Player Matchup

Nemesis
Nemesis
Dragon43290
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,594 Elo+
Solo
Bellona
Bellona
JUST_DlFFERENT-
Bellona
Level 4
God Stats
13W - 5L
1,835 SR
Queue Stats
56W - 54L
1,833 Elo+
Solo
Anubis
Anubis
Sakura214781
Anubis
Level 15
God Stats
3W - 2L
1,785 SR
Queue Stats
279W - 280L
1,650 Elo+
Solo
Ullr
Ullr
Tuparendi
Ullr
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 15L
1,641 Elo+
Solo
Da Ji
Da Ji
xRicharDiex
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,597 Elo+
Solo
Team Averages
Level 14
1,624 SR
1,663 Elo+

VS

Team Averages
Level 25
1,621 SR
1,663 Elo+
Danzaburou
Danzaburou
BillieBaddAss09
Danzaburou
Level 18
God Stats
17W - 12L
1,675 SR
Queue Stats
55W - 38L
1,637 Elo+
Solo
Hades
Hades
ChooChoo__9
Hades
Level 27
God Stats
106W - 89L
1,579 SR
Queue Stats
118W - 101L
1,613 Elo+
Solo
Guan Yu
Guan Yu
Greysten
Guan Yu
Level 24
God Stats
9W - 5L
1,821 SR
Queue Stats
263W - 223L
1,648 Elo+
Solo
Athena
Athena
Pumpkin2
Athena
Level 27
God Stats
56W - 41L
1,805 SR
Queue Stats
83W - 84L
1,790 Elo+
Solo
Awilix
Awilix
juandavid051810
Awilix
Level 29
God Stats
2W - 2L
1,225 SR
Queue Stats
63W - 62L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dragon43290
Nemesis
10
2 / 7 / 3
6,800
453
2,702
9,536
2,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
2 / 9 / 0
5,684
379
2,631
12,759
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
13
3 / 4 / 3
8,063
538
13,493
12,169
4,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
12
1 / 2 / 4
7,444
496
5,089
8,333
2,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 2
6,347
423
5,663
8,982
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BillieBaddAss09
Danzaburou
11
3 / 2 / 5
7,278
485
4,179
9,374
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
8 / 3 / 7
8,855
590
11,155
10,979
6,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Greysten
Guan Yu
15
10 / 2 / 5
8,784
586
13,274
13,377
15,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Pumpkin2
Athena
11
1 / 3 / 10
7,565
504
5,327
12,315
6,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 0 / 4
8,529
569
6,173
10,742
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
10
Kills
27
27
Deaths
10
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BillieBaddAss09
Danzaburou
3
2
5
2.75
W
8
3
7
3.83
L
Nemesis
Dragon43290
Nemesis
2
7
3
0.5
W
Guan Yu
Greysten
Guan Yu
10
2
5
6.25
L
2
9
0
0.22
W
Athena
Pumpkin2
Athena
1
3
10
2
L
Anubis
3
4
3
1.13
L
Ullr
1
2
4
1.5
W
5
0
4
7
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,578
Damage
40,108
51,779
Taken
56,787
19,466
Mitigated
36,000
10,257
Healing
28,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BillieBaddAss09
Danzaburou
4,179
2,096
0
4,036
9,374
3,433
2,864
1,333
8,041
0
28,866
W
11,155
2,428
367
3,899
10,979
6,898
641
5,002
5,977
43,857
0
L
Nemesis
Dragon43290
Nemesis
2,702
1,000
0
843
9,536
2,846
34
3,767
5,694
0
10,790
W
Guan Yu
Greysten
Guan Yu
13,274
2,025
4,193
8,347
13,377
15,091
602
2,405
10,972
0
54,413
L
2,631
932
0
1,752
12,759
5,589
0
3,577
8,882
0
14,126
W
Athena
Pumpkin2
Athena
5,327
1,954
0
3,031
12,315
6,623
0
3,134
9,181
27,301
0
L
Anubis
13,493
1,053
0
4,417
12,169
4,420
0
5,062
6,982
51,519
0
L
Ullr
5,089
2,463
0
1,256
8,333
2,372
1,030
2,286
5,997
0
44,294
W
6,173
2,573
0
4,151
10,742
3,955
0
1,619
9,123
0
57,481
L
5,663
1,373
163
1,826
8,982
4,239
0
1,790
7,126
0
25,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,338
Gold Earned
41,011
269
Minions Killed
374
0
Camps Cleared
0
1,111,125
Distance Traveled
1,415,820
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,278
485
54
4
0
259,465
2
W
Hades
8,855
590
86
6
0
243,413
3
L
Nemesis
6,800
453
18
1
0
239,402
0
W
Guan Yu
8,784
586
90
6
0
289,368
1
L
Bellona
5,684
379
21
1
0
140,371
1
W
Athena
7,565
504
32
2
0
323,723
3
L
Anubis
8,063
538
90
6
0
217,043
3
L
Ullr
7,444
496
87
6
0
251,722
4
W
Awilix
8,529
569
112
7
0
299,851
2
L
Da Ji
6,347
423
53
4
0
262,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role