Player Matchup

Bellona
Bellona
Cowboyinblood
Bellona
Level 12
God Stats
8W - 10L
1,199 SR
Queue Stats
148W - 125L
1,389 Elo+
Solo
Kukulkan
Kukulkan
MisterThorr
Kukulkan
Level 3
God Stats
6W - 6L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 3
Medusa
Medusa
OGThatsme
Medusa
Level 11
God Stats
4W - 9L
1,040 SR
Queue Stats
33W - 38L
1,234 Elo+
Party 3
Ymir
Ymir
Yonimonster
Ymir
Level 10
God Stats
17W - 12L
1,601 SR
Queue Stats
30W - 34L
1,258 Elo+
Party 3
Nemesis
Nemesis
bat7killer
Nemesis
Level 7
God Stats
0W - 2L
1,316 SR
Queue Stats
24W - 29L
1,249 Elo+
Party 3
Team Averages
Level 9
1,331 SR
1,326 Elo+

VS

Team Averages
Level 39
1,481 SR
1,418 Elo+
Nemesis
Nemesis
Basilisco2000
Nemesis
Level 123
God Stats
12W - 3L
1,300 SR
Queue Stats
56W - 48L
1,505 Elo+
Party 1
Sun Wukong
Sun Wukong
Emanuel21420
Sun Wukong
Level 23
God Stats
16W - 9L
1,622 SR
Queue Stats
65W - 67L
1,401 Elo+
Party 2
Athena
Athena
NatSK
Athena
Level 16
God Stats
18W - 16L
1,488 SR
Queue Stats
36W - 31L
1,475 Elo+
Party 1
Chernobog
Chernobog
Tomasiano
Chernobog
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 58L
1,313 Elo+
Party 2
Agni
Agni
cunabooo
Agni
Level 21
God Stats
21W - 16L
1,494 SR
Queue Stats
44W - 39L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
6 / 11 / 2
11,687
487
12,387
24,865
21,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
MisterThorr
Kukulkan
16
4 / 13 / 5
10,721
447
10,812
15,704
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
OGThatsme
Medusa
17
11 / 7 / 4
11,975
499
16,019
20,425
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 7 / 8
11,249
469
6,908
21,761
22,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
bat7killer
Nemesis
17
2 / 7 / 7
10,680
445
8,266
20,349
8,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
25 / 1 / 9
16,872
703
34,598
17,467
10,996
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Emanuel21420
Sun Wukong
20
5 / 3 / 10
12,802
533
12,321
19,206
16,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
NatSK
Athena
16
0 / 7 / 11
11,042
460
2,718
14,424
8,841
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Tomasiano
Chernobog
16
3 / 8 / 8
11,480
478
9,481
19,515
7,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
20
12 / 6 / 11
14,650
610
20,473
15,620
6,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
94
25
Kills
45
45
Deaths
25
26
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nemesis
25
1
9
29.5
L
Bellona
6
11
2
0.64
W
Sun Wukong
Emanuel21420
Sun Wukong
5
3
10
3.33
L
Kukulkan
MisterThorr
Kukulkan
4
13
5
0.5
W
Athena
NatSK
Athena
0
7
11
0.79
L
Medusa
OGThatsme
Medusa
11
7
4
1.86
W
Chernobog
Tomasiano
Chernobog
3
8
8
0.88
L
2
7
8
0.86
L
Nemesis
bat7killer
Nemesis
2
7
7
0.79
W
Agni
12
6
11
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,392
Damage
79,591
103,104
Taken
86,232
64,000
Mitigated
49,900
15,890
Healing
27,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
34,598
23,927
0
6,084
17,467
10,996
735
2,825
14,642
0
163,460
L
Bellona
12,387
3,351
0
3,364
24,865
21,217
232
6,447
17,747
0
56,199
W
Sun Wukong
Emanuel21420
Sun Wukong
12,321
2,203
0
7,727
19,206
16,656
2,153
4,240
14,966
0
65,636
L
Kukulkan
MisterThorr
Kukulkan
10,812
502
0
0
15,704
4,843
194
2,585
12,951
66,967
0
W
Athena
NatSK
Athena
2,718
887
0
889
14,424
8,841
611
2,433
11,991
20,146
0
L
Medusa
OGThatsme
Medusa
16,019
6,923
0
6,524
20,425
6,803
2,169
4,167
16,004
0
71,787
W
Chernobog
Tomasiano
Chernobog
9,481
6,721
0
7,443
19,515
7,283
2,146
5,066
14,449
0
59,138
L
6,908
721
0
1,010
21,761
22,518
552
5,705
15,676
35,687
0
L
Nemesis
bat7killer
Nemesis
8,266
2,478
0
4,992
20,349
8,619
507
3,182
16,864
0
72,083
W
Agni
20,473
1,989
0
5,341
15,620
6,124
3,098
4,025
11,595
99,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,312
Gold Earned
66,846
468
Minions Killed
541
0
Camps Cleared
0
2,034,067
Distance Traveled
2,313,942
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,872
703
156
7
0
559,051
3
L
Bellona
11,687
487
98
4
0
347,803
2
W
Sun Wukong
12,802
533
96
4
0
466,824
0
L
Kukulkan
10,721
447
121
5
0
354,138
0
W
Athena
11,042
460
40
2
0
471,334
10
L
Medusa
11,975
499
107
4
0
429,018
1
W
Chernobog
11,480
478
89
4
0
393,347
4
L
Ymir
11,249
469
43
2
0
437,251
0
L
Nemesis
10,680
445
99
4
0
465,857
1
W
Agni
14,650
610
160
7
0
423,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role