Player Matchup

Jing Wei
Jing Wei
AxelFernan
Jing Wei
Level 106
God Stats
6W - 5L
1,497 SR
Queue Stats
104W - 88L
1,495 Elo+
Party 2
Amaterasu
Amaterasu
LordNibi
Amaterasu
Level 23
God Stats
2W - 2L
1,285 SR
Queue Stats
68W - 60L
1,527 Elo+
Party 2
Ymir
Ymir
PatataAlioli
Ymir
Level 4
God Stats
2W - 2L
1,216 SR
Queue Stats
18W - 12L
1,074 Elo+
Party 2
Odin
Odin
pershiangods
Odin
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 9L
1,223 Elo+
Solo
Arachne
Arachne
raul_garcia9
Arachne
Level 38
God Stats
2W - 1L
1,338 SR
Queue Stats
25W - 20L
1,484 Elo+
Party 2
Team Averages
Level 35
1,367 SR
1,361 Elo+

VS

Team Averages
Level 20
1,611 SR
1,555 Elo+
Ymir
Ymir
Bdoop
Ymir
Level 7
God Stats
2W - 2L
1,612 SR
Queue Stats
4W - 8L
1,328 Elo+
Party 1
Arachne
Arachne
J4ckson753
Arachne
Level 43
God Stats
3W - 3L
1,667 SR
Queue Stats
4W - 3L
1,639 Elo+
Party 3
Rama
Rama
Jungleneekrow
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,735 Elo+
Party 1
Anubis
Anubis
Pizzgie
Anubis
Level 17
God Stats
3W - 2L
1,816 SR
Queue Stats
4W - 3L
1,639 Elo+
Party 3
Amaterasu
Amaterasu
gravityprimus
Amaterasu
Level 29
God Stats
8W - 15L
1,462 SR
Queue Stats
99W - 111L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AxelFernan
Jing Wei
20
5 / 3 / 6
14,388
533
20,807
17,680
6,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
LordNibi
Amaterasu
20
12 / 5 / 6
16,113
597
26,051
37,448
24,663
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
1 / 9 / 13
12,845
476
7,759
24,519
23,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 7 / 9
11,548
428
5,065
18,853
14,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
raul_garcia9
Arachne
20
4 / 6 / 4
13,977
518
11,099
19,891
8,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bdoop
Ymir
16
2 / 4 / 12
11,897
441
5,781
19,610
27,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
J4ckson753
Arachne
19
14 / 5 / 7
13,989
518
21,506
23,427
10,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
5 / 5 / 6
13,412
497
19,443
20,727
9,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Pizzgie
Anubis
17
4 / 5 / 10
12,063
447
15,787
16,074
8,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
gravityprimus
Amaterasu
18
5 / 5 / 9
12,250
454
16,722
26,520
22,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
74
23
Kills
30
30
Deaths
24
38
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AxelFernan
Jing Wei
5
3
6
2.67
L
Ymir
Bdoop
Ymir
2
4
12
2
L
Arachne
J4ckson753
Arachne
14
5
7
3.5
L
5
5
6
1.6
W
Amaterasu
LordNibi
Amaterasu
12
5
6
3
W
1
9
13
0.83
L
Anubis
Pizzgie
Anubis
4
5
10
1.8
L
Amaterasu
gravityprimus
Amaterasu
5
5
9
1.9
W
1
7
9
0.79
W
Arachne
raul_garcia9
Arachne
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,781
Damage
79,239
118,391
Taken
106,358
76,566
Mitigated
78,373
39,764
Healing
37,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AxelFernan
Jing Wei
20,807
16,623
0
8,879
17,680
6,080
3,373
3,838
13,842
0
134,186
L
Ymir
Bdoop
Ymir
5,781
771
0
1,862
19,610
27,761
222
2,403
17,107
36,452
0
L
Arachne
J4ckson753
Arachne
21,506
14,585
0
7,773
23,427
10,366
3,345
1,361
21,995
0
91,276
L
19,443
17,283
0
9,943
20,727
9,210
2,684
1,948
18,704
0
106,136
W
Amaterasu
LordNibi
Amaterasu
26,051
13,961
0
20,554
37,448
24,663
4,670
5,691
31,757
536
100,737
W
7,759
322
0
2,166
24,519
23,175
160
6,214
18,305
41,995
0
L
Anubis
Pizzgie
Anubis
15,787
1,348
0
6,109
16,074
8,230
1,666
1,228
14,693
72,605
0
L
Amaterasu
gravityprimus
Amaterasu
16,722
9,875
0
11,422
26,520
22,806
1,017
1,396
25,029
0
53,999
W
5,065
1,860
0
2,684
18,853
14,155
326
6,937
11,916
0
29,806
W
Arachne
raul_garcia9
Arachne
11,099
8,519
0
5,481
19,891
8,493
0
1,611
18,280
0
116,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,871
Gold Earned
63,611
583
Minions Killed
511
0
Camps Cleared
0
2,368,944
Distance Traveled
2,319,331
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,388
533
178
7
0
489,101
2
L
Ymir
11,897
441
50
2
0
455,643
0
L
Arachne
13,989
518
106
4
0
491,991
1
L
Rama
13,412
497
164
6
0
417,320
1
W
Amaterasu
16,113
597
136
5
0
506,620
5
W
Ymir
12,845
476
58
2
0
426,994
4
L
Anubis
12,063
447
101
4
0
461,118
5
L
Amaterasu
12,250
454
90
3
0
493,259
1
W
Odin
11,548
428
42
2
0
409,288
2
W
Arachne
13,977
518
169
6
0
536,941
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role