Player Matchup

Thor
Thor
Cachito0
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,677 Elo+
Solo
Anhur
Anhur
ComradeCHAOS
Anhur
Level 16
God Stats
0W - 2L
1,503 SR
Queue Stats
63W - 48L
1,502 Elo+
Solo
Ymir
Ymir
Gkronixz
Ymir
Level 22
God Stats
1W - 4L
1,151 SR
Queue Stats
298W - 222L
1,513 Elo+
Solo
Agni
Agni
lahbar
Agni
Level 23
God Stats
12W - 12L
1,582 SR
Queue Stats
42W - 47L
1,456 Elo+
Solo
King Arthur
King Arthur
starXzen
King Arthur
Level 25
God Stats
33W - 28L
1,532 SR
Queue Stats
235W - 222L
1,558 Elo+
Solo
Team Averages
Level 18
1,454 SR
1,541 Elo+

VS

Team Averages
Level 22
1,484 SR
1,527 Elo+
Tiamat
Tiamat
AzirusU
Tiamat
Level 27
God Stats
4W - 5L
1,330 SR
Queue Stats
145W - 208L
1,331 Elo+
Solo
Neith
Neith
LastHope777
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Nephley
Nemesis
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 43L
1,633 Elo+
Party 1
Ymir
Ymir
mercuryBlack17
Ymir
Level 28
God Stats
1W - 3L
1,593 SR
Queue Stats
29W - 18L
1,723 Elo+
Party 1
Arachne
Arachne
nydhog
Arachne
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 45L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
2 / 1 / 2
5,995
600
2,610
4,795
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 4 / 1
5,201
520
3,386
6,274
1,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Ymir
2
0 / 2 / 0
3,634
363
455
1,745
528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Agni
lahbar
Agni
10
1 / 3 / 1
5,428
543
4,432
5,189
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
starXzen
King Arthur
9
1 / 5 / 1
5,309
531
4,558
9,016
3,522
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AzirusU
Tiamat
9
2 / 2 / 2
5,535
554
3,158
5,577
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
4 / 1 / 3
6,760
676
3,831
5,792
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Nephley
Nemesis
9
4 / 0 / 0
5,957
596
2,425
5,007
1,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 5
6,411
641
3,414
5,645
3,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
nydhog
Arachne
11
3 / 2 / 2
6,501
650
2,778
5,566
3,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
15
15
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AzirusU
Tiamat
2
2
2
1.5
L
Thor
2
1
2
3
L
0
4
1
0.13
L
Ymir
0
2
0
0
W
4
1
3
5.5
W
Nemesis
Nephley
Nemesis
4
0
0
4
L
Agni
lahbar
Agni
1
3
1
0.5
W
2
0
5
4.5
W
Arachne
nydhog
Arachne
3
2
2
2
L
King Arthur
starXzen
King Arthur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,441
Damage
15,606
27,019
Taken
27,587
8,554
Mitigated
12,330
4,740
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AzirusU
Tiamat
3,158
581
0
1,118
5,577
2,283
0
2,893
2,412
13,970
0
L
Thor
2,610
636
0
1,926
4,795
1,556
0
1,102
3,693
0
25,390
L
3,386
1,806
0
530
6,274
1,312
0
697
5,577
0
29,494
L
Ymir
455
205
0
126
1,745
528
0
796
949
2,318
0
W
3,831
1,645
0
2,974
5,792
1,360
456
392
5,400
0
37,359
W
Nemesis
Nephley
Nemesis
2,425
1,752
0
800
5,007
1,803
0
155
4,822
0
28,689
L
Agni
lahbar
Agni
4,432
496
0
500
5,189
1,636
0
2,834
2,355
22,765
0
W
3,414
1,115
0
1,179
5,645
3,657
112
562
4,990
22,462
0
W
Arachne
nydhog
Arachne
2,778
1,923
0
1,252
5,566
3,227
1,378
458
5,076
0
26,266
L
King Arthur
starXzen
King Arthur
4,558
591
0
1,658
9,016
3,522
27
1,143
7,873
0
26,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,567
Gold Earned
31,164
248
Minions Killed
234
0
Camps Cleared
0
798,427
Distance Traveled
906,020
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,535
554
24
2
0
146,528
1
L
Thor
5,995
600
64
6
0
189,054
4
L
Anhur
5,201
520
61
6
0
167,010
0
L
Ymir
3,634
363
4
0
0
48,208
0
W
Neith
6,760
676
64
6
0
183,234
4
W
Nemesis
5,957
596
52
5
0
166,430
0
L
Agni
5,428
543
63
6
0
191,467
2
W
Ymir
6,411
641
35
4
0
213,637
3
W
Arachne
6,501
650
59
6
0
196,191
3
L
King Arthur
5,309
531
56
6
0
202,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role