Player Matchup

Loki
Loki
Ayla2569
Loki
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,320 Elo+
Party 2
Chang'e
Chang'e
BlackPearl25612
Chang'e
Level 88
God Stats
3W - 1L
1,684 SR
Queue Stats
11W - 16L
1,484 Elo+
Party 2
Serqet
Serqet
MedianJungle08
Serqet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,573 Elo+
Party 2
Da Ji
Da Ji
MelodieSnoww
Da Ji
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,445 Elo+
Party 2
Team Averages
Level 106
1,546 SR
1,456 Elo+

VS

Team Averages
Level 64
1,419 SR
1,403 Elo+
Izanami
Izanami
Ferocity XII
Izanami
Level 29
God Stats
0W - 1L
1,896 SR
Queue Stats
7W - 17L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
NBD Evil
Danzaburou
Level 119
God Stats
0W - 1L
1,237 SR
Queue Stats
2W - 4L
1,397 Elo+
Party 1
Arachne
Arachne
Roguestone5
Arachne
Level 21
God Stats
1W - 5L
1,296 SR
Queue Stats
1W - 8L
1,354 Elo+
Party 1
Anubis
Anubis
Stoned Jaybone
Anubis
Level 85
God Stats
1W - 2L
1,245 SR
Queue Stats
3W - 7L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
6 / 1 / 6
10,326
861
7,517
7,972
4,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 1 / 3
10,303
859
11,004
10,751
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 9
9,402
784
8,377
7,923
5,167
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 1 / 1
7,928
661
851
1,839
657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ferocity XII
Izanami
15
2 / 4 / 1
9,181
765
4,775
8,322
2,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
NBD Evil
Danzaburou
13
0 / 5 / 0
7,941
662
2,878
8,870
3,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Roguestone5
Arachne
14
0 / 3 / 3
8,177
681
1,505
9,887
3,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 5 / 2
8,842
737
5,039
8,504
3,863
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
17
Kills
5
5
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
6
1
6
9
W
9
1
3
10.5
L
Izanami
Ferocity XII
Izanami
2
4
1
0.63
W
1
2
9
2.75
W
1
1
1
1.5
L
Danzaburou
NBD Evil
Danzaburou
0
5
0
0
L
Arachne
Roguestone5
Arachne
0
3
3
0.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,749
Damage
14,197
28,485
Taken
35,583
15,562
Mitigated
13,775
9,619
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,517
1,189
0
1,249
7,972
4,413
1,173
1,928
6,044
0
34,473
W
11,004
255
1,882
4,457
10,751
5,325
1,180
2,036
8,715
36,435
0
L
Izanami
Ferocity XII
Izanami
4,775
3,003
0
788
8,322
2,875
80
3,972
3,580
0
22,610
W
8,377
965
0
1,491
7,923
5,167
592
1,167
6,756
7,256
22,335
W
851
247
0
540
1,839
657
0
715
1,124
0
4,223
L
Danzaburou
NBD Evil
Danzaburou
2,878
1,477
159
1,058
8,870
3,126
0
2,765
5,347
0
23,326
L
Arachne
Roguestone5
Arachne
1,505
983
0
1,310
9,887
3,911
0
3,419
6,142
0
21,182
L
5,039
61
129
1,546
8,504
3,863
0
2,112
5,996
21,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,959
Gold Earned
34,141
186
Minions Killed
166
10
Camps Cleared
7
713,146
Distance Traveled
658,350
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,326
861
63
5
5
232,719
3
W
Chang'e
10,303
859
73
6
1
191,050
1
L
Izanami
9,181
765
41
3
2
179,474
0
W
Serqet
9,402
784
45
4
3
232,181
2
W
Da Ji
7,928
661
5
0
1
57,196
0
L
Danzaburou
7,941
662
52
4
2
150,852
2
L
Arachne
8,177
681
43
4
2
195,989
0
L
Anubis
8,842
737
30
3
1
132,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role