Player Matchup

He Bo
He Bo
HeatedOsprey184
He Bo
Level 22
God Stats
27W - 43L
1,401 SR
Queue Stats
152W - 134L
1,454 Elo+
Solo
Jormungandr
Jormungandr
Jiujitsu1976453
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Solo
Janus
Janus
Mr Evergreen405
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
STICKMASTERKRIS
Ao Kuang
Level 29
God Stats
10W - 10L
1,530 SR
Queue Stats
10W - 10L
1,602 Elo+
Solo
Hel
Hel
soullesskitten
Hel
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 17L
1,470 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,456 Elo+

VS

Team Averages
Level 25
1,526 SR
1,434 Elo+
Kali
Kali
ANegativoAg
Kali
Level 28
God Stats
73W - 76L
1,501 SR
Queue Stats
325W - 390L
1,428 Elo+
Solo
Ymir
Ymir
GayLantern
Ymir
Level 29
God Stats
17W - 15L
1,629 SR
Queue Stats
158W - 154L
1,439 Elo+
Party 1
Cupid
Cupid
Highhopess1
Cupid
Level 26
God Stats
21W - 10L
1,568 SR
Queue Stats
318W - 319L
1,471 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SoppingBiscuit
Kumbhakarna
Level 27
God Stats
2W - 2L
1,380 SR
Queue Stats
46W - 61L
1,410 Elo+
Solo
Izanami
Izanami
iStayGeeked2400
Izanami
Level 17
God Stats
30W - 22L
1,552 SR
Queue Stats
43W - 44L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
9,116
1,013
7,436
7,198
2,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Jiujitsu1976453
Jormungandr
13
0 / 8 / 1
7,577
842
1,731
10,573
6,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 5 / 2
7,996
888
6,467
8,764
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
15
4 / 5 / 2
9,506
1,056
12,066
17,741
6,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 8 / 3
8,034
893
5,240
11,563
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

107

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 17
10,017
1,113
7,830
9,691
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 21
10,767
1,196
11,647
6,967
6,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 2 / 21
9,207
1,023
9,693
6,586
2,402
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
SoppingBiscuit
Kumbhakarna
15
4 / 3 / 11
9,854
1,095
6,117
9,475
5,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
14 / 1 / 12
11,008
1,223
13,730
5,460
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
112
7
Kills
30
30
Deaths
7
10
Assists
82
Player
Kills
Deaths
Assists
KDA
W
5
1
17
13.5
W
5
0
21
15.5
L
3
4
2
1
W
2
2
21
6.25
L
Jormungandr
Jiujitsu1976453
Jormungandr
0
8
1
0.06
L
0
5
2
0.2
L
Ao Kuang
4
5
2
1
W
Kumbhakarna
SoppingBiscuit
Kumbhakarna
4
3
11
3.17
W
14
1
12
20
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,940
Damage
49,017
55,839
Taken
38,179
23,608
Mitigated
20,919
4,813
Healing
10,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,830
5,546
0
4,354
9,691
4,462
0
8,240
1,360
0
22,319
W
11,647
2,143
0
936
6,967
6,405
0
5,182
1,557
24,486
0
L
7,436
107
0
200
7,198
2,307
0
2,462
4,736
20,422
0
W
9,693
6,597
1,182
490
6,586
2,402
0
6,255
285
0
14,440
L
Jormungandr
Jiujitsu1976453
Jormungandr
1,731
905
0
150
10,573
6,751
0
3,324
7,249
9,859
0
L
6,467
45
0
0
8,764
3,168
0
3,215
5,549
24,970
0
L
Ao Kuang
12,066
3,280
0
4,463
17,741
6,558
0
3,230
14,511
20,646
0
W
Kumbhakarna
SoppingBiscuit
Kumbhakarna
6,117
753
0
1,558
9,475
5,502
0
7,709
1,471
17,493
0
W
13,730
10,038
0
2,359
5,460
2,148
0
4,701
566
0
35,220
L
5,240
1,164
0
0
11,563
4,824
0
5,533
6,030
14,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,229
Gold Earned
50,853
130
Minions Killed
161
3
Camps Cleared
4
654,991
Distance Traveled
792,393
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,017
1,113
30
3
0
187,195
1
W
Ymir
10,767
1,196
34
4
2
166,231
3
L
He Bo
9,116
1,013
29
3
0
154,968
0
W
Cupid
9,207
1,023
13
1
2
152,644
0
L
Jormungandr
7,577
842
15
2
0
82,226
0
L
Janus
7,996
888
54
6
0
143,971
0
L
Ao Kuang
9,506
1,056
14
2
3
164,424
0
W
Kumbhakarna
9,854
1,095
29
3
0
141,339
0
W
Izanami
11,008
1,223
55
6
0
144,984
1
L
Hel
8,034
893
18
2
0
109,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role