Player Matchup

Hel
Hel
EspagnolEnCarton
Hel
Level 26
God Stats
5W - 0L
1,875 SR
Queue Stats
66W - 50L
1,585 Elo+
Solo
Neith
Neith
Tiph03
Neith
Level 24
God Stats
62W - 69L
1,510 SR
Queue Stats
167W - 194L
1,465 Elo+
Party 1
Scylla
Scylla
Volcom41
Scylla
Level 42
God Stats
15W - 9L
1,764 SR
Queue Stats
284W - 236L
1,481 Elo+
Party 1
Bakasura
Bakasura
aymerik37000
Bakasura
Level 61
God Stats
7W - 3L
1,728 SR
Queue Stats
339W - 330L
1,432 Elo+
Party 1
Chaac
Chaac
kylianj37
Chaac
Level 7
God Stats
2W - 2L
1,552 SR
Queue Stats
16W - 10L
1,664 Elo+
Party 1
Team Averages
Level 32
1,686 SR
1,525 Elo+

VS

Team Averages
Level 28
1,563 SR
1,590 Elo+
Guan Yu
Guan Yu
Alucard1664
Guan Yu
Level 16
God Stats
0W - 3L
1,274 SR
Queue Stats
17W - 29L
1,451 Elo+
Solo
Ares
Ares
Daisano_Gandalf
Ares
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 104L
1,518 Elo+
Party 2
Neith
Neith
LouFenrir
Neith
Level 5
God Stats
1W - 1L
1,742 SR
Queue Stats
15W - 8L
1,721 Elo+
Party 2
Thanatos
Thanatos
didi29teo
Thanatos
Level 28
God Stats
6W - 12L
1,420 SR
Queue Stats
72W - 52L
1,499 Elo+
Party 2
Aphrodite
Aphrodite
elgouzi58
Aphrodite
Level 29
God Stats
2W - 2L
1,876 SR
Queue Stats
10W - 5L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
10,204
537
17,711
15,214
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Tiph03
Neith
14
3 / 3 / 3
8,617
454
9,077
12,858
4,303
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Volcom41
Scylla
16
6 / 2 / 9
10,179
536
12,801
7,295
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
aymerik37000
Bakasura
17
5 / 1 / 3
10,204
537
4,379
14,182
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
kylianj37
Chaac
15
3 / 5 / 1
9,907
521
9,645
15,825
7,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alucard1664
Guan Yu
17
5 / 3 / 0
10,063
530
11,958
14,682
15,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 4 / 2
8,658
456
9,432
17,950
14,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
LouFenrir
Neith
10
0 / 6 / 3
6,774
357
5,806
11,651
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
didi29teo
Thanatos
13
3 / 7 / 0
8,094
426
7,321
16,805
5,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
elgouzi58
Aphrodite
13
1 / 5 / 5
8,628
454
10,365
14,626
5,869
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
24
Kills
12
12
Deaths
25
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Alucard1664
Guan Yu
5
3
0
1.67
L
3
4
2
1
W
7
1
9
11.5
L
Neith
LouFenrir
Neith
0
6
3
0.25
W
Neith
Tiph03
Neith
3
3
3
1.5
W
Scylla
Volcom41
Scylla
6
2
9
5.25
W
Bakasura
aymerik37000
Bakasura
5
1
3
6.5
L
Thanatos
didi29teo
Thanatos
3
7
0
0.43
L
Aphrodite
elgouzi58
Aphrodite
1
5
5
0.7
W
Chaac
kylianj37
Chaac
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,613
Damage
44,882
65,374
Taken
75,714
26,309
Mitigated
45,864
32,003
Healing
29,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Alucard1664
Guan Yu
11,958
2,717
40
6,439
14,682
15,457
365
0
14,108
0
61,752
L
9,432
1,014
0
2,439
17,950
14,738
529
6,320
11,368
31,437
0
W
17,711
125
3,935
9,148
15,214
6,555
362
6,690
8,524
62,331
0
L
Neith
LouFenrir
Neith
5,806
3,105
0
1,956
11,651
3,916
1,519
7,459
3,992
0
30,499
W
Neith
Tiph03
Neith
9,077
4,807
0
3,988
12,858
4,303
649
6,837
6,021
0
46,674
W
Scylla
Volcom41
Scylla
12,801
846
0
1,024
7,295
2,236
2,276
2,883
4,412
53,082
0
W
Bakasura
aymerik37000
Bakasura
4,379
3,229
438
7,843
14,182
5,320
840
2,085
12,020
0
57,912
L
Thanatos
didi29teo
Thanatos
7,321
1,489
0
8,444
16,805
5,884
0
7,499
8,949
0
49,404
L
Aphrodite
elgouzi58
Aphrodite
10,365
902
2,716
7,576
14,626
5,869
538
8,546
5,655
48,665
0
W
Chaac
kylianj37
Chaac
9,645
3,320
0
5,627
15,825
7,895
718
1,302
14,023
0
48,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,111
Gold Earned
42,217
502
Minions Killed
374
0
Camps Cleared
0
1,755,504
Distance Traveled
1,711,401
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,063
530
105
6
0
359,450
3
L
Ares
8,658
456
36
2
0
367,892
6
W
Hel
10,204
537
79
4
0
388,470
3
L
Neith
6,774
357
62
3
0
313,245
0
W
Neith
8,617
454
77
4
0
293,598
0
W
Scylla
10,179
536
110
6
0
352,135
2
W
Bakasura
10,204
537
128
7
0
376,408
0
L
Thanatos
8,094
426
81
4
0
345,478
3
L
Aphrodite
8,628
454
90
5
0
325,336
0
W
Chaac
9,907
521
108
6
0
344,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role