Player Matchup

Achilles
Achilles
Easymodè
Achilles
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,716 Elo+
Party 1
Guan Yu
Guan Yu
MonstrocityGod
Guan Yu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 24L
1,772 Elo+
Solo
Aphrodite
Aphrodite
SupportDemon
Aphrodite
Level 18
God Stats
11W - 4L
1,913 SR
Queue Stats
238W - 207L
1,586 Elo+
Party 1
Apollo
Apollo
bigfudge69420
Apollo
Level 115
God Stats
20W - 12L
1,535 SR
Queue Stats
286W - 268L
1,606 Elo+
Party 1
Ares
Ares
buttdunker
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,582 Elo+
Solo
Team Averages
Level 36
1,589 SR
1,652 Elo+

VS

Team Averages
Level 22
1,557 SR
1,632 Elo+
Hercules
Hercules
Dariuszs
Hercules
Level 8
God Stats
3W - 1L
1,583 SR
Queue Stats
17W - 19L
1,591 Elo+
Solo
He Bo
He Bo
TomTk
He Bo
Level 25
God Stats
10W - 11L
1,557 SR
Queue Stats
77W - 67L
1,638 Elo+
Solo
Ares
Ares
Unkn0wnlegi0n
Ares
Level 28
God Stats
4W - 6L
1,596 SR
Queue Stats
233W - 187L
1,734 Elo+
Solo
Hera
Hera
anonimezz
Hera
Level 26
God Stats
8W - 8L
1,551 SR
Queue Stats
264W - 204L
1,684 Elo+
Solo
Chernobog
Chernobog
deleeua517
Chernobog
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Easymodè
Achilles
18
4 / 2 / 5
11,275
451
10,900
17,676
21,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 3 / 8
11,319
453
12,998
23,896
16,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
SupportDemon
Aphrodite
20
4 / 0 / 8
12,617
505
16,810
19,873
16,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 2 / 8
14,681
587
25,872
19,156
10,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 2 / 12
11,663
467
14,667
22,043
26,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dariuszs
Hercules
16
1 / 3 / 3
10,743
430
13,508
31,893
29,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
TomTk
He Bo
17
5 / 4 / 2
11,468
459
14,488
18,032
6,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 4 / 5
9,883
395
14,700
24,871
24,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
16
1 / 5 / 5
10,521
421
19,260
12,949
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
deleeua517
Chernobog
13
0 / 9 / 5
8,675
347
7,386
17,346
5,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
25
Kills
8
9
Deaths
25
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
Dariuszs
Hercules
1
3
3
0.83
W
Achilles
Easymodè
Achilles
4
2
5
3.25
W
4
3
8
2.67
W
Aphrodite
SupportDemon
Aphrodite
4
0
8
8
L
He Bo
TomTk
He Bo
5
4
2
1.5
L
1
4
5
0.88
L
Hera
1
5
5
0.7
W
11
2
8
7.5
W
2
2
12
4
L
Chernobog
deleeua517
Chernobog
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,247
Damage
69,342
102,644
Taken
105,091
90,701
Mitigated
70,904
47,326
Healing
32,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Dariuszs
Hercules
13,508
2,785
0
16,533
31,893
29,781
427
9,133
21,771
1,153
54,216
W
Achilles
Easymodè
Achilles
10,900
2,514
0
3,058
17,676
21,149
1,432
5,253
11,644
7,199
46,751
W
12,998
2,264
5,111
6,466
23,896
16,811
723
13,716
9,922
0
68,120
W
Aphrodite
SupportDemon
Aphrodite
16,810
1,337
11,141
15,252
19,873
16,363
936
10,854
8,570
89,454
0
L
He Bo
TomTk
He Bo
14,488
1,211
0
5,570
18,032
6,381
639
3,888
13,951
102,134
0
L
14,700
374
0
5,414
24,871
24,346
103
7,263
17,201
35,991
0
L
Hera
19,260
4,433
0
1,410
12,949
4,651
59
4,791
7,969
78,120
0
W
25,872
13,964
0
4,375
19,156
10,033
6,433
9,628
9,274
0
145,489
W
14,667
575
0
1,923
22,043
26,345
0
8,984
12,774
43,965
0
L
Chernobog
deleeua517
Chernobog
7,386
4,846
0
3,902
17,346
5,745
330
7,049
10,121
0
41,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,555
Gold Earned
51,290
539
Minions Killed
495
0
Camps Cleared
0
2,609,875
Distance Traveled
2,262,953
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,743
430
120
5
0
461,128
0
W
Achilles
11,275
451
70
3
0
499,564
1
W
Guan Yu
11,319
453
97
4
0
556,077
7
W
Aphrodite
12,617
505
147
6
0
525,350
0
L
He Bo
11,468
459
144
6
0
454,741
10
L
Ares
9,883
395
32
1
0
472,790
6
L
Hera
10,521
421
130
5
0
491,033
5
W
Apollo
14,681
587
194
8
0
543,316
1
W
Ares
11,663
467
31
1
0
485,568
5
L
Chernobog
8,675
347
69
3
0
383,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role