Player Matchup

Ymir
Ymir
ErPacoGalasia
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 16L
1,889 Elo+
Party 2
Ullr
Ullr
ImposingCarp
Ullr
Level 34
God Stats
2W - 2L
1,272 SR
Queue Stats
65W - 58L
1,592 Elo+
Solo
Hercules
Hercules
MasterDc1000
Hercules
Level 146
God Stats
8W - 6L
1,896 SR
Queue Stats
266W - 230L
1,679 Elo+
Party 2
Chang'e
Chang'e
XRedboyX
Chang'e
Level 126
God Stats
13W - 9L
1,569 SR
Queue Stats
180W - 148L
1,649 Elo+
Party 2
Ne Zha
Ne Zha
xBlueboy3x
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 92
1,547 SR
1,662 Elo+

VS

Team Averages
Level 64
1,594 SR
1,627 Elo+
Izanami
Izanami
AlphaZockerD02
Izanami
Level 104
God Stats
2W - 3L
1,563 SR
Queue Stats
59W - 41L
1,683 Elo+
Party 3
Tsukuyomi
Tsukuyomi
OMaisCosminDeles
Tsukuyomi
Level 32
God Stats
3W - 3L
1,500 SR
Queue Stats
221W - 213L
1,412 Elo+
Solo
Cabrakan
Cabrakan
adamsi007
Cabrakan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
lloveSnickers
Fenrir
Level 23
God Stats
3W - 0L
1,909 SR
Queue Stats
60W - 28L
1,893 Elo+
Party 3
Chang'e
Chang'e
uokoln
Chang'e
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
386W - 327L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
9,127
507
7,374
19,133
19,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 5 / 3
8,215
456
7,556
10,619
3,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
MasterDc1000
Hercules
16
1 / 3 / 4
9,520
529
7,855
19,710
14,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
XRedboyX
Chang'e
13
2 / 9 / 1
8,082
449
9,028
14,783
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
xBlueboy3x
Ne Zha
16
7 / 3 / 1
9,555
531
11,808
14,270
9,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 3
10,690
594
7,711
13,932
5,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
15
6 / 4 / 7
9,342
519
10,085
10,163
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
adamsi007
Cabrakan
17
2 / 3 / 3
10,160
564
9,881
13,594
16,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
8 / 0 / 10
10,157
564
17,216
16,310
14,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
uokoln
Chang'e
15
5 / 6 / 7
9,960
553
9,864
12,478
4,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
15
Kills
24
24
Deaths
16
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
L
4
4
5
1.63
L
1
5
3
0.5
L
Hercules
MasterDc1000
Hercules
1
3
4
1
W
Tsukuyomi
6
4
7
2.38
L
Chang'e
XRedboyX
Chang'e
2
9
1
0.28
W
Cabrakan
adamsi007
Cabrakan
2
3
3
1.17
W
8
0
10
13
W
Chang'e
uokoln
Chang'e
5
6
7
1.42
L
Ne Zha
xBlueboy3x
Ne Zha
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,621
Damage
54,757
78,515
Taken
66,477
52,229
Mitigated
44,420
21,536
Healing
21,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,711
4,838
0
5,108
13,932
5,475
2,473
3,672
10,188
0
88,608
L
7,374
2,317
0
3,774
19,133
19,212
74
4,259
14,610
31,906
0
L
7,556
1,890
0
505
10,619
3,682
0
475
10,144
0
48,946
L
Hercules
MasterDc1000
Hercules
7,855
2,277
0
7,166
19,710
14,765
40
7,483
12,155
0
55,020
W
Tsukuyomi
10,085
4,024
0
2,124
10,163
3,739
0
2,133
7,950
0
46,835
L
Chang'e
XRedboyX
Chang'e
9,028
483
1,031
3,383
14,783
4,957
346
5,198
9,396
53,159
0
W
Cabrakan
adamsi007
Cabrakan
9,881
1,468
0
5,855
13,594
16,593
0
421
13,107
73,337
0
W
17,216
6,159
0
2,886
16,310
14,018
0
4,772
11,306
169
50,218
W
Chang'e
uokoln
Chang'e
9,864
1,550
2,025
3,478
12,478
4,595
228
4,724
7,524
38,843
0
L
Ne Zha
xBlueboy3x
Ne Zha
11,808
3,850
0
5,677
14,270
9,613
0
1,877
12,314
0
67,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,499
Gold Earned
50,309
504
Minions Killed
536
0
Camps Cleared
0
1,727,724
Distance Traveled
1,716,414
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,690
594
176
10
0
335,731
0
L
Ymir
9,127
507
45
3
0
339,710
7
L
Ullr
8,215
456
93
5
0
337,541
4
L
Hercules
9,520
529
138
8
0
347,586
6
W
Tsukuyomi
9,342
519
70
4
0
383,340
3
L
Chang'e
8,082
449
104
6
0
305,113
3
W
Cabrakan
10,160
564
159
9
0
310,478
4
W
Fenrir
10,157
564
55
3
0
382,211
3
W
Chang'e
9,960
553
76
4
0
304,654
4
L
Ne Zha
9,555
531
124
7
0
397,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role