Player Matchup

Neith
Neith
DNTR17
Neith
Level 14
God Stats
71W - 55L
1,396 SR
Queue Stats
158W - 133L
1,336 Elo+
Solo
Merlin
Merlin
PeaceOffers
Merlin
Level 28
God Stats
7W - 7L
1,256 SR
Queue Stats
116W - 101L
1,408 Elo+
Solo
Cthulhu
Cthulhu
infinity8gamer
Cthulhu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,088 Elo+
Solo
Bakasura
Bakasura
peekatme-_-
Bakasura
Level 7
God Stats
2W - 0L
1,702 SR
Queue Stats
84W - 106L
1,288 Elo+
Solo
Freya
Freya
solarunity6684
Freya
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,299 Elo+
Solo
Team Averages
Level 12
1,471 SR
1,284 Elo+

VS

Team Averages
Level 17
1,503 SR
1,321 Elo+
Anubis
Anubis
THE REAL ZOE KC
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,117 Elo+
Solo
Neith
Neith
bobarely
Neith
Level 29
God Stats
99W - 95L
1,516 SR
Queue Stats
115W - 119L
1,419 Elo+
Solo
Xing Tian
Xing Tian
flipayn808
Xing Tian
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 39L
1,375 Elo+
Solo
Loki
Loki
zachguy18
Loki
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 34L
1,445 Elo+
Solo
Ra
Ra
zurdo_Ag
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DNTR17
Neith
20
15 / 4 / 18
14,696
1,225
21,897
17,857
9,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
19
8 / 2 / 15
12,666
1,056
18,849
6,659
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
2 / 3 / 25
11,832
986
12,826
16,243
21,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
peekatme-_-
Bakasura
18
6 / 5 / 14
12,276
1,023
9,165
12,156
7,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
9 / 1 / 18
12,942
1,079
17,037
10,307
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
10,436
870
1,789
12,250
5,395
Neith
bobarely
Neith
17
3 / 4 / 6
11,575
965
16,934
10,597
3,947
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Xing Tian
flipayn808
Xing Tian
18
1 / 14 / 10
11,410
951
10,368
29,488
30,482
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Loki
17
6 / 4 / 3
12,519
1,043
10,970
15,658
5,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 12 / 5
11,449
954
13,417
18,445
7,388
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
42
40
Kills
14
15
Deaths
40
90
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
DNTR17
Neith
15
4
18
6
W
Merlin
8
2
15
7.75
L
1
6
4
0.5
L
Neith
bobarely
Neith
3
4
6
1.5
L
Xing Tian
flipayn808
Xing Tian
1
14
10
0.43
W
2
3
25
4.83
W
Bakasura
peekatme-_-
Bakasura
6
5
14
2.6
W
9
1
18
18
L
Loki
6
4
3
1.88
L
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,774
Damage
53,478
63,222
Taken
86,438
45,621
Mitigated
52,976
14,110
Healing
2,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DNTR17
Neith
21,897
12,470
0
5,621
17,857
9,027
0
7,503
10,354
0
36,211
W
Merlin
18,849
2,582
683
1,013
6,659
3,116
0
2,349
4,310
42,075
0
L
1,789
172
0
0
12,250
5,395
0
7,443
4,682
11,671
0
L
Neith
bobarely
Neith
16,934
9,974
0
786
10,597
3,947
0
4,484
6,038
0
35,631
L
Xing Tian
flipayn808
Xing Tian
10,368
2,184
0
0
29,488
30,482
0
15,991
12,564
16,398
0
W
12,826
2,130
0
774
16,243
21,543
0
6,890
9,353
22,416
0
W
Bakasura
peekatme-_-
Bakasura
9,165
6,199
0
1,293
12,156
7,643
0
3,336
8,820
0
18,714
W
17,037
6,483
0
4,726
10,307
4,292
0
5,496
4,811
32,963
0
L
Loki
10,970
4,817
0
741
15,658
5,764
0
9,700
5,802
0
26,442
L
13,417
3,401
467
338
18,445
7,388
0
10,294
7,411
23,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,412
Gold Earned
57,389
180
Minions Killed
120
8
Camps Cleared
3
1,027,237
Distance Traveled
765,886
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,696
1,225
38
3
0
204,507
3
W
Merlin
12,666
1,056
62
5
1
203,772
1
L
Anubis
10,436
870
20
2
0
142,430
0
L
Neith
11,575
965
24
2
1
126,578
1
L
Xing Tian
11,410
951
15
1
0
141,761
0
W
Cthulhu
11,832
986
29
2
2
213,416
0
W
Bakasura
12,276
1,023
23
2
5
194,473
0
W
Freya
12,942
1,079
28
2
0
211,069
0
L
Loki
12,519
1,043
34
3
2
209,109
0
L
Ra
11,449
954
27
2
0
146,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role