Player Matchup

Guan Yu
Guan Yu
Ibido
Guan Yu
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Khepri
Khepri
Lokerboy10
Khepri
Level 41
God Stats
16W - 15L
1,263 SR
Queue Stats
314W - 416L
1,337 Elo+
Party 2
Anubis
Anubis
Seyken
Anubis
Level 8
God Stats
1W - 1L
1,744 SR
Queue Stats
13W - 12L
1,414 Elo+
Party 1
Bakasura
Bakasura
garudamo
Bakasura
Level 75
God Stats
12W - 5L
1,576 SR
Queue Stats
237W - 231L
1,336 Elo+
Party 1
Neith
Neith
jamesll2
Neith
Level 7
God Stats
3W - 1L
1,589 SR
Queue Stats
4W - 4L
1,469 Elo+
Party 2
Team Averages
Level 27
1,534 SR
1,411 Elo+

VS

Team Averages
Level 16
1,577 SR
1,432 Elo+
Achilles
Achilles
Si1entStorm
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,278 Elo+
Solo
Cerberus
Cerberus
TiMaLoY
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,481 Elo+
Solo
Neith
Neith
XycoreTheDark
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
beansH03
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
foxicus1
Scylla
Level 28
God Stats
12W - 10L
1,885 SR
Queue Stats
207W - 219L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ibido
Guan Yu
20
7 / 5 / 4
13,233
529
13,945
18,240
21,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
Lokerboy10
Khepri
18
3 / 1 / 11
11,873
475
7,592
20,293
18,811
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Seyken
Anubis
18
4 / 3 / 6
12,637
505
9,600
11,914
4,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
garudamo
Bakasura
20
15 / 1 / 3
15,010
600
25,477
24,390
10,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
jamesll2
Neith
17
7 / 1 / 4
12,165
487
13,702
10,625
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Si1entStorm
Achilles
17
2 / 7 / 4
10,978
439
11,079
23,485
23,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
TiMaLoY
Cerberus
16
5 / 6 / 3
11,648
466
18,791
27,931
17,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 8 / 1
11,593
464
6,609
14,812
6,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
beansH03
Nemesis
10
0 / 16 / 2
8,069
323
1,045
16,320
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
foxicus1
Scylla
20
3 / 3 / 3
13,783
551
12,776
12,056
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
36
Kills
11
11
Deaths
40
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ibido
Guan Yu
7
5
4
1.8
W
Khepri
Lokerboy10
Khepri
3
1
11
8.5
W
Anubis
Seyken
Anubis
4
3
6
2.33
L
Achilles
Si1entStorm
Achilles
2
7
4
0.57
L
Cerberus
TiMaLoY
Cerberus
5
6
3
1.08
L
1
8
1
0.19
L
Nemesis
beansH03
Nemesis
0
16
2
0.06
L
Scylla
foxicus1
Scylla
3
3
3
1.5
W
Bakasura
garudamo
Bakasura
15
1
3
16.5
W
Neith
jamesll2
Neith
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,316
Damage
50,300
85,462
Taken
94,604
58,517
Mitigated
54,782
36,991
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ibido
Guan Yu
13,945
3,513
967
5,003
18,240
21,459
1,604
2,925
15,261
0
62,151
W
Khepri
Lokerboy10
Khepri
7,592
1,507
641
3,792
20,293
18,811
805
7,720
12,237
52,550
0
W
Anubis
Seyken
Anubis
9,600
232
0
6,026
11,914
4,489
1,178
7,332
4,204
75,470
0
L
Achilles
Si1entStorm
Achilles
11,079
5,974
0
2,776
23,485
23,024
54
2,929
18,087
0
53,424
L
Cerberus
TiMaLoY
Cerberus
18,791
1,973
0
6,937
27,931
17,128
624
7,622
18,382
49,409
0
L
6,609
4,701
0
2,488
14,812
6,246
2,246
3,975
10,443
0
59,864
L
Nemesis
beansH03
Nemesis
1,045
664
0
1,084
16,320
3,582
0
919
14,956
0
19,094
L
Scylla
foxicus1
Scylla
12,776
1,135
0
1,127
12,056
4,802
24
1,747
9,374
103,423
0
W
Bakasura
garudamo
Bakasura
25,477
16,081
0
15,710
24,390
10,715
4,941
8,295
15,902
0
93,756
W
Neith
jamesll2
Neith
13,702
5,415
0
4,852
10,625
3,043
1,054
4,544
5,860
0
68,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,918
Gold Earned
56,071
549
Minions Killed
503
0
Camps Cleared
0
2,378,236
Distance Traveled
2,086,613
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,233
529
101
4
0
502,487
0
W
Khepri
11,873
475
64
3
0
500,102
5
W
Anubis
12,637
505
110
4
0
384,811
1
L
Achilles
10,978
439
83
3
0
403,734
1
L
Cerberus
11,648
466
74
3
0
434,562
10
L
Neith
11,593
464
109
4
0
389,633
0
L
Nemesis
8,069
323
33
1
0
390,127
0
L
Scylla
13,783
551
204
8
0
468,557
8
W
Bakasura
15,010
600
177
7
0
556,439
4
W
Neith
12,165
487
97
4
0
434,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role