Player Matchup

Chiron
Chiron
LPxTwisteD
Chiron
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 116L
1,574 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Sezoir
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,705 Elo+
Party 4
Chang'e
Chang'e
TG217
Chang'e
Level 125
God Stats
0W - 2L
1,541 SR
Queue Stats
140W - 136L
1,444 Elo+
Party 4
Hades
Hades
captain crayon3
Hades
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,609 Elo+
Party 3
Chaac
Chaac
raz971
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,705 Elo+
Party 4
Team Averages
Level 124
1,508 SR
1,608 Elo+

VS

Team Averages
Level 97
1,508 SR
1,586 Elo+
Ra
Ra
BiochemTrash
Ra
Level 126
God Stats
4W - 2L
1,607 SR
Queue Stats
238W - 255L
1,528 Elo+
Solo
Hercules
Hercules
Edolur
Hercules
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 186L
1,617 Elo+
Party 2
Ymir
Ymir
JustRhys
Ymir
Level 120
God Stats
7W - 7L
1,205 SR
Queue Stats
174W - 141L
1,596 Elo+
Party 1
Osiris
Osiris
MaskedChing
Osiris
Level 59
God Stats
1W - 0L
1,731 SR
Queue Stats
3W - 2L
1,578 Elo+
Party 2
Odin
Odin
xJoshThomas18x
Odin
Level 115
God Stats
1W - 4L
1,500 SR
Queue Stats
127W - 115L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LPxTwisteD
Chiron
17
2 / 6 / 8
10,921
607
13,804
12,896
6,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Sezoir
Ah Muzen Cab
18
1 / 3 / 9
10,887
605
16,947
13,367
7,980
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
TG217
Chang'e
19
7 / 5 / 4
12,351
686
21,067
14,099
7,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 7 / 7
11,205
623
20,597
18,660
13,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
raz971
Chaac
16
0 / 4 / 10
10,185
566
11,366
23,038
27,127
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 16
13,047
725
16,567
13,499
5,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Edolur
Hercules
19
2 / 2 / 19
11,334
630
10,906
19,313
23,991
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Ymir
19
4 / 2 / 20
13,012
723
14,128
25,945
28,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
20
9 / 3 / 15
13,107
728
20,931
21,249
18,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 3 / 19
11,138
619
11,640
15,605
16,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
114
12
Kills
25
25
Deaths
12
38
Assists
89
Player
Kills
Deaths
Assists
KDA
W
7
2
16
7.5
W
Hercules
Edolur
Hercules
2
2
19
5.75
W
Ymir
4
2
20
7
L
Chiron
LPxTwisteD
Chiron
2
6
8
1
W
Osiris
9
3
15
5.5
L
Ah Muzen Cab
Sezoir
Ah Muzen Cab
1
3
9
1.83
L
Chang'e
TG217
Chang'e
7
5
4
1.8
L
2
7
7
0.79
L
Chaac
raz971
Chaac
0
4
10
1.25
W
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,781
Damage
74,172
82,060
Taken
95,611
62,689
Mitigated
92,839
28,494
Healing
41,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,567
2,100
20,250
4,888
13,499
5,793
1,808
8,701
4,677
62,556
0
W
Hercules
Edolur
Hercules
10,906
1,510
0
3,821
19,313
23,991
946
7,660
11,466
338
23,683
W
Ymir
14,128
2,545
2,875
3,248
25,945
28,386
0
9,888
15,840
20,885
0
L
Chiron
LPxTwisteD
Chiron
13,804
3,907
1,465
1,495
12,896
6,563
1,177
5,072
7,465
0
32,645
W
Osiris
20,931
5,498
2,988
2,937
21,249
18,156
1,557
9,691
11,412
0
36,998
L
Ah Muzen Cab
Sezoir
Ah Muzen Cab
16,947
5,773
210
4,048
13,367
7,980
730
2,178
10,789
0
40,394
L
Chang'e
TG217
Chang'e
21,067
621
3,830
2,814
14,099
7,703
706
4,265
9,384
41,345
0
L
20,597
1,386
814
4,223
18,660
13,316
390
10,745
7,571
35,159
0
L
Chaac
raz971
Chaac
11,366
647
1,503
8,092
23,038
27,127
591
8,739
13,452
0
21,554
W
11,640
1,124
0
992
15,605
16,513
192
5,724
9,738
0
20,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,549
Gold Earned
61,638
181
Minions Killed
207
0
Camps Cleared
0
1,437,550
Distance Traveled
1,649,263
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,047
725
116
6
0
335,884
0
W
Hercules
11,334
630
34
2
0
346,995
0
W
Ymir
13,012
723
17
1
0
302,501
0
L
Chiron
10,921
607
38
2
0
271,261
0
W
Osiris
13,107
728
32
2
0
351,243
0
L
Ah Muzen Cab
10,887
605
41
2
0
293,289
0
L
Chang'e
12,351
686
41
2
0
298,396
4
L
Hades
11,205
623
43
2
0
261,089
0
L
Chaac
10,185
566
18
1
0
313,515
0
W
Odin
11,138
619
8
0
0
312,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role