Player Matchup

Fafnir
Fafnir
Ariete_Fiamma
Fafnir
Level 47
God Stats
3W - 5L
1,444 SR
Queue Stats
543W - 672L
1,359 Elo+
Solo
Cupid
Cupid
CLeVerKloGs_3
Cupid
Level 39
God Stats
16W - 13L
1,555 SR
Queue Stats
43W - 44L
1,425 Elo+
Party 3
Arachne
Arachne
Kyle-Feirick
Arachne
Level 89
God Stats
7W - 9L
1,452 SR
Queue Stats
73W - 89L
1,378 Elo+
Party 3
Cthulhu
Cthulhu
Sabadomingo86
Cthulhu
Level 87
God Stats
71W - 47L
1,527 SR
Queue Stats
142W - 135L
1,406 Elo+
Party 3
Janus
Janus
ShaunFeirick
Janus
Level 123
God Stats
16W - 19L
1,494 SR
Queue Stats
239W - 212L
1,436 Elo+
Party 3
Team Averages
Level 77
1,494 SR
1,401 Elo+

VS

Team Averages
Level 49
1,538 SR
1,317 Elo+
Bakasura
Bakasura
Anpo45
Bakasura
Level 20
God Stats
31W - 27L
1,666 SR
Queue Stats
117W - 126L
1,336 Elo+
Party 1
Sun Wukong
Sun Wukong
AxZ-_MeMeS
Sun Wukong
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
263W - 302L
1,364 Elo+
Party 1
Athena
Athena
LemonyBeastmode
Athena
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 103L
1,354 Elo+
Party 2
Artemis
Artemis
ShiftyyBeats
Artemis
Level 22
God Stats
3W - 5L
1,523 SR
Queue Stats
7W - 17L
1,181 Elo+
Party 2
Hera
Hera
jairl45
Hera
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 218L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 11
9,954
433
4,923
11,050
9,951
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
5 / 4 / 9
11,272
490
14,474
13,733
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Kyle-Feirick
Arachne
18
7 / 3 / 8
12,614
548
14,544
14,879
10,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
16
1 / 3 / 6
11,278
490
11,589
14,825
17,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
15 / 2 / 5
13,494
587
20,729
14,702
6,665
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Anpo45
Bakasura
19
4 / 4 / 4
12,100
526
9,385
23,258
10,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
AxZ-_MeMeS
Sun Wukong
15
4 / 3 / 6
10,296
448
9,467
21,983
16,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 8 / 4
9,057
394
5,867
22,926
14,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
ShiftyyBeats
Artemis
11
1 / 4 / 2
7,987
347
3,836
8,454
3,357
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hera
jairl45
Hera
15
3 / 9 / 3
9,384
408
12,310
14,067
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
28
Kills
13
14
Deaths
28
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Anpo45
Bakasura
4
4
4
1.5
W
0
2
11
2.75
L
Sun Wukong
AxZ-_MeMeS
Sun Wukong
4
3
6
2.33
W
5
4
9
2.38
W
Arachne
Kyle-Feirick
Arachne
7
3
8
3.67
L
1
8
4
0.38
W
Cthulhu
1
3
6
1.33
W
15
2
5
8.75
L
Artemis
ShiftyyBeats
Artemis
1
4
2
0.5
L
Hera
jairl45
Hera
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,259
Damage
40,865
69,189
Taken
90,688
50,088
Mitigated
50,082
22,453
Healing
28,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Anpo45
Bakasura
9,385
7,731
270
13,499
23,258
10,371
0
9,037
14,146
0
74,507
W
4,923
1,426
1,219
2,799
11,050
9,951
1,677
2,854
7,681
16,639
0
L
Sun Wukong
AxZ-_MeMeS
Sun Wukong
9,467
3,017
0
6,615
21,983
16,915
261
9,987
11,568
0
48,046
W
14,474
5,434
712
5,847
13,733
4,968
5,019
5,911
7,607
0
62,731
W
Arachne
Kyle-Feirick
Arachne
14,544
10,938
0
5,225
14,879
10,743
4,144
3,181
11,588
0
76,147
L
5,867
3,023
383
4,302
22,926
14,442
0
7,367
15,409
22,178
0
W
Cthulhu
11,589
1,190
0
1,202
14,825
17,761
1,837
3,104
11,188
55,993
0
W
20,729
829
0
5,449
14,702
6,665
3,908
3,127
11,420
106,617
0
L
Artemis
ShiftyyBeats
Artemis
3,836
1,880
0
500
8,454
3,357
366
4,381
4,073
0
19,400
L
Hera
jairl45
Hera
12,310
3,683
756
2,157
14,067
4,997
0
5,816
8,251
58,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,612
Gold Earned
48,824
515
Minions Killed
407
0
Camps Cleared
0
1,999,793
Distance Traveled
1,959,049
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,100
526
155
7
0
477,504
1
W
Fafnir
9,954
433
11
0
0
366,086
7
L
Sun Wukong
10,296
448
86
4
0
428,277
4
W
Cupid
11,272
490
121
5
0
345,619
1
W
Arachne
12,614
548
106
5
0
466,012
0
L
Athena
9,057
394
23
1
0
403,803
1
W
Cthulhu
11,278
490
96
4
0
374,013
6
W
Janus
13,494
587
181
8
0
448,063
1
L
Artemis
7,987
347
39
2
0
277,486
0
L
Hera
9,384
408
104
5
0
371,979
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role