Player Matchup

Anubis
Anubis
RFCZeeR
Anubis
Level 24
God Stats
5W - 0L
1,320 SR
Queue Stats
13W - 10L
1,791 Elo+
Party 2
Kumbhakarna
Kumbhakarna
XpG FooNaTiiK
Kumbhakarna
Level 107
God Stats
11W - 5L
1,570 SR
Queue Stats
285W - 244L
1,666 Elo+
Party 2
Medusa
Medusa
iUuNiiK
Medusa
Level 128
God Stats
11W - 2L
1,682 SR
Queue Stats
372W - 325L
1,672 Elo+
Party 2
Team Averages
Level 86
1,524 SR
1,710 Elo+

VS

Team Averages
Level 27
1,489 SR
1,396 Elo+
Nu Wa
Nu Wa
AquaticTv_
Nu Wa
Level 61
God Stats
0W - 1L
1,384 SR
Queue Stats
13W - 30L
1,253 Elo+
Party 1
Jormungandr
Jormungandr
Ulle05
Jormungandr
Level 3
God Stats
1W - 1L
1,753 SR
Queue Stats
1W - 4L
1,623 Elo+
Party 1
Fenrir
Fenrir
Zz_KRYPTEX_zZ
Fenrir
Level 17
God Stats
2W - 5L
1,329 SR
Queue Stats
6W - 11L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
RFCZeeR
Anubis
16
13 / 4 / 17
12,993
812
18,674
13,179
6,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
XpG FooNaTiiK
Kumbhakarna
15
5 / 0 / 25
12,812
801
5,465
17,149
21,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
iUuNiiK
Medusa
16
19 / 0 / 15
13,917
870
22,172
12,190
5,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
3 / 11 / 1
10,259
641
10,584
15,835
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Ulle05
Jormungandr
12
1 / 8 / 2
9,051
566
7,280
18,022
16,439
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 18 / 4
8,853
553
7,487
18,168
4,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
11
37
Kills
4
4
Deaths
37
57
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
3
11
1
0.32
W
Anubis
RFCZeeR
Anubis
13
4
17
5.38
L
Jormungandr
Ulle05
Jormungandr
1
8
2
0.25
W
Kumbhakarna
XpG FooNaTiiK
Kumbhakarna
5
0
25
17.5
L
0
18
4
0.11
W
Medusa
iUuNiiK
Medusa
19
0
15
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,311
Damage
25,351
42,518
Taken
52,025
32,749
Mitigated
24,964
16,236
Healing
1,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
10,584
2,376
0
810
15,835
3,909
0
7,615
8,220
45,816
0
W
Anubis
RFCZeeR
Anubis
18,674
875
848
8,253
13,179
6,378
923
5,068
7,882
68,526
0
L
Jormungandr
Ulle05
Jormungandr
7,280
1,015
0
0
18,022
16,439
0
8,561
9,461
25,188
0
W
Kumbhakarna
XpG FooNaTiiK
Kumbhakarna
5,465
715
721
2,925
17,149
21,262
761
7,331
9,258
16,713
0
L
7,487
1,257
0
834
18,168
4,616
0
7,989
10,179
0
16,985
W
Medusa
iUuNiiK
Medusa
22,172
8,969
0
3,489
12,190
5,109
1,575
4,890
7,188
0
74,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,722
Gold Earned
28,163
182
Minions Killed
100
0
Camps Cleared
0
867,305
Distance Traveled
641,039
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,259
641
63
4
0
203,459
1
W
Anubis
12,993
812
98
6
0
242,366
0
L
Jormungandr
9,051
566
19
1
0
225,470
0
W
Kumbhakarna
12,812
801
13
1
0
327,184
0
L
Fenrir
8,853
553
18
1
0
212,110
0
W
Medusa
13,917
870
71
4
0
297,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role