Player Matchup

Artemis
Artemis
ForsakenCrow740
Artemis
Level 23
God Stats
4W - 1L
1,831 SR
Queue Stats
7W - 9L
1,371 Elo+
Party 1
Chernobog
Chernobog
H4ttorri
Chernobog
Level 5
God Stats
5W - 3L
1,606 SR
Queue Stats
5W - 6L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
PinkBee92
Cthulhu
Level 29
God Stats
36W - 26L
1,375 SR
Queue Stats
167W - 177L
1,282 Elo+
Party 2
Neith
Neith
Vapelifenic
Neith
Level 5
God Stats
7W - 12L
1,290 SR
Queue Stats
23W - 47L
1,142 Elo+
Solo
Ymir
Ymir
loertsy
Ymir
Level 28
God Stats
11W - 12L
1,482 SR
Queue Stats
98W - 91L
1,349 Elo+
Party 2
Team Averages
Level 18
1,517 SR
1,299 Elo+

VS

Team Averages
Level 11
1,525 SR
1,373 Elo+
Bacchus
Bacchus
ETisabigman05
Bacchus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Olorun
Olorun
Mikez3r0
Olorun
Level 4
God Stats
4W - 7L
1,500 SR
Queue Stats
55W - 77L
1,500 Elo+
Solo
Ares
Ares
SMiguelArcanjo
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,098 Elo+
Solo
The Morrigan
The Morrigan
WonaldAU
The Morrigan
Level 22
God Stats
7W - 4L
1,633 SR
Queue Stats
40W - 47L
1,391 Elo+
Solo
Cthulhu
Cthulhu
erterteterg
Cthulhu
Level 20
God Stats
9W - 14L
1,494 SR
Queue Stats
22W - 30L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 15
11,530
1,048
19,601
9,744
3,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
H4ttorri
Chernobog
19
2 / 0 / 31
11,572
1,052
10,104
7,692
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
PinkBee92
Cthulhu
18
8 / 1 / 25
12,115
1,101
16,563
11,740
12,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 2 / 21
13,773
1,252
25,425
16,282
7,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
loertsy
Ymir
18
8 / 2 / 27
12,608
1,146
13,866
16,694
13,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
0 / 2 / 3
8,784
799
2,161
4,333
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
Mikez3r0
Olorun
15
0 / 9 / 6
9,424
857
12,897
22,560
10,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 6 / 5
11,131
1,012
6,223
21,740
22,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
WonaldAU
The Morrigan
16
4 / 12 / 5
10,598
963
14,122
17,400
7,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
erterteterg
Cthulhu
16
3 / 12 / 6
10,565
960
19,075
28,071
14,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
35
41
Kills
10
10
Deaths
41
119
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
2
3
0.75
W
9
5
15
3.3
W
Chernobog
H4ttorri
Chernobog
2
0
31
17.5
L
Olorun
Mikez3r0
Olorun
0
9
6
0.33
W
Cthulhu
PinkBee92
Cthulhu
8
1
25
20.5
L
3
6
5
0.92
W
14
2
21
12.25
L
The Morrigan
WonaldAU
The Morrigan
4
12
5
0.54
L
Cthulhu
erterteterg
Cthulhu
3
12
6
0.5
W
Ymir
loertsy
Ymir
8
2
27
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,559
Damage
54,478
62,152
Taken
94,104
41,444
Mitigated
58,641
10,807
Healing
14,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
2,161
145
0
244
4,333
3,506
0
1,158
3,175
3,536
0
W
19,601
13,767
0
0
9,744
3,853
0
8,632
893
0
32,275
W
Chernobog
H4ttorri
Chernobog
10,104
5,455
0
3,853
7,692
3,612
0
6,311
1,322
0
50,489
L
Olorun
Mikez3r0
Olorun
12,897
7,397
813
6,466
22,560
10,306
0
8,993
13,567
26,899
0
W
Cthulhu
PinkBee92
Cthulhu
16,563
2,430
400
406
11,740
12,936
0
9,790
1,817
29,574
0
L
6,223
600
0
779
21,740
22,410
0
7,225
14,515
23,897
0
W
25,425
17,837
0
6,148
16,282
7,327
0
13,029
3,068
0
49,297
L
The Morrigan
WonaldAU
The Morrigan
14,122
4,125
562
725
17,400
7,700
0
5,778
11,579
18,419
1,498
L
Cthulhu
erterteterg
Cthulhu
19,075
1,360
1,293
3,415
28,071
14,719
0
7,275
20,796
45,386
0
W
Ymir
loertsy
Ymir
13,866
4,712
0
0
16,694
13,716
0
14,834
1,678
18,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,598
Gold Earned
50,502
202
Minions Killed
145
6
Camps Cleared
3
952,144
Distance Traveled
775,978
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,784
799
4
0
0
81,170
1
W
Artemis
11,530
1,048
23
2
4
158,951
0
W
Chernobog
11,572
1,052
85
8
1
184,054
1
L
Olorun
9,424
857
41
4
1
140,754
1
W
Cthulhu
12,115
1,101
28
3
1
225,888
0
L
Ares
11,131
1,012
32
3
1
202,861
1
W
Neith
13,773
1,252
52
5
0
169,886
0
L
The Morrigan
10,598
963
15
1
1
164,070
0
L
Cthulhu
10,565
960
53
5
0
187,123
4
W
Ymir
12,608
1,146
14
1
0
213,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role