Player Matchup

Xing Tian
Xing Tian
BlackWolf9683
Xing Tian
Level 15
God Stats
2W - 2L
1,779 SR
Queue Stats
13W - 11L
1,583 Elo+
Party 1
Izanami
Izanami
C-O-V-l-D-XIX
Izanami
Level 25
God Stats
4W - 5L
1,719 SR
Queue Stats
23W - 26L
1,612 Elo+
Solo
Ravana
Ravana
Echoed_Voices
Ravana
Level 105
God Stats
6W - 9L
1,779 SR
Queue Stats
26W - 30L
1,523 Elo+
Party 1
Amaterasu
Amaterasu
UnstableWaffle
Amaterasu
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 9L
1,600 Elo+
Party 1
Cernunnos
Cernunnos
ggwp827
Cernunnos
Level 17
God Stats
3W - 0L
1,796 SR
Queue Stats
9W - 8L
1,472 Elo+
Party 1
Team Averages
Level 35
1,715 SR
1,558 Elo+

VS

Team Averages
Level 12
1,516 SR
1,457 Elo+
Sun Wukong
Sun Wukong
BoSsBaBy1001
Sun Wukong
Level 4
God Stats
2W - 2L
1,478 SR
Queue Stats
4W - 21L
1,478 Elo+
Solo
Ra
Ra
CelsinAndrade
Ra
Level 18
God Stats
5W - 8L
1,305 SR
Queue Stats
188W - 362L
1,467 Elo+
Solo
Thor
Thor
Coldmurph614
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FireRescue951
Cthulhu
Level 22
God Stats
28W - 17L
1,799 SR
Queue Stats
58W - 61L
1,553 Elo+
Solo
Thanatos
Thanatos
STATIC_423hz
Thanatos
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 86L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlackWolf9683
Xing Tian
16
3 / 1 / 3
10,797
491
3,800
8,554
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
20
7 / 3 / 6
12,720
578
12,530
14,807
5,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
16 / 1 / 9
13,446
611
20,544
9,614
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
UnstableWaffle
Amaterasu
18
1 / 2 / 7
10,617
483
5,027
11,101
8,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
ggwp827
Cernunnos
16
4 / 7 / 8
10,228
465
6,243
18,233
6,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoSsBaBy1001
Sun Wukong
7
0 / 11 / 0
6,336
288
1,485
11,414
5,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 11 / 0
9,831
447
11,374
15,687
6,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 1 / 0
5,760
262
191
790
123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
17
6 / 4 / 0
11,053
502
12,748
18,674
18,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
STATIC_423hz
Thanatos
15
3 / 6 / 0
10,150
461
7,931
16,895
7,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
31
Kills
14
14
Deaths
33
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BlackWolf9683
Xing Tian
3
1
3
4.5
L
Sun Wukong
BoSsBaBy1001
Sun Wukong
0
11
0
0
W
Izanami
7
3
6
3.33
L
5
11
0
0.45
L
0
1
0
0
W
16
1
9
20.5
L
Cthulhu
6
4
0
1.5
L
Thanatos
STATIC_423hz
Thanatos
3
6
0
0.5
W
Amaterasu
UnstableWaffle
Amaterasu
1
2
7
2.25
W
Cernunnos
ggwp827
Cernunnos
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,144
Damage
33,729
62,309
Taken
63,460
32,338
Mitigated
38,407
17,829
Healing
14,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BlackWolf9683
Xing Tian
3,800
358
0
731
8,554
5,891
680
2,783
5,721
23,525
0
L
Sun Wukong
BoSsBaBy1001
Sun Wukong
1,485
233
0
578
11,414
5,872
0
507
10,857
0
4,288
W
Izanami
12,530
8,521
561
6,819
14,807
5,778
4,133
6,078
8,629
0
116,236
L
11,374
1,354
35
335
15,687
6,017
499
0
15,662
58,773
0
L
191
191
0
93
790
123
0
262
528
0
861
W
20,544
8,439
0
1,806
9,614
5,294
658
2,774
6,815
0
98,465
L
Cthulhu
12,748
1,749
0
3,681
18,674
18,726
0
2,973
15,655
64,879
0
L
Thanatos
STATIC_423hz
Thanatos
7,931
363
0
9,424
16,895
7,669
167
58
16,587
0
53,092
W
Amaterasu
UnstableWaffle
Amaterasu
5,027
1,509
0
2,912
11,101
8,565
2,488
893
10,183
8
44,324
W
Cernunnos
ggwp827
Cernunnos
6,243
3,657
0
5,000
18,233
6,810
2,126
11,594
6,589
0
40,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,808
Gold Earned
43,130
483
Minions Killed
311
0
Camps Cleared
0
2,013,426
Distance Traveled
1,535,057
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,797
491
38
2
0
392,289
0
L
Sun Wukong
6,336
288
2
0
0
403,866
0
W
Izanami
12,720
578
162
7
0
368,663
2
L
Ra
9,831
447
104
5
0
347,271
0
L
Thor
5,760
262
3
0
0
24,382
0
W
Ravana
13,446
611
135
6
0
500,874
0
L
Cthulhu
11,053
502
100
5
0
416,291
0
L
Thanatos
10,150
461
102
5
0
343,247
1
W
Amaterasu
10,617
483
83
4
0
413,647
4
W
Cernunnos
10,228
465
65
3
0
337,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role