Player Matchup

Scylla
Scylla
BMFNeely
Scylla
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 56L
1,433 Elo+
Solo
Neith
Neith
Bettythecat12
Neith
Level 87
God Stats
2W - 5L
1,200 SR
Queue Stats
25W - 42L
1,334 Elo+
Solo
Thor
Thor
FR3SC0000
Thor
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Reed_axe88
Cerberus
Level 41
God Stats
1W - 3L
1,283 SR
Queue Stats
111W - 172L
1,349 Elo+
Party 1
Athena
Athena
kingjay906Z
Athena
Level 53
God Stats
7W - 7L
1,860 SR
Queue Stats
88W - 120L
1,400 Elo+
Party 1
Team Averages
Level 76
1,469 SR
1,403 Elo+

VS

Team Averages
Level 69
1,588 SR
1,402 Elo+
Ra
Ra
Byakuran09
Ra
Level 87
God Stats
10W - 15L
1,798 SR
Queue Stats
189W - 217L
1,490 Elo+
Solo
King Arthur
King Arthur
David1805
King Arthur
Level 80
God Stats
19W - 21L
1,558 SR
Queue Stats
406W - 460L
1,443 Elo+
Solo
Set
Set
ReaperxHunter
Set
Level 66
God Stats
10W - 7L
1,689 SR
Queue Stats
26W - 29L
1,442 Elo+
Solo
Danzaburou
Danzaburou
Redmoon200330
Danzaburou
Level 62
God Stats
15W - 20L
1,396 SR
Queue Stats
293W - 352L
1,334 Elo+
Solo
Jormungandr
Jormungandr
ripyizuu
Jormungandr
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 439L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BMFNeely
Scylla
11
1 / 0 / 0
6,029
603
2,738
4,607
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 0 / 0
5,414
541
4,977
2,299
607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
6
0 / 2 / 0
4,307
431
2,180
7,208
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Reed_axe88
Cerberus
10
1 / 3 / 0
5,118
512
4,386
8,530
5,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Athena
6
0 / 3 / 0
4,311
431
1,977
7,015
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,840
584
3,397
5,059
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
David1805
King Arthur
11
3 / 1 / 3
6,224
622
5,841
9,893
3,250
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 0 / 2
5,959
596
4,600
5,405
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Redmoon200330
Danzaburou
9
1 / 1 / 1
5,255
526
2,235
6,581
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
ripyizuu
Jormungandr
9
0 / 0 / 2
5,252
525
1,513
3,675
1,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
3
Kills
8
8
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
BMFNeely
Scylla
1
0
0
1
L
1
0
0
1
W
1
1
1
1.5
W
King Arthur
David1805
King Arthur
3
1
3
4.5
L
Thor
0
2
0
0
W
3
0
2
4
W
Danzaburou
Redmoon200330
Danzaburou
1
1
1
1.5
L
Cerberus
Reed_axe88
Cerberus
1
3
0
0.33
L
Athena
0
3
0
0
W
Jormungandr
ripyizuu
Jormungandr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,258
Damage
17,586
29,659
Taken
30,613
12,051
Mitigated
9,928
11,572
Healing
16,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BMFNeely
Scylla
2,738
239
0
994
4,607
1,364
0
2,250
2,173
40,144
0
L
4,977
2,352
0
1,365
2,299
607
504
124
2,175
0
31,724
W
3,397
150
229
2,483
5,059
1,790
0
2,258
2,619
35,123
0
W
King Arthur
David1805
King Arthur
5,841
1,192
0
4,156
9,893
3,250
116
4,012
5,881
0
34,792
L
Thor
2,180
1,278
474
3,050
7,208
2,005
56
783
6,349
0
12,198
W
4,600
1,658
0
3,051
5,405
1,722
316
1,413
3,992
0
27,279
W
Danzaburou
Redmoon200330
Danzaburou
2,235
743
98
4,119
6,581
1,728
0
535
6,046
0
30,039
L
Cerberus
Reed_axe88
Cerberus
4,386
202
0
3,492
8,530
5,114
0
637
7,853
21,540
0
L
Athena
1,977
481
0
2,197
7,015
2,961
0
780
6,199
8,106
0
W
Jormungandr
ripyizuu
Jormungandr
1,513
307
393
1,784
3,675
1,438
0
669
2,974
12,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,179
Gold Earned
28,530
227
Minions Killed
285
0
Camps Cleared
0
908,923
Distance Traveled
899,667
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,029
603
80
8
0
189,976
3
L
Neith
5,414
541
60
6
0
164,916
0
W
Ra
5,840
584
74
7
0
204,916
4
W
King Arthur
6,224
622
64
6
0
178,040
0
L
Thor
4,307
431
22
2
0
188,227
6
W
Set
5,959
596
60
6
0
201,566
3
W
Danzaburou
5,255
526
57
6
0
160,894
1
L
Cerberus
5,118
512
56
6
0
170,068
0
L
Athena
4,311
431
9
1
0
195,736
0
W
Jormungandr
5,252
525
30
3
0
154,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role