Player Matchup

Agni
Agni
ChefYoungGod
Agni
Level 29
God Stats
20W - 19L
1,482 SR
Queue Stats
39W - 48L
1,435 Elo+
Solo
Bacchus
Bacchus
HawaiianThunda
Bacchus
Level 25
God Stats
2W - 0L
1,687 SR
Queue Stats
25W - 45L
1,432 Elo+
Party 1
Chaac
Chaac
SENSEI8O8
Chaac
Level 29
God Stats
10W - 13L
1,488 SR
Queue Stats
77W - 97L
1,496 Elo+
Party 1
Nemesis
Nemesis
Sinister8082054
Nemesis
Level 33
God Stats
2W - 2L
1,721 SR
Queue Stats
101W - 111L
1,522 Elo+
Party 1
Medusa
Medusa
The_HartlessGod
Medusa
Level 8
God Stats
1W - 2L
1,122 SR
Queue Stats
2W - 3L
1,379 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,453 Elo+

VS

Team Averages
Level 19
1,534 SR
1,455 Elo+
Cerberus
Cerberus
Acro XI
Cerberus
Level 25
God Stats
6W - 5L
1,801 SR
Queue Stats
150W - 175L
1,426 Elo+
Solo
Medusa
Medusa
LAGOM420
Medusa
Level 27
God Stats
42W - 25L
1,642 SR
Queue Stats
112W - 99L
1,619 Elo+
Solo
Camazotz
Camazotz
Mary Jane cG
Camazotz
Level 29
God Stats
11W - 11L
1,427 SR
Queue Stats
82W - 110L
1,470 Elo+
Solo
Vamana
Vamana
epicf24
Vamana
Level 13
God Stats
1W - 2L
1,301 SR
Queue Stats
26W - 25L
1,384 Elo+
Solo
Amaterasu
Amaterasu
pollkkilkk
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 9
8,507
500
19,759
7,836
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 2
6,691
394
5,007
9,066
6,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
SENSEI8O8
Chaac
15
5 / 0 / 6
9,520
560
7,505
10,347
8,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
9 / 5 / 4
9,891
582
10,878
13,842
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 8 / 8
7,469
439
7,609
12,819
5,730
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Acro XI
Cerberus
11
6 / 3 / 5
7,825
460
10,281
13,126
9,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
LAGOM420
Medusa
13
5 / 2 / 6
8,372
492
10,660
13,526
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
Mary Jane cG
Camazotz
12
3 / 5 / 1
7,558
445
5,160
15,664
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
epicf24
Vamana
10
3 / 7 / 7
7,076
416
9,794
16,198
10,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
pollkkilkk
Amaterasu
9
0 / 7 / 7
6,095
359
2,797
12,387
5,878
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
43
24
Kills
17
17
Deaths
24
29
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Acro XI
Cerberus
6
3
5
2.83
W
7
1
9
11.5
W
1
3
2
0.67
L
Medusa
LAGOM420
Medusa
5
2
6
4
L
Camazotz
Mary Jane cG
Camazotz
3
5
1
0.7
W
Chaac
SENSEI8O8
Chaac
5
0
6
8
W
9
5
4
2.2
W
2
8
8
0.75
L
Vamana
epicf24
Vamana
3
7
7
0.93
L
Amaterasu
pollkkilkk
Amaterasu
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,758
Damage
38,692
53,910
Taken
70,901
27,853
Mitigated
34,715
12,494
Healing
23,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Acro XI
Cerberus
10,281
1,224
412
4,271
13,126
9,296
202
4,082
8,995
30,861
0
W
19,759
906
0
1,244
7,836
2,359
368
261
7,450
53,373
0
W
5,007
543
681
2,278
9,066
6,558
313
2,167
6,838
13,904
786
L
Medusa
LAGOM420
Medusa
10,660
4,289
0
6,541
13,526
5,168
612
6,690
6,786
0
56,385
L
Camazotz
Mary Jane cG
Camazotz
5,160
1,334
0
8,323
15,664
4,358
0
1,839
13,725
0
39,118
W
Chaac
SENSEI8O8
Chaac
7,505
1,632
0
5,136
10,347
8,702
1,393
2,013
8,259
0
52,031
W
10,878
7,589
0
856
13,842
4,504
0
3,853
9,861
0
57,015
W
7,609
3,691
0
2,299
12,819
5,730
108
2,019
10,475
0
20,157
L
Vamana
epicf24
Vamana
9,794
4,495
0
3,590
16,198
10,015
384
6,516
9,607
0
24,313
L
Amaterasu
pollkkilkk
Amaterasu
2,797
696
0
767
12,387
5,878
343
5,523
6,642
42
13,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,078
Gold Earned
36,926
336
Minions Killed
278
0
Camps Cleared
0
1,533,316
Distance Traveled
1,539,385
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,825
460
44
3
0
315,697
0
W
Agni
8,507
500
69
4
0
325,870
3
W
Bacchus
6,691
394
22
1
0
306,467
1
L
Medusa
8,372
492
88
5
0
299,046
3
L
Camazotz
7,558
445
83
5
0
347,259
4
W
Chaac
9,520
560
121
7
0
291,124
5
W
Nemesis
9,891
582
97
6
0
343,006
0
W
Medusa
7,469
439
27
2
0
266,849
1
L
Vamana
7,076
416
33
2
0
326,881
1
L
Amaterasu
6,095
359
30
2
0
250,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role