Player Matchup

Heimdallr
Heimdallr
DLCPS
Heimdallr
Level 71
God Stats
11W - 12L
1,659 SR
Queue Stats
288W - 234L
1,584 Elo+
Party 1
Tiamat
Tiamat
Dart Ash 69
Tiamat
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 166L
1,552 Elo+
Party 1
Sol
Sol
Nightiger1738
Sol
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 46L
1,652 Elo+
Party 1
Team Averages
Level 72
1,553 SR
1,596 Elo+

VS

Team Averages
Level 103
1,704 SR
1,663 Elo+
Thoth
Thoth
Lethal Justice
Thoth
Level 154
God Stats
23W - 10L
1,596 SR
Queue Stats
356W - 288L
1,653 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SpicyLittleRod
Ah Muzen Cab
Level 29
God Stats
4W - 3L
1,890 SR
Queue Stats
28W - 16L
1,708 Elo+
Solo
Sobek
Sobek
killer66676869
Sobek
Level 126
God Stats
11W - 11L
1,626 SR
Queue Stats
497W - 427L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DLCPS
Heimdallr
10
0 / 3 / 1
6,777
616
5,083
8,225
2,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
9
0 / 4 / 1
7,059
642
3,337
10,342
9,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 2 / 0
6,838
622
5,232
8,606
2,367
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
8,184
744
7,883
4,765
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
SpicyLittleRod
Ah Muzen Cab
12
3 / 1 / 5
8,052
732
9,839
7,589
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 0 / 8
8,331
757
3,411
6,905
5,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DLCPS
Heimdallr
0
3
1
0.17
L
Tiamat
0
4
1
0.13
W
5
0
3
6.5
L
1
2
0
0.5
W
Ah Muzen Cab
SpicyLittleRod
Ah Muzen Cab
3
1
5
5.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,652
Damage
21,133
27,173
Taken
19,259
14,594
Mitigated
9,907
6,072
Healing
10,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DLCPS
Heimdallr
5,083
775
525
268
8,225
2,784
0
3,836
4,153
0
35,904
L
Tiamat
3,337
254
306
1,789
10,342
9,443
0
3,042
7,017
13,932
0
W
7,883
290
0
1,970
4,765
1,549
120
2,302
2,463
30,253
0
L
5,232
412
225
2,959
8,606
2,367
0
3,745
4,629
20,993
0
W
Ah Muzen Cab
SpicyLittleRod
Ah Muzen Cab
9,839
4,063
0
5,009
7,589
2,835
872
3,014
4,575
0
50,845
W
3,411
49
0
3,602
6,905
5,523
0
3,313
3,592
8,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,674
Gold Earned
24,567
122
Minions Killed
166
0
Camps Cleared
0
579,874
Distance Traveled
600,600
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,777
616
64
6
0
180,001
2
L
Tiamat
7,059
642
28
3
0
194,889
1
W
Thoth
8,184
744
72
7
0
192,898
4
L
Sol
6,838
622
30
3
0
204,984
2
W
Ah Muzen Cab
8,052
732
85
8
0
218,354
2
W
Sobek
8,331
757
9
1
0
189,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role