Player Matchup

Set
Set
BreezyMoon2873
Set
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 33L
1,298 Elo+
Solo
Nemesis
Nemesis
DeerTTV
Nemesis
Level 24
God Stats
67W - 41L
1,684 SR
Queue Stats
84W - 65L
1,440 Elo+
Solo
Anubis
Anubis
Epicgamer16704
Anubis
Level 8
God Stats
5W - 7L
1,258 SR
Queue Stats
9W - 7L
1,277 Elo+
Solo
Ymir
Ymir
R_azxsd_p
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
kutaxter
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 13
1,488 SR
1,403 Elo+

VS

Team Averages
Level 6
1,538 SR
1,296 Elo+
Jormungandr
Jormungandr
Brandon15_Fortni
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,286 Elo+
Solo
Kali
Kali
KikoLynconKkj
Kali
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,136 Elo+
Solo
Thor
Thor
Nfamous Sailor
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,242 Elo+
Party 1
Ra
Ra
WillRyse
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
XYaYeetYaX
Fenrir
Level 7
God Stats
2W - 2L
1,688 SR
Queue Stats
10W - 16L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 21
10,245
1,138
13,383
9,814
5,055
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
DeerTTV
Nemesis
18
16 / 0 / 23
11,910
1,323
21,619
10,601
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
12 / 1 / 23
11,342
1,260
18,228
7,949
3,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
16
6 / 1 / 17
10,936
1,215
6,300
7,494
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Cupid
kutaxter
Cupid
18
10 / 0 / 24
11,130
1,237
15,163
9,287
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

340

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brandon15_Fortni
Jormungandr
14
0 / 12 / 3
8,215
913
7,201
21,907
17,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
0 / 7 / 2
7,862
874
2,720
10,464
3,367
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 11 / 4
9,070
1,008
8,257
18,825
6,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 9 / 4
8,488
943
13,467
12,169
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
XYaYeetYaX
Fenrir
14
4 / 12 / 0
9,564
1,063
6,277
19,632
7,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
18
51
Kills
5
5
Deaths
51
108
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Brandon15_Fortni
Jormungandr
0
12
3
0.13
W
7
3
21
5.83
W
Nemesis
DeerTTV
Nemesis
16
0
23
27.5
W
12
1
23
23.5
L
0
7
2
0.14
L
1
11
4
0.27
W
Ymir
6
1
17
14.5
L
0
9
4
0.22
L
Fenrir
XYaYeetYaX
Fenrir
4
12
0
0.33
W
Cupid
kutaxter
Cupid
10
0
24
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,693
Damage
37,922
45,145
Taken
82,997
23,539
Mitigated
39,839
13,856
Healing
7,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Brandon15_Fortni
Jormungandr
7,201
2,366
0
325
21,907
17,135
0
8,043
13,864
18,547
0
W
13,383
6,286
0
478
9,814
5,055
0
4,354
5,385
0
35,701
W
Nemesis
DeerTTV
Nemesis
21,619
12,187
0
3,924
10,601
4,324
0
4,976
5,579
0
33,005
W
18,228
2,878
0
3,965
7,949
3,935
0
3,085
4,764
26,197
0
L
2,720
1,479
0
1,401
10,464
3,367
0
5,093
5,371
0
10,689
L
8,257
2,656
0
626
18,825
6,807
0
5,321
13,504
0
20,091
W
Ymir
6,300
1,466
0
967
7,494
6,644
0
3,509
3,864
12,798
0
L
13,467
1,441
1,992
1,564
12,169
4,643
0
1,901
10,268
31,791
0
L
Fenrir
XYaYeetYaX
Fenrir
6,277
3,302
0
1,524
19,632
7,887
0
4,170
15,462
0
17,489
W
Cupid
kutaxter
Cupid
15,163
10,241
26
4,496
9,287
3,581
0
4,302
4,885
0
29,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,563
Gold Earned
43,199
155
Minions Killed
104
4
Camps Cleared
5
810,025
Distance Traveled
597,530
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,215
913
23
3
0
117,930
0
W
Set
10,245
1,138
67
7
0
179,883
2
W
Nemesis
11,910
1,323
21
2
3
182,422
0
W
Anubis
11,342
1,260
20
2
1
143,995
0
L
Kali
7,862
874
7
1
1
82,503
2
L
Thor
9,070
1,008
24
3
0
128,238
0
W
Ymir
10,936
1,215
16
2
0
145,054
1
L
Ra
8,488
943
36
4
2
147,236
0
L
Fenrir
9,564
1,063
14
2
2
121,623
0
W
Cupid
11,130
1,237
31
3
0
158,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role