Player Matchup

Amaterasu
Amaterasu
LKG-ShadowRealm
Amaterasu
Level 23
God Stats
15W - 11L
1,663 SR
Queue Stats
359W - 376L
1,402 Elo+
Solo
Hel
Hel
Marco2920
Hel
Level 13
God Stats
3W - 5L
1,500 SR
Queue Stats
64W - 80L
1,371 Elo+
Party 2
Xbalanque
Xbalanque
RVS_Karla20_YT
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 90L
1,371 Elo+
Party 2
Artemis
Artemis
ThyroidalAuto17
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,252 Elo+
Solo
Ganesha
Ganesha
owen_owen_RVS
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 83L
1,371 Elo+
Party 2
Team Averages
Level 16
1,533 SR
1,354 Elo+

VS

Team Averages
Level 24
1,481 SR
1,387 Elo+
Bakasura
Bakasura
AkenoChan0
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Chameleon 11Six
Yemoja
Level 7
God Stats
3W - 2L
1,510 SR
Queue Stats
6W - 5L
1,345 Elo+
Party 1
Danzaburou
Danzaburou
Kama-itachi7
Danzaburou
Level 80
God Stats
4W - 6L
1,500 SR
Queue Stats
701W - 606L
1,302 Elo+
Party 1
Tiamat
Tiamat
LateJew36
Tiamat
Level 17
God Stats
4W - 2L
1,529 SR
Queue Stats
16W - 12L
1,471 Elo+
Solo
Artemis
Artemis
RIOMEAN
Artemis
Level 14
God Stats
26W - 26L
1,368 SR
Queue Stats
69W - 79L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LKG-ShadowRealm
Amaterasu
17
13 / 3 / 3
11,644
529
15,701
26,450
15,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 3
7,727
351
3,272
14,619
6,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
RVS_Karla20_YT
Xbalanque
11
4 / 8 / 4
8,286
377
4,918
15,603
5,143
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
6 / 13 / 6
9,492
431
12,490
16,365
11,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
12
1 / 9 / 7
7,927
360
4,028
22,499
20,634
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AkenoChan0
Bakasura
14
1 / 12 / 3
9,581
436
3,705
14,314
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 2 / 18
9,843
447
7,277
9,260
4,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Kama-itachi7
Danzaburou
18
17 / 1 / 9
13,384
608
35,582
18,003
7,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
LateJew36
Tiamat
14
8 / 2 / 8
10,156
462
10,298
9,772
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
RIOMEAN
Artemis
16
8 / 10 / 11
10,654
484
15,434
14,206
4,167
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
87
24
Kills
38
39
Deaths
27
23
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AkenoChan0
Bakasura
1
12
3
0.21
W
4
2
18
6.5
W
Danzaburou
Kama-itachi7
Danzaburou
17
1
9
21.5
L
Amaterasu
LKG-ShadowRealm
Amaterasu
13
3
3
4.83
W
Tiamat
LateJew36
Tiamat
8
2
8
6
L
0
6
3
0.25
W
Artemis
RIOMEAN
Artemis
8
10
11
1.35
L
Xbalanque
RVS_Karla20_YT
Xbalanque
4
8
4
0.75
L
6
13
6
0.69
L
Ganesha
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,409
Damage
72,296
95,536
Taken
65,555
58,756
Mitigated
24,531
25,081
Healing
23,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AkenoChan0
Bakasura
3,705
2,576
0
1,982
14,314
4,278
345
85
14,229
0
36,139
W
7,277
2,963
4,915
2,216
9,260
4,362
1,286
1,913
7,347
19,050
0
W
Danzaburou
Kama-itachi7
Danzaburou
35,582
18,416
0
11,587
18,003
7,596
4,072
3,211
14,792
0
110,364
L
Amaterasu
LKG-ShadowRealm
Amaterasu
15,701
8,470
37
14,430
26,450
15,188
2,607
3,591
22,510
135
72,587
W
Tiamat
LateJew36
Tiamat
10,298
465
0
3,124
9,772
4,128
224
1,178
8,594
28,883
0
L
3,272
773
2,864
3,665
14,619
6,747
0
1,680
12,939
21,184
0
W
Artemis
RIOMEAN
Artemis
15,434
7,995
0
0
14,206
4,167
2,380
913
13,293
0
40,514
L
Xbalanque
RVS_Karla20_YT
Xbalanque
4,918
2,313
0
2,618
15,603
5,143
0
1,703
13,705
0
25,239
L
12,490
7,197
0
467
16,365
11,044
1,913
3,935
11,546
0
35,131
L
Ganesha
4,028
769
0
1,000
22,499
20,634
0
5,599
16,306
16,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,076
Gold Earned
53,618
255
Minions Killed
329
0
Camps Cleared
0
1,711,552
Distance Traveled
1,791,763
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,581
436
76
3
0
425,169
1
W
Yemoja
9,843
447
30
1
0
363,716
1
W
Danzaburou
13,384
608
131
6
0
361,175
1
L
Amaterasu
11,644
529
100
5
0
426,641
0
W
Tiamat
10,156
462
40
2
0
352,257
0
L
Hel
7,727
351
45
2
0
342,493
0
W
Artemis
10,654
484
52
2
0
289,446
1
L
Xbalanque
8,286
377
52
2
0
307,750
0
L
Artemis
9,492
431
46
2
0
282,201
0
L
Ganesha
7,927
360
12
1
0
352,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role