Player Matchup

Cthulhu
Cthulhu
Albatross86
Cthulhu
Level 17
God Stats
3W - 1L
1,470 SR
Queue Stats
119W - 136L
1,268 Elo+
Party 2
Bakasura
Bakasura
FierceLionLogan
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Litt1e Rhino 4
Anubis
Level 11
God Stats
7W - 3L
1,349 SR
Queue Stats
21W - 26L
1,247 Elo+
Party 2
Yemoja
Yemoja
Uzumakiy-
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
iiTrashx_1
Chernobog
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,464 SR
1,403 Elo+

VS

Team Averages
Level 16
1,467 SR
1,386 Elo+
Yemoja
Yemoja
DogaoDaEsquina
Yemoja
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
Ebarros3640
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Keloris
Neith
Level 28
God Stats
3W - 5L
1,416 SR
Queue Stats
35W - 65L
1,319 Elo+
Party 1
Thor
Thor
Stonedmoody8677
Thor
Level 16
God Stats
1W - 4L
1,417 SR
Queue Stats
15W - 25L
1,302 Elo+
Party 1
Mulan
Mulan
xMasterHopperx
Mulan
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 88L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Albatross86
Cthulhu
12
6 / 2 / 8
7,990
499
12,827
12,923
11,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
12
5 / 9 / 2
7,564
473
5,216
11,922
4,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
6 / 1 / 6
8,148
509
6,650
7,506
3,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Uzumakiy-
Yemoja
14
6 / 3 / 2
8,297
519
5,193
8,323
6,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
iiTrashx_1
Chernobog
1
0 / 0 / 0
4,674
292
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
6,940
434
6,120
10,494
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Ebarros3640
Nemesis
9
2 / 4 / 1
6,463
404
3,560
5,830
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Keloris
Neith
10
1 / 3 / 1
6,352
397
5,391
7,039
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 7 / 1
6,634
415
4,419
11,605
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 4 / 3
7,172
448
5,989
11,358
7,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
23
Kills
8
15
Deaths
23
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Albatross86
Cthulhu
6
2
8
5
L
0
5
4
0.4
L
Nemesis
Ebarros3640
Nemesis
2
4
1
0.63
W
Bakasura
5
9
2
0.67
L
Neith
Keloris
Neith
1
3
1
0.5
W
6
1
6
9
L
1
7
1
0.21
W
Yemoja
Uzumakiy-
Yemoja
6
3
2
2.33
W
Chernobog
iiTrashx_1
Chernobog
0
0
0
0
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,886
Damage
25,479
40,674
Taken
46,326
25,156
Mitigated
20,516
7,101
Healing
8,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Albatross86
Cthulhu
12,827
1,041
151
1,794
12,923
11,223
481
4,163
8,570
33,979
0
L
6,120
770
1,473
1,472
10,494
4,920
1,005
5,472
3,951
27,001
0
L
Nemesis
Ebarros3640
Nemesis
3,560
1,697
0
246
5,830
1,882
360
2,494
3,286
0
13,495
W
Bakasura
5,216
3,827
0
1,290
11,922
4,134
182
259
11,613
0
32,679
L
Neith
Keloris
Neith
5,391
2,580
0
511
7,039
3,081
1,119
3,753
3,113
0
19,266
W
6,650
517
0
2,344
7,506
3,166
165
1,580
5,826
37,305
0
L
4,419
1,053
0
1,715
11,605
3,433
0
5,541
5,963
0
30,590
W
Yemoja
Uzumakiy-
Yemoja
5,193
2,003
1,313
209
8,323
6,633
542
118
8,155
30,624
0
W
Chernobog
iiTrashx_1
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
5,989
1,472
277
2,449
11,358
7,200
830
6,665
4,346
0
25,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,673
Gold Earned
33,561
219
Minions Killed
194
0
Camps Cleared
0
1,194,121
Distance Traveled
1,300,584
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,990
499
37
2
0
317,259
0
L
Yemoja
6,940
434
42
3
0
257,794
4
L
Nemesis
6,463
404
18
1
0
246,250
2
W
Bakasura
7,564
473
67
4
0
313,072
0
L
Neith
6,352
397
35
2
0
217,475
0
W
Anubis
8,148
509
70
4
0
299,544
1
L
Thor
6,634
415
50
3
0
294,559
3
W
Yemoja
8,297
519
45
3
0
251,487
1
W
Chernobog
4,674
292
0
0
0
12,759
0
L
Mulan
7,172
448
49
3
0
284,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role