Player Matchup

Thor
Thor
Silver I
BattleOrca
Thor
Silver I
Level 113
God Stats
0W - 1L
1,786 SR
Queue Stats
3W - 6L
1,324 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
Ghostlyotto
Baron Samedi
Silver I
Level 48
God Stats
0W - 1L
1,458 SR
Queue Stats
3W - 6L
1,369 MMR
Party 1
Ymir
Ymir
Silver I
WaddleWalk
Ymir
Silver I
Level 39
God Stats
0W - 1L
1,582 SR
Queue Stats
3W - 6L
1,369 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 67
1,609 SR
1,354 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,554 SR
1,367 MMR
Cernunnos
Cernunnos
Silver II
Braunmyster22
Cernunnos
Silver II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold IV
FlashEdge
Guan Yu
Gold IV
Level 159
God Stats
7W - 16L
1,518 SR
Queue Stats
166W - 192L
1,263 MMR
Solo
Scylla
Scylla
Silver I
Upandi
Scylla
Silver I
Level 147
God Stats
8W - 9L
1,646 SR
Queue Stats
28W - 49L
1,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 5
14,868
595
17,447
14,014
9,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Ghostlyotto
Baron Samedi
17
1 / 3 / 7
13,455
538
8,394
18,936
7,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 2 / 5
14,809
592
8,344
30,224
29,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
HerculesPersephoneChang'eThothDiscordia

VS

Bans
DanzaburouBacchusHou YiCabrakanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Braunmyster22
Cernunnos
18
1 / 3 / 4
14,608
584
10,687
14,505
4,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
FlashEdge
Guan Yu
18
2 / 3 / 3
14,251
570
13,972
21,339
22,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
Upandi
Scylla
19
3 / 4 / 2
14,879
595
24,137
11,189
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
10
Kills
6
6
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
1
5
7.5
W
Cernunnos
Braunmyster22
Cernunnos
1
3
4
1
W
Guan Yu
FlashEdge
Guan Yu
2
3
3
1.17
L
Baron Samedi
Ghostlyotto
Baron Samedi
1
3
7
1.5
W
Scylla
Upandi
Scylla
3
4
2
1
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,185
Damage
48,796
63,174
Taken
47,033
47,098
Mitigated
30,641
16,420
Healing
16,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,447
1,159
0
2,599
14,014
9,785
0
5,323
8,495
0
78,666
W
Cernunnos
Braunmyster22
Cernunnos
10,687
2,634
0
3,888
14,505
4,620
1,473
4,393
9,773
0
88,281
W
Guan Yu
FlashEdge
Guan Yu
13,972
2,031
2,754
7,421
21,339
22,828
191
8,399
12,088
476
44,949
L
Baron Samedi
Ghostlyotto
Baron Samedi
8,394
402
2,101
5,456
18,936
7,396
0
8,798
9,833
71,389
0
W
Scylla
Upandi
Scylla
24,137
1,837
0
2,381
11,189
3,193
1,816
3,554
7,236
126,377
0
L
8,344
1,682
924
5,340
30,224
29,917
0
10,469
19,176
69,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,132
Gold Earned
43,738
279
Minions Killed
302
0
Camps Cleared
0
1,371,671
Distance Traveled
1,397,405
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,868
595
89
4
0
478,955
1
W
Cernunnos
14,608
584
111
4
0
454,086
8
W
Guan Yu
14,251
570
47
2
0
497,636
8
L
Baron Samedi
13,455
538
106
4
0
407,336
5
W
Scylla
14,879
595
144
6
0
445,683
4
L
Ymir
14,809
592
84
3
0
485,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role