Player Matchup

Tiamat
Tiamat
FIERAesp
Tiamat
Level 26
God Stats
20W - 19L
1,559 SR
Queue Stats
74W - 79L
1,427 Elo+
Solo
Bakasura
Bakasura
K1ckerr
Bakasura
Level 27
God Stats
4W - 5L
1,409 SR
Queue Stats
140W - 155L
1,385 Elo+
Solo
Neith
Neith
Sulfanen
Neith
Level 20
God Stats
27W - 43L
1,356 SR
Queue Stats
67W - 115L
1,258 Elo+
Party 1
Bellona
Bellona
Zonbruel
Bellona
Level 22
God Stats
13W - 12L
1,479 SR
Queue Stats
96W - 173L
1,240 Elo+
Party 1
Kumbhakarna
Kumbhakarna
dvnkx
Kumbhakarna
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 19
1,460 SR
1,362 Elo+

VS

Team Averages
Level 21
1,596 SR
1,309 Elo+
Cthulhu
Cthulhu
CryZzero
Cthulhu
Level 28
God Stats
25W - 19L
1,577 SR
Queue Stats
36W - 28L
1,412 Elo+
Party 2
Thor
Thor
Fasak23
Thor
Level 9
God Stats
2W - 1L
1,771 SR
Queue Stats
6W - 9L
1,314 Elo+
Solo
Neith
Neith
Zereanga
Neith
Level 29
God Stats
2W - 1L
1,800 SR
Queue Stats
30W - 25L
1,336 Elo+
Party 2
Bellona
Bellona
churrumais69
Bellona
Level 18
God Stats
20W - 32L
1,333 SR
Queue Stats
96W - 139L
1,351 Elo+
Solo
Scylla
Scylla
mootice
Scylla
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 57L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FIERAesp
Tiamat
13
7 / 1 / 3
8,399
560
9,911
7,598
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
K1ckerr
Bakasura
17
14 / 1 / 3
10,017
668
12,940
11,413
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Sulfanen
Neith
11
3 / 1 / 6
7,106
474
7,144
6,774
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Zonbruel
Bellona
13
6 / 2 / 6
8,061
537
6,983
8,566
6,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
dvnkx
Kumbhakarna
11
1 / 1 / 10
7,315
488
5,264
10,486
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CryZzero
Cthulhu
10
3 / 5 / 1
7,013
468
7,960
14,245
7,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Fasak23
Thor
12
2 / 6 / 0
6,990
466
3,275
12,949
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Zereanga
Neith
10
0 / 5 / 2
5,914
394
5,665
9,677
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
churrumais69
Bellona
10
0 / 9 / 2
5,869
391
2,004
11,409
5,369
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
mootice
Scylla
10
1 / 9 / 1
6,529
435
5,710
11,635
4,547
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
31
Kills
6
6
Deaths
34
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CryZzero
Cthulhu
3
5
1
0.7
W
Tiamat
FIERAesp
Tiamat
7
1
3
8.5
L
Thor
Fasak23
Thor
2
6
0
0.33
W
Bakasura
K1ckerr
Bakasura
14
1
3
15.5
W
Neith
Sulfanen
Neith
3
1
6
6
L
Neith
Zereanga
Neith
0
5
2
0.2
W
Bellona
Zonbruel
Bellona
6
2
6
4.5
L
Bellona
churrumais69
Bellona
0
9
2
0.11
W
Kumbhakarna
dvnkx
Kumbhakarna
1
1
10
6
L
Scylla
mootice
Scylla
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,242
Damage
24,614
44,837
Taken
59,915
24,579
Mitigated
24,650
14,588
Healing
10,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CryZzero
Cthulhu
7,960
1,618
23
3,960
14,245
7,505
524
2,749
10,608
28,173
0
W
Tiamat
FIERAesp
Tiamat
9,911
164
0
1,987
7,598
4,729
1,018
1,923
5,675
37,927
0
L
Thor
Fasak23
Thor
3,275
699
0
2,800
12,949
4,613
0
2,434
10,347
0
43,403
W
Bakasura
K1ckerr
Bakasura
12,940
9,640
0
6,691
11,413
4,562
0
3,256
8,157
0
65,778
W
Neith
Sulfanen
Neith
7,144
4,035
0
2,698
6,774
2,190
1,278
2,665
4,109
0
39,766
L
Neith
Zereanga
Neith
5,665
3,090
0
2,430
9,677
2,616
1,234
3,453
5,482
0
23,423
W
Bellona
Zonbruel
Bellona
6,983
3,266
0
1,514
8,566
6,923
1,604
2,179
6,387
0
28,488
L
Bellona
churrumais69
Bellona
2,004
603
0
65
11,409
5,369
438
433
10,564
0
20,242
W
Kumbhakarna
dvnkx
Kumbhakarna
5,264
758
0
1,698
10,486
6,175
0
3,647
6,839
18,674
0
L
Scylla
mootice
Scylla
5,710
1,137
0
1,234
11,635
4,547
0
5,261
5,788
20,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,898
Gold Earned
32,315
346
Minions Killed
221
0
Camps Cleared
0
1,366,438
Distance Traveled
1,064,957
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,013
468
48
3
0
252,218
0
W
Tiamat
8,399
560
79
5
0
261,720
1
L
Thor
6,990
466
78
5
0
232,748
2
W
Bakasura
10,017
668
121
8
0
348,859
0
W
Neith
7,106
474
59
4
0
227,887
0
L
Neith
5,914
394
31
2
0
185,621
0
W
Bellona
8,061
537
62
4
0
244,777
1
L
Bellona
5,869
391
38
3
0
179,755
0
W
Kumbhakarna
7,315
488
25
2
0
283,195
2
L
Scylla
6,529
435
26
2
0
214,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role