Player Matchup

Olorun
Olorun
MoisesR005
Olorun
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,342 Elo+
Solo
Bellona
Bellona
SockenMauL
Bellona
Level 22
God Stats
36W - 28L
1,631 SR
Queue Stats
631W - 668L
1,422 Elo+
Solo
Osiris
Osiris
SpookyCalpoe
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 155L
1,423 Elo+
Solo
Scylla
Scylla
Tuberculosu
Scylla
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Achilles
Achilles
rickefam7456
Achilles
Level 8
God Stats
7W - 5L
1,511 SR
Queue Stats
7W - 5L
1,558 Elo+
Solo
Team Averages
Level 18
1,528 SR
1,449 Elo+

VS

Team Averages
Level 7
1,543 SR
1,337 Elo+
Odin
Odin
Kebabbaro54
Odin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,298 Elo+
Party 1
Neith
Neith
SirJuliusPringle
Neith
Level 9
God Stats
1W - 1L
1,723 SR
Queue Stats
6W - 6L
1,352 Elo+
Solo
Cupid
Cupid
Stupid Failure5
Cupid
Level 5
God Stats
13W - 21L
1,492 SR
Queue Stats
19W - 40L
1,310 Elo+
Solo
Zhong Kui
Zhong Kui
fdefvgre1
Zhong Kui
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
171W - 147L
1,414 Elo+
Solo
Guan Yu
Guan Yu
morfagg_dark_18
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MoisesR005
Olorun
14
1 / 1 / 1
9,319
777
962
1,339
376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
SockenMauL
Bellona
20
8 / 2 / 19
13,835
1,153
15,081
24,001
27,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
20
10 / 3 / 18
13,064
1,089
22,078
19,985
17,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
20
9 / 2 / 15
13,352
1,113
20,023
8,526
3,064
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
rickefam7456
Achilles
19
12 / 5 / 14
12,805
1,067
20,628
18,862
13,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

203

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 8
10,453
871
3,888
18,578
18,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 7 / 2
12,994
1,083
25,820
15,816
6,999
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
1 / 6 / 7
10,710
893
7,891
12,685
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
fdefvgre1
Zhong Kui
17
3 / 4 / 8
12,069
1,006
20,138
13,374
11,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 14 / 3
10,287
857
4,138
24,730
25,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
40
40
Kills
12
13
Deaths
40
67
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
9
8
0.44
W
Olorun
MoisesR005
Olorun
1
1
1
1.5
L
7
7
2
1.14
W
Bellona
SockenMauL
Bellona
8
2
19
8.75
W
Osiris
10
3
18
6.33
L
1
6
7
0.75
W
Scylla
9
2
15
8.25
L
Zhong Kui
fdefvgre1
Zhong Kui
3
4
8
1.75
L
1
14
3
0.18
W
Achilles
rickefam7456
Achilles
12
5
14
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,772
Damage
61,875
72,713
Taken
85,183
61,528
Mitigated
67,822
14,374
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,888
1,591
0
326
18,578
18,790
0
5,447
12,806
0
13,107
W
Olorun
MoisesR005
Olorun
962
471
0
264
1,339
376
0
0
1,314
1,244
0
L
25,820
19,381
0
2,242
15,816
6,999
0
2,250
13,341
0
57,288
W
Bellona
SockenMauL
Bellona
15,081
7,384
0
8,529
24,001
27,386
0
5,375
17,881
0
39,159
W
Osiris
22,078
11,718
0
2,904
19,985
17,654
0
5,172
14,193
0
37,302
L
7,891
4,985
78
2,242
12,685
4,516
0
3,768
8,767
0
21,757
W
Scylla
20,023
7,042
0
1,844
8,526
3,064
0
2,945
5,308
44,450
0
L
Zhong Kui
fdefvgre1
Zhong Kui
20,138
1,602
0
2,911
13,374
11,683
0
2,109
10,940
45,296
0
L
4,138
1,868
464
1,248
24,730
25,834
0
7,411
16,944
0
11,856
W
Achilles
rickefam7456
Achilles
20,628
9,970
0
833
18,862
13,048
0
5,412
12,996
0
32,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,375
Gold Earned
56,513
177
Minions Killed
188
5
Camps Cleared
6
891,993
Distance Traveled
874,224
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,453
871
16
1
2
174,555
0
W
Olorun
9,319
777
0
0
0
32,079
0
L
Neith
12,994
1,083
59
5
1
180,605
0
W
Bellona
13,835
1,153
58
5
3
236,718
0
W
Osiris
13,064
1,089
42
4
0
218,628
0
L
Cupid
10,710
893
10
1
0
139,694
0
W
Scylla
13,352
1,113
55
5
0
187,694
1
L
Zhong Kui
12,069
1,006
81
7
0
215,733
0
L
Guan Yu
10,287
857
22
2
3
163,637
0
W
Achilles
12,805
1,067
22
2
2
216,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role