Player Matchup

Merlin
Merlin
Bandybro21
Merlin
Level 5
God Stats
5W - 9L
1,500 SR
Queue Stats
48W - 73L
1,078 Elo+
Party 1
Fenrir
Fenrir
Hoonther123
Fenrir
Level 7
God Stats
1W - 2L
1,289 SR
Queue Stats
4W - 9L
1,080 Elo+
Party 1
Nemesis
Nemesis
LorthrusCain
Nemesis
Level 6
God Stats
18W - 22L
1,204 SR
Queue Stats
266W - 359L
1,077 Elo+
Party 1
Chiron
Chiron
MathManKage
Chiron
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 310L
946 Elo+
Party 1
Bakasura
Bakasura
SpartanKevin277
Bakasura
Level 7
God Stats
0W - 1L
1,138 SR
Queue Stats
3W - 11L
946 Elo+
Party 1
Team Averages
Level 7
1,326 SR
1,026 Elo+

VS

Team Averages
Level 37
1,411 SR
1,349 Elo+
Ares
Ares
Chefcito0314
Ares
Level 18
God Stats
2W - 2L
1,060 SR
Queue Stats
319W - 379L
1,390 Elo+
Party 2
Hercules
Hercules
ShadowXL96
Hercules
Level 4
God Stats
32W - 37L
1,513 SR
Queue Stats
235W - 308L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Syk3s_44
Nu Wa
Level 128
God Stats
21W - 16L
1,503 SR
Queue Stats
194W - 215L
1,340 Elo+
Party 2
Chernobog
Chernobog
aleanimal04
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,090 Elo+
Solo
Nemesis
Nemesis
toke_em_420
Nemesis
Level 29
God Stats
13W - 9L
1,480 SR
Queue Stats
318W - 288L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bandybro21
Merlin
9
0 / 16 / 4
6,913
314
3,500
13,510
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
8 / 12 / 5
10,356
471
9,602
24,396
9,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
LorthrusCain
Nemesis
12
5 / 11 / 4
8,612
391
8,259
19,054
7,463
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
9
0 / 14 / 4
6,861
312
4,914
16,858
5,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
12
1 / 16 / 4
8,092
368
6,051
18,651
5,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 21
12,855
584
8,443
14,777
18,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
ShadowXL96
Hercules
14
9 / 7 / 18
10,688
486
9,837
15,194
8,977
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Syk3s_44
Nu Wa
18
24 / 0 / 19
13,247
602
27,499
7,992
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
aleanimal04
Chernobog
11
0 / 8 / 10
8,856
403
1,659
13,947
5,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
toke_em_420
Nemesis
19
18 / 3 / 6
12,929
588
22,143
13,111
6,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
138
14
Kills
64
69
Deaths
18
21
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bandybro21
Merlin
0
16
4
0.13
W
13
0
21
23.5
L
Fenrir
8
12
5
0.88
L
Nemesis
LorthrusCain
Nemesis
5
11
4
0.64
L
Chiron
0
14
4
0.14
W
Hercules
ShadowXL96
Hercules
9
7
18
2.57
L
Bakasura
1
16
4
0.19
W
Nu Wa
Syk3s_44
Nu Wa
24
0
19
33.5
W
Chernobog
aleanimal04
Chernobog
0
8
10
0.63
W
Nemesis
toke_em_420
Nemesis
18
3
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,326
Damage
69,581
92,469
Taken
65,021
31,107
Mitigated
43,682
6,023
Healing
7,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bandybro21
Merlin
3,500
1,117
0
93
13,510
3,143
123
8,769
4,411
14,030
0
W
8,443
1,993
0
1,403
14,777
18,932
2,297
1,036
13,254
48,309
0
L
Fenrir
9,602
1,915
0
2,249
24,396
9,591
0
7,050
17,084
0
43,876
L
Nemesis
LorthrusCain
Nemesis
8,259
3,861
0
942
19,054
7,463
0
6,513
12,336
0
37,253
L
Chiron
4,914
2,108
204
1,635
16,858
5,728
229
7,434
9,086
0
23,069
W
Hercules
ShadowXL96
Hercules
9,837
5,581
0
1,881
15,194
8,977
1,164
407
14,587
0
24,168
L
Bakasura
6,051
3,487
0
900
18,651
5,182
144
4,901
13,610
0
31,193
W
Nu Wa
Syk3s_44
Nu Wa
27,499
8,529
0
1,528
7,992
3,316
4,843
614
7,247
85,682
0
W
Chernobog
aleanimal04
Chernobog
1,659
1,296
0
708
13,947
5,481
1,443
330
13,426
0
26,513
W
Nemesis
toke_em_420
Nemesis
22,143
15,934
0
2,390
13,111
6,976
3,937
597
12,175
0
88,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,834
Gold Earned
58,575
212
Minions Killed
413
0
Camps Cleared
0
1,570,277
Distance Traveled
1,932,927
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,913
314
18
1
0
255,335
0
W
Ares
12,855
584
68
3
0
400,233
0
L
Fenrir
10,356
471
65
3
0
339,584
1
L
Nemesis
8,612
391
45
2
0
359,919
2
L
Chiron
6,861
312
33
2
0
269,660
1
W
Hercules
10,688
486
32
1
0
381,259
0
L
Bakasura
8,092
368
51
2
0
345,779
3
W
Nu Wa
13,247
602
133
6
0
397,621
0
W
Chernobog
8,856
403
41
2
0
318,478
0
W
Nemesis
12,929
588
139
6
0
435,336
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role