Player Matchup

Thoth
Thoth
DARTGLADWARD
Thoth
Level 40
God Stats
1W - 1L
1,670 SR
Queue Stats
65W - 90L
1,293 Elo+
Party 2
Chaac
Chaac
ReDi233
Chaac
Level 25
God Stats
3W - 7L
1,259 SR
Queue Stats
74W - 109L
1,298 Elo+
Party 2
Medusa
Medusa
smellmyears
Medusa
Level 61
God Stats
1W - 2L
1,676 SR
Queue Stats
40W - 66L
1,287 Elo+
Solo
Team Averages
Level 42
1,535 SR
1,293 Elo+

VS

Team Averages
Level 40
1,492 SR
1,382 Elo+
Nemesis
Nemesis
Oroda
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,610 Elo+
Party 1
Cernunnos
Cernunnos
leonidas1230
Cernunnos
Level 78
God Stats
4W - 3L
1,400 SR
Queue Stats
102W - 123L
1,398 Elo+
Party 1
Merlin
Merlin
whiteFenrir
Merlin
Level 15
God Stats
2W - 4L
1,576 SR
Queue Stats
4W - 11L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 6
12,848
612
13,739
15,458
4,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
ReDi233
Chaac
16
9 / 6 / 2
13,196
628
15,251
23,073
21,613
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
14
2 / 9 / 5
12,097
576
10,091
16,597
5,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Oroda
Nemesis
18
4 / 5 / 11
13,328
635
11,329
12,130
5,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
leonidas1230
Cernunnos
19
14 / 2 / 3
15,471
737
20,752
20,316
8,348
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
1 / 7 / 13
12,674
604
15,022
13,880
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
14
Kills
19
19
Deaths
14
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
W
Nemesis
Oroda
Nemesis
4
5
11
1.9
L
Chaac
ReDi233
Chaac
9
6
2
1.67
W
Cernunnos
leonidas1230
Cernunnos
14
2
3
7.75
L
Medusa
2
9
5
0.5
W
Merlin
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,081
Damage
47,103
55,128
Taken
46,326
31,942
Mitigated
18,211
9,449
Healing
14,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,739
1,066
421
3,948
15,458
4,610
0
5,202
9,908
72,598
0
W
Nemesis
Oroda
Nemesis
11,329
5,359
0
2,283
12,130
5,330
1,187
2,846
9,284
0
28,316
L
Chaac
ReDi233
Chaac
15,251
3,548
659
4,421
23,073
21,613
38
3,952
18,669
0
40,190
W
Cernunnos
leonidas1230
Cernunnos
20,752
11,461
0
10,058
20,316
8,348
2,185
4,947
15,369
0
102,738
L
Medusa
10,091
3,624
0
0
16,597
5,719
545
4,715
11,420
0
59,646
W
Merlin
15,022
335
140
2,104
13,880
4,533
498
6,039
7,841
61,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,141
Gold Earned
41,473
234
Minions Killed
247
0
Camps Cleared
0
966,024
Distance Traveled
1,051,345
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,848
612
132
6
0
339,286
0
W
Nemesis
13,328
635
34
2
0
378,867
0
L
Chaac
13,196
628
37
2
0
324,061
6
W
Cernunnos
15,471
737
112
5
0
356,996
3
L
Medusa
12,097
576
65
3
0
302,677
0
W
Merlin
12,674
604
101
5
0
315,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role