Player Matchup

Chiron
Chiron
DeadPoolPikachu
Chiron
Level 27
God Stats
4W - 6L
1,314 SR
Queue Stats
399W - 373L
1,730 Elo+
Solo
Athena
Athena
FomeCuliao
Athena
Level 29
God Stats
56W - 54L
1,526 SR
Queue Stats
208W - 223L
1,537 Elo+
Party 1
Odin
Odin
Goldico
Odin
Level 27
God Stats
7W - 12L
1,418 SR
Queue Stats
181W - 210L
1,542 Elo+
Party 1
Anubis
Anubis
Sundder
Anubis
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
20W - 17L
1,835 Elo+
Solo
Nemesis
Nemesis
alpecia72
Nemesis
Level 12
God Stats
0W - 2L
1,517 SR
Queue Stats
18W - 21L
1,561 Elo+
Party 1
Team Averages
Level 20
1,455 SR
1,641 Elo+

VS

Team Averages
Level 12
1,573 SR
1,602 Elo+
Guan Yu
Guan Yu
MrMindBlow
Guan Yu
Level 8
God Stats
4W - 0L
1,875 SR
Queue Stats
7W - 2L
1,712 Elo+
Party 2
Ymir
Ymir
Waldfracht
Ymir
Level 12
God Stats
3W - 3L
1,469 SR
Queue Stats
12W - 10L
1,513 Elo+
Solo
Sol
Sol
hippycow
Sol
Level 21
God Stats
6W - 5L
1,672 SR
Queue Stats
171W - 144L
1,670 Elo+
Solo
Set
Set
mithik5
Set
Level 15
God Stats
6W - 4L
1,350 SR
Queue Stats
49W - 39L
1,613 Elo+
Solo
Chernobog
Chernobog
nakkivene1
Chernobog
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 0
10,057
559
9,220
13,964
5,505
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
FomeCuliao
Athena
11
1 / 7 / 1
7,326
407
3,641
14,134
8,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
Goldico
Odin
14
1 / 3 / 2
8,428
468
5,656
11,743
10,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Sundder
Anubis
14
6 / 8 / 3
9,852
547
15,530
18,260
9,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
alpecia72
Nemesis
12
1 / 6 / 2
7,779
432
2,433
12,341
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MrMindBlow
Guan Yu
14
2 / 4 / 9
8,957
498
5,654
12,619
12,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
3 / 3 / 15
8,404
467
6,137
11,388
8,406
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 4 / 15
9,967
554
16,317
13,014
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
17
12 / 2 / 7
10,835
602
12,315
14,199
6,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Chernobog
nakkivene1
Chernobog
17
9 / 2 / 12
10,524
585
14,398
12,821
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
88
14
Kills
30
30
Deaths
15
8
Assists
58
Player
Kills
Deaths
Assists
KDA
L
5
6
0
0.83
L
Athena
FomeCuliao
Athena
1
7
1
0.21
L
Odin
Goldico
Odin
1
3
2
0.67
W
Guan Yu
MrMindBlow
Guan Yu
2
4
9
1.63
L
Anubis
Sundder
Anubis
6
8
3
0.94
W
3
3
15
3.5
L
Nemesis
alpecia72
Nemesis
1
6
2
0.33
W
4
4
15
2.88
W
Set
12
2
7
7.75
W
Chernobog
nakkivene1
Chernobog
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,480
Damage
54,821
70,442
Taken
64,041
39,024
Mitigated
35,204
19,818
Healing
25,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,220
4,102
275
5,694
13,964
5,505
1,051
2,212
11,566
0
69,379
L
Athena
FomeCuliao
Athena
3,641
636
0
1,021
14,134
8,155
0
5,897
8,212
14,952
0
L
Odin
Goldico
Odin
5,656
741
0
2,117
11,743
10,946
273
1,676
9,752
0
43,015
W
Guan Yu
MrMindBlow
Guan Yu
5,654
716
698
2,223
12,619
12,224
1,000
1,447
10,797
0
34,734
L
Anubis
Sundder
Anubis
15,530
1,008
0
7,175
18,260
9,224
744
10,343
7,892
54,412
0
W
6,137
909
552
1,648
11,388
8,406
171
4,817
6,550
18,757
0
L
Nemesis
alpecia72
Nemesis
2,433
1,109
0
3,536
12,341
5,194
0
2,236
10,055
0
35,541
W
16,317
5,371
0
6,197
13,014
3,759
2,878
5,107
7,907
64,390
0
W
Set
12,315
6,287
0
6,886
14,199
6,749
891
2,804
11,370
0
60,163
W
Chernobog
nakkivene1
Chernobog
14,398
8,911
0
7,622
12,821
4,066
2,104
4,996
7,775
0
77,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,442
Gold Earned
48,687
412
Minions Killed
420
0
Camps Cleared
0
1,556,879
Distance Traveled
1,681,552
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,057
559
116
6
0
246,418
2
L
Athena
7,326
407
25
1
0
367,341
5
L
Odin
8,428
468
99
6
0
319,653
1
W
Guan Yu
8,957
498
81
5
0
327,578
3
L
Anubis
9,852
547
100
6
0
261,863
2
W
Ymir
8,404
467
27
2
0
313,234
6
L
Nemesis
7,779
432
72
4
0
361,604
1
W
Sol
9,967
554
91
5
0
339,470
3
W
Set
10,835
602
84
5
0
377,469
4
W
Chernobog
10,524
585
137
8
0
323,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role