Player Matchup

Hou Yi
Hou Yi
Silver II
Chatsolide93
Hou Yi
Silver II
Level 76
God Stats
83W - 91L
1,483 SR
Queue Stats
475W - 499L
818 MMR
Party 1
Chang'e
Chang'e
Silver V
Epic_Skill_Kho
Chang'e
Silver V
Level 102
God Stats
8W - 7L
1,666 SR
Queue Stats
536W - 557L
576 MMR
Solo
Baba Yaga
Baba Yaga
Silver V
LamD5
Baba Yaga
Silver V
Level 40
God Stats
7W - 12L
1,261 SR
Queue Stats
85W - 108L
628 MMR
Solo
Mulan
Mulan
Silver III
valentin_s_21300
Mulan
Silver III
Level 82
God Stats
20W - 38L
1,354 SR
Queue Stats
137W - 170L
919 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
yashka93
Kumbhakarna
Silver III
Level 60
God Stats
26W - 35L
1,456 SR
Queue Stats
376W - 400L
954 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,444 SR
779 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 73
1,504 SR
778 MMR
Guan Yu
Guan Yu
Silver III
BODE_L123
Guan Yu
Silver III
Level 61
God Stats
25W - 21L
1,494 SR
Queue Stats
247W - 257L
938 MMR
Party 2
Fafnir
Fafnir
Silver IV
FlameKiller18
Fafnir
Silver IV
Level 87
God Stats
2W - 1L
1,660 SR
Queue Stats
248W - 251L
619 MMR
Solo
Scylla
Scylla
Silver II
Halloween214
Scylla
Silver II
Level 102
God Stats
3W - 2L
1,397 SR
Queue Stats
163W - 175L
885 MMR
Solo
Medusa
Medusa
Silver V
RayKed17
Medusa
Silver V
Level 69
God Stats
1W - 0L
1,518 SR
Queue Stats
19W - 41L
559 MMR
Solo
Erlang Shen
Erlang Shen
Bronze I
leongirigan
Erlang Shen
Bronze I
Level 46
God Stats
38W - 38L
1,453 SR
Queue Stats
259W - 281L
890 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
0 / 3 / 3
8,632
411
8,607
14,181
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 6 / 2
8,275
394
6,948
17,518
7,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
LamD5
Baba Yaga
15
3 / 6 / 2
9,633
459
12,461
14,761
6,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 6 / 1
8,592
409
10,637
18,414
13,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
yashka93
Kumbhakarna
12
2 / 5 / 2
8,630
411
7,430
15,295
12,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Cu ChulainnArachneIzanamiTsukuyomiThanatos

VS

Bans
DanzaburouNemesisYmirPeleSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BODE_L123
Guan Yu
18
7 / 0 / 10
11,387
542
12,220
14,711
17,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 0 / 8
11,274
537
7,479
14,971
16,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
15
2 / 4 / 6
9,631
459
9,089
12,469
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
RayKed17
Medusa
17
5 / 2 / 7
10,530
501
13,356
19,203
7,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
leongirigan
Erlang Shen
18
7 / 1 / 10
10,913
520
16,745
14,561
7,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
7
Kills
26
26
Deaths
7
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BODE_L123
Guan Yu
7
0
10
12
L
Hou Yi
0
3
3
0.5
L
0
6
2
0.17
W
5
0
8
9
W
Scylla
2
4
6
1.25
L
Baba Yaga
LamD5
Baba Yaga
3
6
2
0.67
W
Medusa
RayKed17
Medusa
5
2
7
4.25
W
Erlang Shen
leongirigan
Erlang Shen
7
1
10
12
L
2
6
1
0.42
L
Kumbhakarna
yashka93
Kumbhakarna
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,083
Damage
58,889
80,169
Taken
75,915
43,742
Mitigated
52,899
23,303
Healing
31,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BODE_L123
Guan Yu
12,220
2,028
1,225
6,182
14,711
17,425
349
2,596
11,520
0
64,847
L
Hou Yi
8,607
2,804
393
5,552
14,181
4,611
0
4,207
9,895
0
55,153
L
6,948
154
1,556
6,255
17,518
7,472
0
2,602
14,736
54,309
0
W
7,479
1,458
959
6,405
14,971
16,471
466
4,645
10,108
41,503
0
W
Scylla
9,089
499
0
2,604
12,469
4,194
386
6,582
5,494
59,194
0
L
Baba Yaga
LamD5
Baba Yaga
12,461
347
0
2,566
14,761
6,413
27
3,931
10,549
60,523
0
W
Medusa
RayKed17
Medusa
13,356
7,649
0
11,024
19,203
7,204
2,970
5,176
13,908
0
77,937
W
Erlang Shen
leongirigan
Erlang Shen
16,745
9,296
0
3,156
14,561
7,605
3,056
6,814
7,316
0
66,258
L
10,637
1,702
0
4,079
18,414
13,073
0
2,722
15,084
0
41,738
L
Kumbhakarna
yashka93
Kumbhakarna
7,430
630
489
2,413
15,295
12,173
0
2,551
12,587
22,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,762
Gold Earned
53,735
395
Minions Killed
492
0
Camps Cleared
0
1,832,651
Distance Traveled
1,954,705
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,387
542
118
6
0
427,303
2
L
Hou Yi
8,632
411
85
4
0
371,781
6
L
Chang'e
8,275
394
99
5
0
384,894
3
W
Fafnir
11,274
537
67
3
0
413,940
4
W
Scylla
9,631
459
107
5
0
327,805
2
L
Baba Yaga
9,633
459
106
5
0
323,310
0
W
Medusa
10,530
501
108
5
0
346,967
0
W
Erlang Shen
10,913
520
92
4
0
438,690
4
L
Mulan
8,592
409
76
4
0
358,622
0
L
Kumbhakarna
8,630
411
29
1
0
394,044
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role