnutz
Hercules
4,452
975
0
1,540
10,953
5,708
0
4,793
6,160
0
24,134
W
Olorun
PaskyAltPc
Olorun
6,948
3,849
849
4,498
6,162
2,461
1,078
508
5,654
39,762
0
W
Medusa
Zorsi
Medusa
5,504
2,505
0
782
4,058
2,323
1,490
13
4,045
0
35,961
W
2,808
157
0
3,608
10,545
6,451
0
624
9,921
10,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,870
Gold Earned
18,668
133
Minions Killed
71
0
Camps Cleared
0
574,175
Distance Traveled
390,235
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,622
602
33
3
0
170,738
0
L
Hel
5,637
512
4
0
0
15,835
0
L
Hercules
6,409
583
34
3
0
203,662
2
W
Olorun
8,101
736
63
6
0
192,429
6
W
Medusa
8,343
758
55
5
0
198,067
4
W
Sobek
7,426
675
15
1
0
183,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role