Player Matchup

Ne Zha
Ne Zha
BioWolfXV
Ne Zha
Level 80
God Stats
8W - 5L
1,741 SR
Queue Stats
345W - 314L
1,565 Elo+
Party 1
Xing Tian
Xing Tian
MilkyBanana
Xing Tian
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 63L
1,577 Elo+
Party 1
Ullr
Ullr
MoodyJazz88
Ullr
Level 160
God Stats
3W - 7L
1,177 SR
Queue Stats
268W - 255L
1,625 Elo+
Solo
Sol
Sol
SlitMann
Sol
Level 104
God Stats
1W - 2L
1,463 SR
Queue Stats
64W - 61L
1,562 Elo+
Party 1
Yemoja
Yemoja
TALLasssDUDE510
Yemoja
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,535 Elo+
Solo
Team Averages
Level 104
1,476 SR
1,573 Elo+

VS

Team Averages
Level 139
1,460 SR
1,591 Elo+
Osiris
Osiris
BH B3AST
Osiris
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 57L
1,553 Elo+
Solo
Ares
Ares
DankLoudTrees
Ares
Level 160
God Stats
6W - 2L
1,298 SR
Queue Stats
311W - 341L
1,584 Elo+
Solo
Artemis
Artemis
Ironmanstan
Artemis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
JesuisChrist
He Bo
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,658 Elo+
Party 2
Ra
Ra
TwoBearVanDunk
Ra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BioWolfXV
Ne Zha
10
0 / 7 / 1
6,489
649
3,113
10,418
6,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
MilkyBanana
Xing Tian
13
0 / 5 / 7
7,766
777
4,946
16,007
13,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 4 / 6
7,864
786
6,948
9,292
4,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 2 / 3
8,568
857
11,621
8,407
3,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 4 / 4
8,033
803
6,803
9,731
9,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BH B3AST
Osiris
14
4 / 2 / 10
8,633
863
4,704
12,251
13,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
5 / 1 / 13
9,630
963
7,547
14,797
17,023
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Ironmanstan
Artemis
15
6 / 1 / 8
9,136
914
13,791
6,377
3,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 2 / 12
8,836
884
12,012
8,881
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 2 / 12
8,391
839
7,085
7,759
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
8
Kills
22
22
Deaths
8
21
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Osiris
BH B3AST
Osiris
4
2
10
4.5
L
Ne Zha
BioWolfXV
Ne Zha
0
7
1
0.07
W
5
1
13
11.5
W
Artemis
Ironmanstan
Artemis
6
1
8
10
W
6
2
12
6
L
Xing Tian
MilkyBanana
Xing Tian
0
5
7
0.7
L
1
4
6
1
L
4
2
3
2.75
L
3
4
4
1.25
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,431
Damage
45,139
53,855
Taken
50,065
37,772
Mitigated
42,782
16,420
Healing
17,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BH B3AST
Osiris
4,704
818
916
676
12,251
13,665
1,030
4,992
7,234
0
12,124
L
Ne Zha
BioWolfXV
Ne Zha
3,113
270
650
1,465
10,418
6,461
501
6,948
3,470
0
8,634
W
7,547
114
158
2,077
14,797
17,023
555
6,206
8,466
8,441
0
W
Artemis
Ironmanstan
Artemis
13,791
5,344
0
840
6,377
3,285
2,052
3,057
3,320
0
25,375
W
12,012
465
1,328
1,372
8,881
4,169
1,251
4,730
4,051
27,043
0
L
Xing Tian
MilkyBanana
Xing Tian
4,946
250
635
1,958
16,007
13,844
153
4,716
11,291
12,216
0
L
6,948
1,958
0
616
9,292
4,001
853
5,300
3,992
0
20,128
L
11,621
713
2,185
2,848
8,407
3,475
88
4,391
4,016
24,268
0
L
6,803
814
4,707
1,356
9,731
9,991
260
5,289
4,442
14,415
0
W
7,085
146
7,990
2,531
7,759
4,640
976
4,385
3,349
27,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,720
Gold Earned
44,626
79
Minions Killed
100
0
Camps Cleared
0
869,115
Distance Traveled
868,762
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,633
863
19
2
0
169,540
2
L
Ne Zha
6,489
649
8
1
0
179,735
1
W
Ares
9,630
963
0
0
0
172,794
0
W
Artemis
9,136
914
28
3
0
158,958
0
W
He Bo
8,836
884
28
3
0
182,157
0
L
Xing Tian
7,766
777
10
1
0
187,234
0
L
Ullr
7,864
786
29
3
0
166,241
2
L
Sol
8,568
857
19
2
0
187,414
0
L
Yemoja
8,033
803
13
1
0
148,491
0
W
Ra
8,391
839
25
3
0
185,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role